Jump to content
Sign in to follow this  
talismanquestions

Sentinel (or other entrances) with places/enemies/strangers

Recommended Posts

Q: Suppose there is an event card or an enemy on a the sentinel entrance. Do you have to engage in whatever encounter is there even if it's something that would fundamentally prevent you from crossing the bridge like teleporting you away, or can you choose to cross and ignore whatever event or enemy is there? Why?

Share this post


Link to post
Share on other sites

Not sure what you exactly want to know, so let's do both:

"A character may cross the Sentinel bridge in either
direction if the die roll for his move is sufficient to
carry him across it and into the Region on the opposite side."

"The Sentinel attacks a character every time he attempts to
cross the Sentinel bridge from the Outer Region to enter the
Middle Region."
and so on.

If you are trying to cross over, unless the card on the space specifically
says something like Ebony Sentinel (for ex.): " Any good or neutral character
who enters this space during his move must end his movement and
encounter this space."
, you don't care about any cards on that space,
as usual.

Same with the portal of power.

However, if you end your move on said space, you have to encounter it
like normal (you can't cross like this so you can't do that part) and
therefor you would have to encounter all the cards on that space.

Share this post


Link to post
Share on other sites
Posted (edited)
26 minutes ago, Lorinor said:

Not sure what you exactly want to know, so let's do both:

"A character may cross the Sentinel bridge in either
direction if the die roll for his move is sufficient to
carry him across it and into the Region on the opposite side."

"The Sentinel attacks a character every time he attempts to
cross the Sentinel bridge from the Outer Region to enter the
Middle Region."
and so on.

If you are trying to cross over, unless the card on the space specifically
says something like Ebony Sentinel (for ex.): " Any good or neutral character
who enters this space during his move must end his movement and
encounter this space."
, you don't care about any cards on that space,
as usual.

Same with the portal of power.

However, if you end your move on said space, you have to encounter it
like normal (you can't cross like this so you can't do that part) and
therefor you would have to encounter all the cards on that space.

I guess my question stems from the interpretation that you need to "stop" at the sentinel entrance and then fight it instead of taking your move next turn. I don't know if it's true or not, but if you don't actually need to stop at the sentinel entrance, then this question doesn't need to be asked because you can simply ignore whatever is at the start and continue on through with a high enough die roll.

Can you simply walk through the entrance without stopping except all you need to do is fight the sentinel as you pass through? But then...does fighting the sentinel count as an encounter for the space you land on or the space you start on? This is why people I know assume you stop at the sentinel entrance even if you have enough to continue through because it clears up that ambiguity, but that could be completely wrong. 

Edited by talismanquestions

Share this post


Link to post
Share on other sites

The reason you need to stop on his space - if you are trying to cross over -
is that you'd stay on the space and end your turn if you lose against him
/ it's a tie.

"A character defeated by the Sentinel loses one life (which
may be saved by use of an Object or Spell), and his turn ends
immediately in the Sentinel space. A character in a stand-off
(see “Stand-off” on page 10) with the Sentinel does not lose a
life, but his turn still ends immediately in the Sentinel space."


Also, if you win the battle and move to a space in the middle
region, whatever space you land on is your encounter for that
turn.

"A character defeating or evading the Sentinel must continue
his move by entering the Middle Region and continuing to
move in either direction to the full value of his movement
roll."

Share this post


Link to post
Share on other sites
Posted (edited)
2 minutes ago, Lorinor said:

The reason you need to stop on his space - if you are trying to cross over -
is that you'd stay on the space and end your turn if you lose against him
/ it's a tie.

"A character defeated by the Sentinel loses one life (which
may be saved by use of an Object or Spell), and his turn ends
immediately in the Sentinel space. A character in a stand-off
(see “Stand-off” on page 10) with the Sentinel does not lose a
life, but his turn still ends immediately in the Sentinel space."


Also, if you win the battle and move to a space in the middle
region, whatever space you land on is your encounter for that
turn.

"A character defeating or evading the Sentinel must continue
his move by entering the Middle Region and continuing to
move in either direction to the full value of his movement
roll."

Okay, so let's say there is a stranger/place/enemy on the sentinel entrance. Normally if you're crossing, your die roll is high enough to simply ignore whatever is on that space and just pass it by. However, if you lose, do you also have to encounter whatever is on that entrance space? 

Edited by talismanquestions

Share this post


Link to post
Share on other sites
1 hour ago, talismanquestions said:

Okay, so let's say there is a stranger/place/enemy on the sentinel entrance. Normally if you're crossing, your die roll is high enough to simply ignore whatever is on that space and just pass it by. However, if you lose, do you also have to encounter whatever is on that entrance space? 

Not sure if you saw it yourself, just being thorough:

" A character defeated by the Sentinel loses one life
and his turn ends immediately in the Sentinel space."

Share this post


Link to post
Share on other sites
24 minutes ago, Lorinor said:

Not sure if you saw it yourself, just being thorough:

" A character defeated by the Sentinel loses one life
and his turn ends immediately in the Sentinel space."

Right, so the only time someone stops on the sentinel space is if they are defeated. 

Share this post


Link to post
Share on other sites

You (temporarily) stop on his space - if you are trying to cross over -
for the duration of the battle.

But you will stop there for the turn if you lost the battle or if it was a tie.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×