Kieran Rexer 49 Posted July 25, 2018 Ok guys, I'm tired to play with the same old list, and I want to shock my tournament opponents! Waiting for a new wave...or maybe just rumors for a new wave, I will play this insane formation. My task is simple, I'm the first player (with this bid I hope so...), I must get in front of a juicy prey, disable all its defenses with Impetuous, hopefully Iwith nterceptors, and Suppressor, wich in the same time will switch the command dial of the target to a command of my taste, and finally annihilate it with Avenger....same mechanics of previous Sloane/Avenger based lists, with a very complicate strategy. I've put Ordnance Experts on Avenger rather then Boarding Troopers to get the black Crit that I need for APT. If I can maneuver well enough to get in ranger with the Raider and Suppressor, I can disable almost everything, and if it is not enough I can throw in the melee Ciena Ree and Howlrunner for an Accuracy. Andiral Montferrat, on the Raider, will give to it some chance for surviving against the short range fire. Suppressor, with Tua, ECM and Slicer Tool is mostly for fun! Do I have a chance for you? Share your thoughts please! "Cobalt Spear Force" (Kuat-Suppressor-Rai II) 400 pt ☆Sloane☆ Points: 379/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Ordnance Experts ( 4 points) - Electronic Countermeasures ( 7 points) - SW-7 Ion Batteries ( 5 points) - Assault Proton Torpedoes ( 5 points) = 166 total ship cost Raider II-Class Corvette (48 points) - Impetuous ( 4 points) - Admiral Montferrat ( 5 points) - Boarding Troopers ( 3 points) - Overload Pulse ( 8 points) = 68 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost 1 Ciena Ree ( 17 points) 1 "Howlrunner" ( 16 points) 4 TIE Interceptor Squadrons ( 44 points) = 77 total squadron cost Quote Share this post Link to post Share on other sites
eliteone 643 Posted July 25, 2018 Feels janky, I would drop Sloane in favor of Jerry for your list, those TIE/is won't last long enough in a single game to make Sloane worthwhile. Otherwise the build looks strong, good luck with it! 1 Kieran Rexer reacted to this Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 25, 2018 hmmmm .... Jerry, interesting choice, why not Motti at this point? I think that Jerry would be exploited only by the Avenger, while with Sloane I thought to turn off some defense token, in case the opponent has a limited fighter screen. Otherwise the Squadrons will be a deterrent to keep at short range from my flagship. Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 25, 2018 Well, I'm thinking about swapping the commander, I guess that several Admirals could fit to this list: Motti, Screed, Ozzel ... With Motti I could also think of going by second making a list of 400 points. Screed instead could guarantee those crits that I need. Ozzel for the assault maneuvers obviously. At this point I could ask you which Admiral would you play with this list? Quote Share this post Link to post Share on other sites
CommanderDave 429 Posted July 25, 2018 Screed and lighten the Raider - drop the title and maybe Montferrat. Switch the BTs to Darth Vader and the Overload Pulse to HIEs. You could drop the SW7s on the Kuat. I don’t think they add much value. Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 25, 2018 Sw7 are only for automatic damage, if I can get double arch, with a Concentrate Fire, I have 4 damage guaranteed, then I just need a double and three normal hits with the black dice, and the game is done! That's 9 damage, plus the APT card. Every ship between a Rebel Transport and a MK II is destroyed. At this point, everything that comes in more, from the red dice, is gold, with 12 total damage and no defense, any ship evaporates ....except for an ISD. With only the front, could be a good 7/8 total hits plus APT card. Other Ion upgrade are useless, Leading Shot take me away one more die for the reroll, Overload Pulse cannot trigger Avenger for the first shot, and HIE require to resolve another crit.... For the Raider, I play with Montferrat very often, mostly on Demolisher, and I find it very useful, especially at close range, and Impetuous is for the Flak. But I see your point. Quote Share this post Link to post Share on other sites
