Jump to content
Roderz

Mad Max verse - The Outland

Recommended Posts

I picked up a digital copy of Genesys a couple of weeks ago, maybe less, with the sole purpose of seeing if I could use it to create the world from Mad Max 2, Fury Road, and the Mad Max video game (I honestly haven't watched Mad Max Beyond Thunderdome enough for it to stick as well in my psyche but it probably should apply here too). I've probably watched Fury Road 20 times.

The key elements I was hoping to evoke are the visceral, brutal vehicular combat, and the gritty, desperate, forlorn landscape and personal struggles for survival.

So far I've spent a few hours on this and have worked somewhat on: Vehicle Types and stats (still got a few kinks to iron out in this area such as Defense, Hull Trauma threshold, Hard Points and Cost [I haven't touched the economy yet]), Weapons, Skills in use in the universe, Archetpyes (I've called these Birthrights to represent how the character grew from child to adult for example), Careers and Talents in use.

It's a long way away from something altogether useful, but I think it could make for a very fun game and setting. I'm creating the thread now in case someone has interest in it, and to canvas for suggestions of further items I haven't thought of, extra Birthrights, Careers, Weapons, Vehicle Mods etc.

To date I've decided not to use planetary scale. This means even a basic revolver would have a chance to damage a vehicle, but it would be chipping away for a while. I also don't like the idea of a vehicle weapon obliterating a PC in one shot. I think it'll also allow for an easier blend between vehicle and character combat.

I tried to come up with interesting Birthrights and Careers that were evident in the source media. Chumbucket is the Freak Black-Thumb, Max is the Nomad Wheeler, Hope is the Settler Camp Snake, Rictus Erectus is the Raider Warrior, and so on. Not that these analogies are perfect like with any RPG attempt at representing narrative characters.

Anyhow, plenty more to do but here is the WIP https://drive.google.com/open?id=1VUVSynNdAcOiOBgYTyjROTox_SLa2xoG

Share this post


Link to post
Share on other sites
On 8/7/2018 at 2:04 PM, Roderz said:

 

The key elements I was hoping to evoke are the visceral, brutal vehicular combat, and the gritty, desperate, forlorn landscape and personal struggles for survival.

 

Mate to save time just say "Australia". What you say is always true; it's just the degrees that change. 

Share this post


Link to post
Share on other sites
42 minutes ago, Endersai said:

Mate to save time just say "Australia". What you say is always true; it's just the degrees that change. 

Deadset, but I figured I'd have a go at yarnin' it in a way that even the non you-beaut cobbers might have a fair go at understandin'.

Share this post


Link to post
Share on other sites
20 hours ago, Roderz said:

Deadset, but I figured I'd have a go at yarnin' it in a way that even the non you-beaut cobbers might have a fair go at understandin'.

Nice attempt, but I will put it is proper Aussie vernacular for you:

Deadset, but I reckon I'd have a go at spinnin' **** so that even you flamin' mongrels might have a good crack at understanding whats true blue.

Share this post


Link to post
Share on other sites

Just for some cool/kooky background type info, you can look at the old Paladium TMNT/After the Bomb supplement "Road Hogs."  It gives some interesting ideas, maybe not at Mad-Max-y as you're intending though.  You can get it at Drivethrurpg.com.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×