knapsen 0 Posted April 24, 2018 (edited) Hello everybody, I'm actually very new to the game and I just want to know, what you think about a Stormtrooper /spam/ list. With this list I get a lot of boxes (36) and spiking a lot of dices (30 white and 12 red) only with the Stormtrooper. Also I'm not counting that much on luck, when drawing the order tokens. Vader is bonkers with Saber Throw and his red dices. General Veers supports any as much Stormtrooper as possbile. 794/800 PointsDarth Vader 200 -Force Reflexes, Saber ThrowGeneral Veers 80 -Esteemed Leader, Commanding PresenceStormtroopers 44 -DLT-19 Stormtrooper, StormtrooperStormtroopers 44 -DLT-19 Stormtrooper, StormtrooperStormtroopers 44 -DLT-19 Stormtrooper, StormtrooperStormtroopers 44 -DLT-19 Stormtrooper, StormtrooperStormtroopers 44 -DLT-19 Stormtrooper, StormtrooperStormtroopers 44 -DLT-19 Stormtrooper, Stormtrooper Commands: Maximum Firepower, Push, Implacable, Imperial Discipline, Assault, Standing Orders, Push Cheers, knapsen Edited April 24, 2018 by knapsen Quote Share this post Link to post Share on other sites
Deuzerre 187 Posted April 24, 2018 You have two pushes? I don't know how enjoyable fighting this would actually be. You could give grenades to one of your squads so it gets black dice to throw at the opponent I think with the points you have left. You don't need commanding presence with how your dice pool is made since you'll always have your choices. That's two other squads with grenades. Quote Share this post Link to post Share on other sites
Shraken 142 Posted April 24, 2018 You can't have 2 push btw. As above, I would look at doing a few concussion grenades for those rebels sitting behind cover dodging over and over. Not sure you need esteemed leader or commanding presence tbh. Quote Share this post Link to post Share on other sites
NukeMaster 248 Posted April 25, 2018 (edited) Nevermind I got Assault and Ambush mixed up. Move along nothing to see here. Edited April 25, 2018 by NukeMaster Quote Share this post Link to post Share on other sites
knapsen 0 Posted April 25, 2018 You're actually right. I made some mistakes with the Commands. But I think it is not the key question for this lists. The question is more, does this list open also big targets or is it only a pillow fist? Quote Share this post Link to post Share on other sites
beefcake4000 371 Posted April 25, 2018 Point for point bikes are amazing if you learn to use them right, troopers with DLT are great but not at the cost of the biker gold Quote Share this post Link to post Share on other sites
Deuzerre 187 Posted April 25, 2018 Well, you have lots of impact 1 red dice, so it should be decent against AT-RTs. However, as I suggested, get rid of commanding presence and add three squads with grenades (impact or concussion or a mix) and you'll have better firepower against most things. Quote Share this post Link to post Share on other sites
knapsen 0 Posted April 25, 2018 I made a dice study again, I haven't seen that there are two bikes for 90 points. So I think the bikes also really worth it! With your input I come down to this list: 800/800 Darth Vader 200 - Saber Throw, Force Reflexes, General Veers 80 Stormtroopers 44 - DLT-19 Stormtrooper, Stormtrooper, Stormtroopers 44 - DLT-19 Stormtrooper, Stormtrooper, Stormtroopers 44 - DLT-19 Stormtrooper, Stormtrooper, Concussion Grenades, Stormtroopers 44 - DLT-19 Stormtrooper, Stormtrooper, Concussion Grenades, Stormtroopers 44 - DLT-19 Stormtrooper, Stormtrooper, 74-Z Speeder Bikes 90 Commands: - Assault, Maximum Firepower, Imperial Discipline, Push, Evasive Maneuvers, Ambush, Standing Orders Quote Share this post Link to post Share on other sites
Deuzerre 187 Posted April 25, 2018 Quick question: DO you think vader actually brings something to the table for your army? Because I wonder if you wouldn't think about getting rid of him to get two more bike units, one of which would have long range com links. Would synergise a lot more with Veers and stay in your "spam" philosophy. Quote Share this post Link to post Share on other sites
knapsen 0 Posted April 25, 2018 I also thought about this, but his 6 red dice (w/ impact:3 and pierce:3) at 1-2 range sounds very nice. Especially with Deflect, Immune:Pierce and Force Reflexes his defensiv skills are very stable at a red dice. Maybe later I'll try with 4 more bikes instead of him. Quote Share this post Link to post Share on other sites
Deuzerre 187 Posted April 25, 2018 When he throws his sabre, it's only 3 red dice. Don't get me wrong, he's a powerhouse, no joke. But I think two other bikes would synergise a lot better with veers, especially since now you're a lot less orders efficient since you introduced an other variable (bikes). If you basically had three pools (Bikes x3, troopers x5, 1 general) it'll still be very easy to do exactly what you want to do. Also, veers has that neat command that nukes a single target while mitigating its cover and evasive manoeuvers for your bikes. Quote Share this post Link to post Share on other sites
jekara 83 Posted April 27, 2018 How do you mitigate cover? It stops deflect, not cover .. Quote Share this post Link to post Share on other sites
Deuzerre 187 Posted April 28, 2018 That's why I say two hits on average. Will do the actual math later... Quote Share this post Link to post Share on other sites