chr335 658 Posted July 25, 2018 Sloane and the BTs seem a bit redundant. Also there is only 6 dice to use Sloane's ability seems a bit low Quote Share this post Link to post Share on other sites
CommanderDave 429 Posted July 25, 2018 I’m just thinking in terms of any marginal upgrades that may or may not matter. Montferrat is fine, I’ve also used him on Demo, but I just like to keep Raiders really light on upgrades. They don’t tend to last long for me when I’m using them. SW7s are also fine, but not mandatory in my mind. Quote Share this post Link to post Share on other sites
JacobBodmer 16 Posted July 26, 2018 This seems like you've taken the sloane bt-avenger concept, and made the simple direct bt-avenger single activation a lot harder to get off because now it requires combo-ing 2-or-more activations to get your ideal results - first player isn't worth as much if you can't use that first activation to its full potential. Raider is a sub optimal host for Boarding Troopers. You can only exhaust as many tokens as your squadron value (1). You're better off using Vader to take out an ECM or similar. The TIEs aren't enough of a presence to really justify using Sloane - they won't kill through any substantive fighter screen in time to help Avenger out - and you're a little short on squadron commands to actually push them - you get 4 off your gozantis, but unless you're also pushing squad command out the Kuat (who probably wants to Nav), you'll have 1/3 of your TIEs sitting on their hands. 1 The Jabbawookie reacted to this Quote Share this post Link to post Share on other sites
The Jabbawookie 5,613 Posted July 26, 2018 The SW-7s aren’t worth it. Go for Leading Shots to control your black dice, then consider BTs for the weapons slot (or maybe even Vader.) If you’re trying to survive close range fire with a Raider-II, something’s gone wrong. Disposable Capacitors is 2 points less and allows you to play the Raider carefully rather than being forced into danger through the high speed you’re maintaining with Monty. (Technically Brunson reduces more damage with decent planning, if you go that way.). The squads are a little underwhelming for Sloane; as a personal rule, I never spend under 110 points in squads, because if they die, you’ve wasted your admiral. Also, there’s a reason Interceptors are rare competitively; they’re horrible against ships. Every other squadron in the game either hits ships harder point for point, or eats flak better. Most importantly, though: what part of the defense token spending is reliable? The Raider has to get into unfavorable ranges for BTs and score a crit for Overload Pulse, before the ISD activates. The Interceptors have no Intel, and are susceptible to getting tied up/destroyed by generic X-wings and Jan or a Thrawn bomber wing. I’d only trust Suppressor, and even that’s situational. It’s best to keep a plan as fail proof as possible, I’d work on streamlining and boosting that fighter wing. Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 26, 2018 Ok, after reading all commenta, this is the new version. Comments please. "Cobalt Spear Force" (Kuat-Suppressor-RaiII) 400 pt ☆Sloane☆ Points: 378/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Boarding Troopers ( 3 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) - Assault Proton Torpedoes ( 5 points) = 164 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Raider II-Class Corvette (48 points) - Captain Brunson ( 5 points) - Disposable Capacitors ( 3 points) - Overload Pulse ( 8 points) = 64 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost 1 "Howlrunner" ( 16 points) 2 TIE Advanced Squadrons ( 24 points) 2 JumpMaster 5000s ( 24 points) 1 Soontir Fel ( 18 points) = 82 total squadron cost Quote Share this post Link to post Share on other sites
CommanderDave 429 Posted July 26, 2018 Drop Howlrunner for Mauler. Screed or Jerjerrod would still be a better choice than Sloane with these fighters. Quote Share this post Link to post Share on other sites
