Fredrikhuhtanen 6 Posted June 26, 2018 (edited) Hi, I was looking at my ships and realized I never do anything with my Nebulons, I am always unsure how to fly them, so I tried making something with my three Nebulons, could this list accomplish anything? How could it be improved? Should Nebulons have slaved Turrets or TRCs? I am looking to the internet to guide me. Nebulon-B Escort Frigate (57) -Adar Tallon (10) -Fighter Coordination Team (3) -Turbolaser Reroute Circuits (7) -Yavaris (5) =82 Nebulon-B Escort Frigate (57) -Fighter Coordination Team (3) -Turbolaser Reroute Circuits (7) -Salvation (7) =74 Nebulon-B Escort Frigate (57) -General Dodonna (20) -Fighter Coordination Team (3) -Turbolaser Reroute Circuits (7) =87 GR-75 Transports (18) -Toryn Farr (7) -Bomber Command Center (8) -Bright Hope (2) =35 Squadrons (122) Luke Skywalker (20) Wedge Antilles (19) Jan Ors (19) Ten Numb (19) Norra Wexley (17) Dutch Vander (16) Gold Squadron (12) Total: 400 pts Edited June 26, 2018 by Fredrikhuhtanen Quote Share this post Link to post Share on other sites
CommanderDave 421 Posted June 26, 2018 I’d probably drop the TRCs for another GR75. Move Adar to any other ship. The Adar ship can get a squad in position for the Yavaris double (now triple) tap. 1 Fredrikhuhtanen reacted to this Quote Share this post Link to post Share on other sites
BrobaFett 4,201 Posted June 27, 2018 I dont think I would rub them without rieekan, but might be a fun if not terribly flimsy fleet to give a try. 1 Fredrikhuhtanen reacted to this Quote Share this post Link to post Share on other sites
Fredrikhuhtanen 6 Posted June 27, 2018 Hmmm... Considering all my squadrons are unique and I am running three nebs...I could drop something to make it a Rieekan fleet instead, perhaps Toryn Farr and a Fighter Coordination team? Adar on another ship is a great idea, but at least on the salvation I think I want TRCs, it is a guaranteed double hit crit. Quote Share this post Link to post Share on other sites
Ginkapo 8,527 Posted June 27, 2018 What are your objectives? It really matters with this list. I ran this a while ago and it worked quite well. Ma Nebs Author: Ginkapo Faction: Rebel Alliance Points: 398/400 Commander: General Rieekan Assault Objective: Advanced Gunnery Defense Objective: Hyperspace Assault Navigation Objective: Sensor Net Nebulon-B Support Refit (51 points) - Salvation ( 7 points) - Spinal Armament ( 9 points) = 67 total ship cost Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Fighter Coordination Team ( 3 points) = 65 total ship cost [ flagship ] Nebulon-B Support Refit (51 points) - General Rieekan ( 30 points) - Dual Turbolaser Turrets ( 5 points) = 86 total ship cost Modified Pelta-class Command Ship (60 points) - Adar Tallon ( 10 points) - Fighter Coordination Team ( 3 points) = 73 total ship cost 1 Green Squadron ( 12 points) 1 VCX-100 Freighter ( 15 points) 1 Luke Skywalker ( 20 points) 1 HWK-290 ( 12 points) 1 Rogue Squadron ( 14 points) 1 Biggs Darklighter ( 19 points) 1 Dagger Squadron ( 15 points) = 107 total squadron cost 1 Fredrikhuhtanen reacted to this Quote Share this post Link to post Share on other sites
Fredrikhuhtanen 6 Posted June 27, 2018 7 hours ago, Ginkapo said: What are your objectives? It really matters with this list. I ran this a while ago and it worked quite well. Ma Nebs Author: Ginkapo Faction: Rebel Alliance Points: 398/400 Commander: General Rieekan Assault Objective: Advanced Gunnery Defense Objective: Hyperspace Assault Navigation Objective: Sensor Net Nebulon-B Support Refit (51 points) - Salvation ( 7 points) - Spinal Armament ( 9 points) = 67 total ship cost Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Fighter Coordination Team ( 3 points) = 65 total ship cost [ flagship ] Nebulon-B Support Refit (51 points) - General Rieekan ( 30 points) - Dual Turbolaser Turrets ( 5 points) = 86 total ship cost Modified Pelta-class Command Ship (60 points) - Adar Tallon ( 10 points) - Fighter Coordination Team ( 3 points) = 73 total ship cost 1 Green Squadron ( 12 points) 1 VCX-100 Freighter ( 15 points) 1 Luke Skywalker ( 20 points) 1 HWK-290 ( 12 points) 1 Rogue Squadron ( 14 points) 1 Biggs Darklighter ( 19 points) 1 Dagger Squadron ( 15 points) = 107 total squadron cost Wow that is a really cool build. I haven't chosen any objectives yet since I am mostly throwing something together to get some use out of my Nebulons. I tried writing up something thats a mix of your list and mine, no clue if it has any merit: Pelta Command ship (60) -Adar Tallon (10) -Fighter Coordination Team (3) -Disposable Capacitors (3) =76Nebulon-B Escort Frigate (57)-Fighter Coordination Team (3)-Turbolaser Reroute Circuits (7)-Yavaris (5)=72 Nebulon-B Support (51) -General Rieekan (30) -Turbolaser Reroute Circuits (7) -Salvation (7) =95 GR-75 Transports (18)-Toryn Farr (7)-Bomber Command Center (8)-Bright Hope (2)=35Squadrons (122)Luke Skywalker (20)Wedge Antilles (19)Jan Ors (19)Ten Numb (19)Norra Wexley (17)Dutch Vander (16)Gold Squadron (12)Total: 400 pts The changes from my original list are not massive, its mostly replacing a Nebulon for a Pelta and making the general Rieekan instead of Dodonna. Quote Share this post Link to post Share on other sites
Ginkapo 8,527 Posted June 27, 2018 To go back a step. The reason I had a pelta is originally I could protect one flank with an Adar Keyan and Luke. But I couldnt protect two flanks this way. Hence the pelta thats almost as good going forward whilst being far sturdier on the side. Quote Share this post Link to post Share on other sites
Fredrikhuhtanen 6 Posted June 27, 2018 Yeah, I think the pelta is a massive improvement over a titleless Nebulon, thank you ^^ Quote Share this post Link to post Share on other sites