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EbonHawk

Just saw this on Warlords..

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Ya B O I 
Author: **********

Faction: Rebel Alliance
Points: 399/400  

Commander: General Dodonna

Assault Objective: Opening Salvo
Defense Objective: Fleet Ambush
Navigation Objective: Superior Positions

 

MC30c Scout Frigate (69 points)
-  Fire-Control Team  ( 2  points) 
-  Assault Proton Torpedoes  ( 5  points) 
= 76 total ship cost

 

MC30c Scout Frigate (69 points)
-  Leia Organa  ( 3  points) 
-  Early Warning System  ( 7  points) 
-  Enhanced Armament  ( 10  points) 
= 89 total ship cost

 

[ flagship ] Assault Frigate Mark II B (72 points)
-  General Dodonna  ( 20  points) 
 Gallant Haven  ( 8  points) 
-  Wing Commander  ( 6  points) 
-  Flight Controllers  ( 6  points) 
-  Expanded Hangar Bay  ( 5  points) 
= 117 total ship cost

 

CR90 Corvette B (39 points)
-  Strategic Adviser  ( 4  points) 
-  High-Capacity Ion Turbines  ( 8  points) 
= 51 total ship cost

 

4 Y-Wing Squadrons ( 40 points) 
2 X-Wing Squadrons ( 26 points) 
= 66 total squadron cost

can anyone get their head round this list? cause I can't

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1 hour ago, Drasnighta said:

Also, APT and default Crit have no interaction, so Fire Control on the MC30 is irrelevant and wasted points...

 

Someone isn’t reading FAQ or paying attention to card text.

neither the author nor the developer.

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On 6/19/2018 at 3:27 AM, LTD said:

Well, it's illegal for a start.

Can't have Strategic Adviser on small based ship.

I remember the first time I tried to use Bail, I put it on an MC30 in my list. Hyperspace Assault too. It took about a week before I realized I couldn't do that.

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On 6/20/2018 at 11:33 PM, Bertie Wooster said:

I remember the first time I tried to use Bail, I put it on an MC30 in my list. Hyperspace Assault too. It took about a week before I realized I couldn't do that.

It could be even worse. You could try to put him in your Demo. ?

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On 6/21/2018 at 6:16 PM, Wedge1126 said:

I went to a Regional with a 2 MC80 list and Hyperspace Assault... I got to play Hyperspace Assault a lot that day. ?

I have been in multiple tourneys where somebody showed up with GT on all their ships and AG in their objectives.  Never feels good, especially when it doesn't get discovered until it's really too late to fix it. :(

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4 minutes ago, Ardaedhel said:

I have been in multiple tourneys where somebody showed up with GT on all their ships and AG in their objectives.  Never feels good, especially when it doesn't get discovered until it's really too late to fix it. :(

I was rush rush rushing to build my fleet while trying to get into a game the other day and saw AG on the objectives and snagged it for my ISD - which is great.

...until we were all deployed and I declared my ISD as my objective ship and my opponent kindly reminded me that I had gunnery teams so it wouldn't have an effect. Gunnery team Quasar? Seems legit.

 

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On 6/27/2018 at 8:35 AM, BrobaFett said:

...until we were all deployed and I declared my ISD as my objective ship and my opponent kindly reminded me that I had gunnery teams so it wouldn't have an effect. Gunnery team Quasar? Seems legit.

As second player it still has an effect over Gunnery Teams, since you can target the same hull zone twice. It still means gunnery teams is wasted points though.

Today I witnessed a new player choose Advanced Gunnery from among his opponent's objectives. What was the opponent running? An Ackbar and Enhanced Armament MC-80. 18 Dice in a single turn later and an ISD was destroyed. 18 more dice later and a VIC II was down. It was part of a corellian conflict, too.

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1 hour ago, Astech said:

As second player it still has an effect over Gunnery Teams, since you can target the same hull zone twice. It still means gunnery teams is wasted points though.

Today I witnessed a new player choose Advanced Gunnery from among his opponent's objectives. What was the opponent running? An Ackbar and Enhanced Armament MC-80. 18 Dice in a single turn later and an ISD was destroyed. 18 more dice later and a VIC II was down. It was part of a corellian conflict, too.

It does not, because the FAQ ruling prohibits ships with AG and GT from attacking the same target twice, while attacking from the same hullzone, due to the "cannot" in GT

 

Edited by R4Pi3R

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