The Jabbawookie 5,613 Posted July 26, 2018 Better for sure. I’d ditch Brunson since you went with the capacitor route (good call) and sink your bid into fighters. With the defense token screwage Sloane is a good choice, but these squads are still inadequate. A 6 tie screen gets more Sloane antiship value. A 22 point bid is almost crazy. If that’s your meta, learn how to go second, build to 400 and obliterate them by having good objectives and more stuff. ? Dropping the advanced is smart. The wing can find a middle ground between tanky and glass cannon. That gives you 51 points to play around with. I’d spend it on 5 ties and Black Squadron, but that’s personal playstyle and you have tons of choices. Mauler+Valen+Maarek? Jendon+Maarek+Black/a bid? 3 phantoms and Black? Any of these gives you better value from the admiral, and helps the core concept of the fleet. 1 CommanderDave reacted to this Quote Share this post Link to post Share on other sites
ovinomanc3r 4,437 Posted July 26, 2018 I have a good fleet before the FAQ. This is a quick review of it. 1st or 2nd? Faction: Galactic Empire Points: 400/400 Commander: Admiral Sloane Assault Objective: Advanced Gunnery Defense Objective: Fire Lanes Navigation Objective: Sensor Net [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Boarding Troopers ( 3 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) - External Racks ( 3 points) = 162 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Quasar Fire I-class Cruiser-Carrier (54 points) - Squall ( 3 points) - Expanded Hangar Bay ( 5 points) - Boosted Comms ( 4 points) = 66 total ship cost 2 Lambda-class Shuttles ( 30 points) 1 "Mauler" Mithel ( 15 points) 1 Ciena Ree ( 17 points) 1 Valen Rudor ( 13 points) 1 Dengar ( 20 points) 1 Black Squadron ( 9 points) 1 Soontir Fel ( 18 points) = 122 total squadron cost The sane choice for red objective would be probably most wanted but this is funnier. Don't worry about bids for first. If they give you second they will regret it. Ton of points and 5 activation to set up an Avenger shot. If first, well, if first you have Avenger what is very happy with that advantage. 3 Kieran Rexer, The Jabbawookie and CommanderDave reacted to this Quote Share this post Link to post Share on other sites
The Jabbawookie 5,613 Posted July 26, 2018 34 minutes ago, ovinomanc3r said: I have a good fleet before the FAQ. This is a quick review of it. 1st or 2nd? Faction: Galactic Empire Points: 400/400 Commander: Admiral Sloane Assault Objective: Advanced Gunnery Defense Objective: Fire Lanes Navigation Objective: Sensor Net [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Boarding Troopers ( 3 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) - External Racks ( 3 points) = 162 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Quasar Fire I-class Cruiser-Carrier (54 points) - Squall ( 3 points) - Expanded Hangar Bay ( 5 points) - Boosted Comms ( 4 points) = 66 total ship cost 2 Lambda-class Shuttles ( 30 points) 1 "Mauler" Mithel ( 15 points) 1 Ciena Ree ( 17 points) 1 Valen Rudor ( 13 points) 1 Dengar ( 20 points) 1 Black Squadron ( 9 points) 1 Soontir Fel ( 18 points) = 122 total squadron cost The sane choice for red objective would be probably most wanted but this is funnier. Don't worry about bids for first. If they give you second they will regret it. Ton of points and 5 activation to set up an Avenger shot. If first, well, if first you have Avenger what is very happy with that advantage. I used to field something very similar, only with an ISD-II and a bunch of Howl+FC buffed generic TIEs instead of aces. It was always my first choice for a tourney, and still holds a special place in my heart. 1 Kieran Rexer reacted to this Quote Share this post Link to post Share on other sites
ovinomanc3r 4,437 Posted July 26, 2018 1 hour ago, The Jabbawookie said: I used to field something very similar, only with an ISD-II and a bunch of Howl+FC buffed generic TIEs instead of aces. It was always my first choice for a tourney, and still holds a special place in my heart. Dawnbringer Squad (399/400) ========================== Imperial II-class Star Destroyer (120 + 47) + Admiral Sloane (24) + Strategic Adviser (4) + Boarding Troopers (3) + Electronic Countermeasures (7) + Leading Shots (4) + Avenger (5) Quasar Fire I-class Cruiser-Carrier (54 + 12) + Flight Commander (3) + Flight Controllers (6) + Squall (3) Gozanti-class Cruisers (23 + 6) + Comms Net (2) + Suppressor (4) Gozanti-class Cruisers (23 + 2) + Comms Net (2) Maarek Stele (21) Ciena Ree (17) Howlrunner (16) 2 x Lambda-class Shuttle (2 x 15) Mauler Mithel (15) Valen Rudor (13) Most Wanted Fire Lanes Sensor Net This is the actual 2.0 of the original. ISD II is a better avenger. Before FAQ the squadron win was lighter and there was a third gozanti. Post FAQ I got 25 points for squadrons and SAd. On the other hand, sensor net lost one claimed token per round. Still not tried this version. 