Fightwookies 1,081 Posted September 8, 2018 I’m not sure how this interaction would work with Sabine and haven’t seen the question raised in another thread yet. Scenario: your opponent has Rebel Graffiti in their discard pile, and you play Data Theft with a spy and select Rebel Graffiti as your card to play during the round “as though it was in your hand”. You choose to activate the ability at the end of your friendly Sabine’s activation and receive 2 VPs. Can Sabine then “re-draw” the card? The main arguments I can come up with for either side are: 1) The card was never in your hand, so “re-draw” is invalid and you ignore it. 2) It says to play the card “as though it were in your hand”, so pretend it was in your hand when you played it and follow the ability to the resolution to allow Sabine to draw the card. Quote Share this post Link to post Share on other sites
Trevize84 413 Posted September 8, 2018 Makes totally sense! Negation on opponent's Rebel Graffiti and Data Theft to bring second Rebel Graffiti to your Sabine. This is genius! 1 Fightwookies reacted to this Quote Share this post Link to post Share on other sites
a1bert 4,115 Posted September 8, 2018 Re-Draw In a skirmish, some Command cards have ability text that allows a player to re-draw it. Re-draw abilities are active while the card is in the discard pile. When a player re-draws a Command card, he takes that card from his discard pile and places it in his hand. That card may be played again normally. Added emphasis. It will most probably ruled that because the card is not in your discard pile, you cannot redraw it. 1 1 Fightwookies and Bitterman reacted to this Quote Share this post Link to post Share on other sites
Trevize84 413 Posted September 8, 2018 1 hour ago, a1bert said: Re-Draw In a skirmish, some Command cards have ability text that allows a player to re-draw it. Re-draw abilities are active while the card is in the discard pile. When a player re-draws a Command card, he takes that card from his discard pile and places it in his hand. That card may be played again normally. Added emphasis. It will most probably ruled that because the card is not in your discard pile, you cannot redraw it. What a bad news! Quote Share this post Link to post Share on other sites
Trevize84 413 Posted September 8, 2018 4 hours ago, a1bert said: Re-Draw In a skirmish, some Command cards have ability text that allows a player to re-draw it. Re-draw abilities are active while the card is in the discard pile. When a player re-draws a Command card, he takes that card from his discard pile and places it in his hand. That card may be played again normally. Added emphasis. It will most probably ruled that because the card is not in your discard pile, you cannot redraw it. BTW I'm getting mad looking for this rule on all the PDFs. Can you give me a pointer? Quote Share this post Link to post Share on other sites
wannabepudge 396 Posted September 8, 2018 9 hours ago, a1bert said: Added emphasis. It will most probably ruled that because the card is not in your discard pile, you cannot redraw it. But wouldn't the Data Theft'ed Rebel Graffiti card be discarded to your discard pile after playing it "as if it was in your hand?" Quote Share this post Link to post Share on other sites
a1bert 4,115 Posted September 8, 2018 (edited) 9 hours ago, Golan Trevize said: BTW I'm getting mad looking for this rule on all the PDFs. Can you give me a pointer? I don't remember which pdf I originally copied it from (probably from Sabine&Zeb pack, although it has been defined earlier as well). For a solution to "all the PDFs", see https://www.boardgamegeek.com/filepage/168240/consolidated-star-wars-imperial-assault-rules (I'm now working on a 1.1 edit, combining the various campaign setups, and more skirmish stuff, combining 4p skirmish mode etc.) Edited September 8, 2018 by a1bert 1 1 Fightwookies and Trevize84 reacted to this Quote Share this post Link to post Share on other sites
Trevize84 413 Posted September 8, 2018 2 hours ago, a1bert said: https://www.boardgamegeek.com/filepage/168240/consolidated-star-wars-imperial-assault-rules (I'm now working on a 1.1 edit, combining the various campaign setups, and more skirmish stuff, combining 4p skirmish mode etc.) This is the Holy Bible of Imperial Assault! Amazing! People in FFG should have a statue of you at the office entrance... Quote Share this post Link to post Share on other sites
Trevize84 413 Posted September 8, 2018 (edited) 3 hours ago, wannabepudge said: But wouldn't the Data Theft'ed Rebel Graffiti card be discarded to your discard pile after playing it "as if it was in your hand?" It actually tells you to "play the card as if ...". The card has never moved from opponent's discard pile. Data Theft doesn't tell you to draw opponent's card and use it. Edited September 8, 2018 by Golan Trevize 2 a1bert and Smashotron reacted to this Quote Share this post Link to post Share on other sites
wannabepudge 396 Posted September 20, 2018 On 9/8/2018 at 4:07 PM, Golan Trevize said: It actually tells you to "play the card as if ...". The card has never moved from opponent's discard pile. Data Theft doesn't tell you to draw opponent's card and use it. Sure but "if" it was in my hand, it would then be in my discard pile right? Quote Share this post Link to post Share on other sites
a1bert 4,115 Posted September 20, 2018 (edited) Not sure what the question is exactly. You play Data Theft as-if it's Rebel Graffiti, so your Data Theft ends in your discard pile. When on the discard pile the Data Theft isn't a copy of Rebel Graffiti anymore. Re-Draw is only active when the card is in the discard pile. Edited September 20, 2018 by a1bert 1 wannabepudge reacted to this Quote Share this post Link to post Share on other sites
wannabepudge 396 Posted September 20, 2018 Right, right, I responded before fully thinking though the steps. I agree! Quote Share this post Link to post Share on other sites