Matt Antilles 333 Posted June 15, 2018 Last night I had a squad of Fleet troopers + Extra dude + MPL roll 9 hits on Vader with no aim. Vader blocked 5 and took 4 damage. Half his health in 1 shot. Quote Share this post Link to post Share on other sites
Evad04 41 Posted June 16, 2018 I had an entire 6 man stormtrooper unit get one shot tonight, 7 hits on me after I cancelled 3.. i havent player them myself yet but they don’t seem to suck to me.. Quote Share this post Link to post Share on other sites
Matt Antilles 333 Posted June 16, 2018 5 hours ago, Evad04 said: I had an entire 6 man stormtrooper unit get one shot tonight, 7 hits on me after I cancelled 3.. i havent player them myself yet but they don’t seem to suck to me.. What was the loadout? Scattergun? Quote Share this post Link to post Share on other sites
Evad04 41 Posted June 16, 2018 Barrage trooper and extra fleet trooper. My oppononent has an amazing roll, almost all hits, and I had a terrible defense roll im still learning but the fleee troopers don’t seem as bad as the hype that they suck. I’m more unimpressed with the snowtroopers or at least my lack of ability to play them well Quote Share this post Link to post Share on other sites
Matt Antilles 333 Posted June 16, 2018 Yeah they've been far better than I gave them credit for. The Range 2 is nowhere near as limiting as it first seemed. You just needed to play them differently than Rebel Troopers. Quote Share this post Link to post Share on other sites
Jake the Hutt 145 Posted June 16, 2018 I'm not really sure why people thought they would suck. They roll two white dice with a Surge, which is pretty good. They have short range, but it seems like most of the firefights in the game take place at range 2 or less anyway. Standy isn't always something you want to do, but when it is they do it really well. Quote Share this post Link to post Share on other sites
Matt Antilles 333 Posted June 16, 2018 Yeah I know for me it was definitely the Range 2 and also I have a general dislike of white dice. But with the surge, Fleeties have +50% damage per man compared to Rebel Troopers. Quote Share this post Link to post Share on other sites
Turan 166 Posted June 16, 2018 Most of what I read was a lot of hate about them being focused on Standby from people who didn't appreciate how useful and effective Standby can actually be in the game. 1 nashjaee reacted to this Quote Share this post Link to post Share on other sites
Matt Antilles 333 Posted June 16, 2018 I'm still learning how to use standby well, but I just came to terms with the fact that their unit keyword is not really strong. I just consider their card blank and if I get any use out of it, it's a bonus. 1 Jake the Hutt reacted to this Quote Share this post Link to post Share on other sites
TallGiraffe 3,447 Posted June 16, 2018 Standby has some synergy with force push. But in general is easily countered unless you have LOS Blocking terrain all around an area your opponent wants to be. Quote Share this post Link to post Share on other sites
migs6000 364 Posted June 16, 2018 They don't suck, one shotted a full health speeder bike with a full squad and scatter. 10 white and 2 red is no joke. Quote Share this post Link to post Share on other sites