2 Kieran Rexer and The Jabbawookie reacted to this Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 26, 2018 Ok guys, thanks for all your advice, I understand that the way to play effectively Sloane and Avenger is certainly not my list. I played a tournament with a very similar list with ISD II/Avenger, Quasar and over 100 points of squadrons, and I must say that it worked pretty well and I enjoyed it. But, what I would like to do now is to make an insane list, based only on Avenger and Suppressor, set in this way, focused on coordinating ships to disable enemy defenses, rather then using squadrons, and finally find an admiral that fits the list. My initial idea of using Sloane is due to the fact that it costs only 24pts, and can give a little contribution even with a limited number of squadrons, as I said, my fighter screen is a deterrent that I want to fly next to Avenger, it is not intended as an assault force, so my list is not based on Sloane. For this reason, I want to know if you would play, alternatively, my list with Motti for extra hulls, Screed for the Crits that I need, or at last Jerry and Ozzel for maneuvers. Thanks!! P.s. The current meta for the first Player bid in my area (northern Italy) is 380 low... Quote Share this post Link to post Share on other sites
ovinomanc3r 4,437 Posted July 26, 2018 1 hour ago, Kieran Rexer said: Ok guys, thanks for all your advice, I understand that the way to play effectively Sloane and Avenger is certainly not my list. I played a tournament with a very similar list with ISD II/Avenger, Quasar and over 100 points of squadrons, and I must say that it worked pretty well and I enjoyed it. But, what I would like to do now is to make an insane list, based only on Avenger and Suppressor, set in this way, focused on coordinating ships to disable enemy defenses, rather then using squadrons, and finally find an admiral that fits the list. My initial idea of using Sloane is due to the fact that it costs only 24pts, and can give a little contribution even with a limited number of squadrons, as I said, my fighter screen is a deterrent that I want to fly next to Avenger, it is not intended as an assault force, so my list is not based on Sloane. For this reason, I want to know if you would play, alternatively, my list with Motti for extra hulls, Screed for the Crits that I need, or at last Jerry and Ozzel for maneuvers. Thanks!! P.s. The current meta for the first Player bid in my area (northern Italy) is 380 low... Have fun Faction: Galactic Empire Points: 380/400 Commander: Darth Vader Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points) - Darth Vader ( 36 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Gunnery Team ( 7 points) - X17 Turbolasers ( 6 points) - Spinal Armament ( 9 points) = 179 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Raider I-Class Corvette (44 points) - Boarding Troopers ( 3 points) - External Racks ( 3 points) = 50 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Proton Torpedoes ( 5 points) = 83 total ship cost = 0 total squadron cost 20 points bid. 6 activations. Inmortal Supressor as you wish. A BT-Raider to board, punch and run. Avenger on a Cymoon with xi7 and spinal. Exhausting just one brace it will hit really hard, thanks to Vader and its own 6+1(CF) red dice. That's almost 7 non-braceable dmg what basically means 2 on the hull for the first shot on the biggest dudes. Demo who likes first too. Slicer to deal with squadrons (Demo could be upgraded to Glad-II at the price of ETs what would not be a problem), a raider and the big shot I already talked about. I don't know how well it will perform but it seems fun to play. 7 hours ago, Kieran Rexer said: Ok, after reading all commenta, this is the new version. Comments please. "Cobalt Spear Force" (Kuat-Suppressor-RaiII) 400 pt ☆Sloane☆ Points: 378/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Boarding Troopers ( 3 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) - Assault Proton Torpedoes ( 5 points) = 164 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Raider II-Class Corvette (48 points) - Captain Brunson ( 5 points) - Disposable Capacitors ( 3 points) - Overload Pulse ( 8 points) = 64 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost 1 "Howlrunner" ( 16 points) 2 TIE Advanced Squadrons ( 24 points) 2 JumpMaster 5000s ( 24 points) 1 Soontir Fel ( 18 points) = 82 total squadron cost And about this, what about Screed and remove al the squadrons for another Raider-II. And probably the Kuar for a ISD-II or a Cymoon. I dunno. 