LordCola 670 Posted September 14, 2018 This list isn't the best list ever but a very fun list and I hope you can help improve it. The idea was that I wanted a six activation list so that I get a good chance at first-lasting with a Demo. I also wanted an ISD (because ISDs are fun!). So for cheap activations I went for SAd and 2x Goz. For the sixth activation I chose an Arquitens over a cheaper Raider (I don't like Raiders). I also wanted some Squads and at least a 10 point bid. This is what I came up with: Quote 6 Activations, ISD, Demo, Motti Author: LordCola Faction: Galactic Empire Points: 388/400 Commander: Admiral Motti Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Solar Corona [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Motti ( 24 points) - Strategic Adviser ( 4 points) - Gunnery Team ( 7 points) - Early Warning System ( 7 points) - Leading Shots ( 4 points) = 166 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Gozanti-class Cruisers (23 points) = 23 total ship cost Arquitens-class Light Cruiser (54 points) - Slaved Turrets ( 6 points) = 60 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Assault Proton Torpedoes ( 5 points) = 75 total ship cost 1 TIE Advanced Squadron ( 12 points) 1 TIE Interceptor Squadron ( 11 points) 2 TIE Fighter Squadrons ( 16 points) = 39 total squadron cost Card view link Please offer suggestions within the above stated restrictions or if you really want to chance something about them explain why. Quote Share this post Link to post Share on other sites
chr335 654 Posted September 15, 2018 Valen Rudor and Ciera Quote Share this post Link to post Share on other sites
LordCola 670 Posted September 15, 2018 Just now, chr335 said: Valen Rudor and Ciera Could you elaborate a little more? Valen and Ciena in and what goes out? Quote Share this post Link to post Share on other sites
chr335 654 Posted September 15, 2018 They are two squadron aces that for 30 points are the best imperial light squadron wing. Valen is a tie ace that can't be targeted if an enemy squadron is engaged with another squadron. Ciera is an interceptor ace who is permanently obstructed Quote Share this post Link to post Share on other sites
chr335 654 Posted September 15, 2018 For your ships put Turbolaser Reroute Circuits on the Arquiten. On the ISD asd xi7 turbolasers. The glad looks fine Quote Share this post Link to post Share on other sites
clontroper5 4,156 Posted September 15, 2018 That still leaves the question where do these 40 extra points come from? 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
The Jabbawookie 4,766 Posted September 15, 2018 4 minutes ago, clontroper5 said: That still leaves the question where do these 40 extra points come from? I think he means from your current squadron wing. It seems like a solid recommendation. Quote Share this post Link to post Share on other sites
Do I need a Username 2,185 Posted September 15, 2018 34 minutes ago, LordCola said: Could you elaborate a little more? Valen and Ciena in and what goes out? they replace all your squads. additionally, consider spending points for assault concussion missiles on demo. Without xi7 they help put damage in through redirect. A second comma net or boosted comms is also worth considering on the second goz. Quote Share this post Link to post Share on other sites
clontroper5 4,156 Posted September 15, 2018 Ahh, I see. #reading comprehension Quote Share this post Link to post Share on other sites
Ginkapo 8,527 Posted September 15, 2018 If you ever want to go to 7 activations... here is a reference Tagge Author: Ginkapo Faction: Galactic Empire Points: 400/400 Commander: General Tagge Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Solar Corona Gladiator I-Class Star Destroyer (56 points) - Ordnance Experts ( 4 points) - External Racks ( 3 points) = 63 total ship cost Gladiator I-Class Star Destroyer (56 points) - Ordnance Experts ( 4 points) - External Racks ( 3 points) = 63 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost [ flagship ] Raider I-Class Corvette (44 points) - General Tagge ( 25 points) = 69 total ship cost Gozanti-class Cruisers (23 points) - Slicer Tools ( 7 points) = 30 total ship cost Raider I-Class Corvette (44 points) - Darth Vader ( 3 points) - External Racks ( 3 points) = 50 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Captain Brunson ( 5 points) - Ordnance Experts ( 4 points) - Assault Concussion Missiles ( 7 points) = 82 total ship cost Two Glads could become a SAd ISD. Quote Share this post Link to post Share on other sites
Coranhann 93 Posted September 15, 2018 (edited) ...Tagge ? ? To be constructive : I rrecently played against a similar list, it's an excellent fleet. I agree with the recommendation made on the squadron (Ciena and Valen) and the TRC. I play a lot of small ships with TRC, the reliability of damage is priceless. Edited September 15, 2018 by Coranhann Quote Share this post Link to post Share on other sites
Khyros 4,218 Posted September 17, 2018 [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Motti ( 24 points) - Strategic Adviser ( 4 points) - Gunnery Team ( 7 points) - ECM ( 7 points) - Leading Shots ( 4 points) XI7 (6pts) = 172 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Gozanti-class Cruisers (23 points) Comms Net (2 pts) = 25 total ship cost Arquitens-class Light Cruiser (54 points) - DTT (5pts) = 59 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Assault Proton Torpedoes ( 5 points) Brunson (5 pts) = 80 total ship cost Valen Cienna = 30 total squadron cost This comes out to 391, which violates your 10pt bid... If you truly wanted to keep it to 10pts, then I would drop Brunson and add SFO to the Demo and Hondo to a Gozanti/Arquitens. Or I guess you could drop the second Comms Net... Actually, that might be the best place to drop points if you must maintain a 10 point bid. Your second Gozanti is either going to be off to the side and literally exclusively being an extra activation, or will be pushing your two squads and maybe taking a CF to finish off a ship, either way it's not going to be passing tokens that much. The advantage to having both have Comms Net is that it's easier to determine which one passes each round. But overall changes... The same squad changes as everyone else made. These will be more effective and cost less. Your fleet had 2 points to start with, and this frees up 9 extra points, allowing for 11pts of upgrades. DTT basically gives you a free reroll on your Arq, which should be useful throwing 3-4 reds, it's not as good as TRC, but it's also quite a bit cheaper (since you really want Needa + TRC for 9 points instead of 5). If you wanted TRC, then drop Brunson to pick up the points. Comms net on the second Gozanti for the reasons above (but also if you wanted to get rid of it for the bid, whatever). And then swapping out EWS for ECMs, and adding XI7s to push the damage through. EWS just doesn't make a lot of sense to me in general, but I know others swear by it, so I could just not be playing it right. Given there are plenty of games where I don't use ECMs... but the games that I do use it, it saves 3-4 damage each round for 3-4 rounds. Quote Share this post Link to post Share on other sites