1 The Jabbawookie reacted to this Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted July 26, 2018 You need Tagge to make it indestructible 1 Kieran Rexer reacted to this Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 26, 2018 3 hours ago, ovinomanc3r said: Have fun Faction: Galactic Empire Points: 380/400 Commander: Darth Vader Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points) - Darth Vader ( 36 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Gunnery Team ( 7 points) - X17 Turbolasers ( 6 points) - Spinal Armament ( 9 points) = 179 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost Raider I-Class Corvette (44 points) - Boarding Troopers ( 3 points) - External Racks ( 3 points) = 50 total ship cost Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Proton Torpedoes ( 5 points) = 83 total ship cost = 0 total squadron cost 20 points bid. 6 activations. Inmortal Supressor as you wish. A BT-Raider to board, punch and run. Avenger on a Cymoon with xi7 and spinal. Exhausting just one brace it will hit really hard, thanks to Vader and its own 6+1(CF) red dice. That's almost 7 non-braceable dmg what basically means 2 on the hull for the first shot on the biggest dudes. Demo who likes first too. Slicer to deal with squadrons (Demo could be upgraded to Glad-II at the price of ETs what would not be a problem), a raider and the big shot I already talked about. I don't know how well it will perform but it seems fun to play. And about this, what about Screed and remove al the squadrons for another Raider-II. And probably the Kuar for a ISD-II or a Cymoon. I dunno. Ok, now we talk seriously! I think I'll do two tests, I'll try your "have fun" list commanded by Darth Vader, with a couple of minor modifications, then I'll play a game with my list, probably with Motti, to get some feedback about which one is more effective! Thanks for the help! 1 ovinomanc3r reacted to this Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 26, 2018 8 minutes ago, Ginkapo said: You need Tagge to make it indestructible Wow! Tagge! Why not! I have to write down another list ... another insane list! I will be, for sure, the player with the most unusual and tricky list of the tournament! Quote Share this post Link to post Share on other sites
chr335 658 Posted July 26, 2018 11 hours ago, Kieran Rexer said: Ok, after reading all commenta, this is the new version. Comments please. "Cobalt Spear Force" (Kuat-Suppressor-RaiII) 400 pt ☆Sloane☆ Points: 378/400 Commander: Admiral Sloane Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Solar Corona [ flagship ] Imperial Star Destroyer Kuat Refit (112 points) - Admiral Sloane ( 24 points) - Avenger ( 5 points) - Strategic Adviser ( 4 points) - Boarding Troopers ( 3 points) - Electronic Countermeasures ( 7 points) - Leading Shots ( 4 points) - Assault Proton Torpedoes ( 5 points) = 164 total ship cost Gozanti-class Cruisers (23 points) - Suppressor ( 4 points) - Minister Tua ( 2 points) - Electronic Countermeasures ( 7 points) - Slicer Tools ( 7 points) = 43 total ship cost Raider II-Class Corvette (48 points) - Captain Brunson ( 5 points) - Disposable Capacitors ( 3 points) - Overload Pulse ( 8 points) = 64 total ship cost Gozanti-class Cruisers (23 points) - Comms Net ( 2 points) = 25 total ship cost 1 "Howlrunner" ( 16 points) 2 TIE Advanced Squadrons ( 24 points) 2 JumpMaster 5000s ( 24 points) 1 Soontir Fel ( 18 points) = 82 total squadron cost Now you have less squadrons with blue anti ship dice probably should drop Sloane 1 Kieran Rexer reacted to this Quote Share this post Link to post Share on other sites
Kieran Rexer 49 Posted July 27, 2018 Yeah, I'll go with Motti! Quote Share this post Link to post Share on other sites