Andre Bigler 56 Posted April 23, 2018 Quote Each honored Crane character you control gains sincerity. Two single (and probably dumb) questions: 1) If Asahina Storyteller leaves play, the Honored Crane characters will lose Sincerity? I think yes, because of "Constant Abilities" on RRG: Quote Constant Abilities A constant ability is any non-keyword ability whose text contains no boldface timing trigger defining its ability type. A constant ability becomes active as soon as its card enters play and remains active while the card is in play. 2) If an Honored Crane character loses his/her Honored Status, the Sincerity keyword is lost, too? Quote Share this post Link to post Share on other sites
GoblinGuide 171 Posted April 23, 2018 Yes to both; the storyteller only gives Sincerity as long as it is in play, and likewise only gives Sincerity to honored characters, so one that loses their honored status no longer have Sincerity either. 1 Andre Bigler reacted to this Quote Share this post Link to post Share on other sites
Andre Bigler 56 Posted April 23, 2018 30 minutes ago, GoblinGuide said: Yes to both; the storyteller only gives Sincerity as long as it is in play, and likewise only gives Sincerity to honored characters, so one that loses their honored status no longer have Sincerity either. So the game is constantly checking for this too (and not only attachment legality)? I ask because this RRG passage: Quote Some constant abilities continuously seek a specific condition (denoted by words such as "during," "if," or "while"). The effects of such abilities are active any time the specified condition is met. Storyteller's ability, being a constant, does not have any specific condition wording. If he was phrased "Friendly Crane characters gain Sincerity while they are honored" (or something like that), but as it is it seems he only searches the "honored condition" when he enters play, and doesn't keep checking afterwards. Quote Share this post Link to post Share on other sites
Andre Bigler 56 Posted April 23, 2018 30 minutes ago, GoblinGuide said: Yes to both; the storyteller only gives Sincerity as long as it is in play, and likewise only gives Sincerity to honored characters, so one that loses their honored status no longer have Sincerity either. So the game is constantly checking for this too (and not only attachment legality)? I ask because this RRG passage: Quote Some constant abilities continuously seek a specific condition (denoted by words such as "during," "if," or "while"). The effects of such abilities are active any time the specified condition is met. Storyteller's ability, being a constant, does not have any specific condition wording. If he was phrased "Friendly Crane characters gain Sincerity while they are honored" (or something like that), but as it is it seems he only searches the "honored condition" when he enters play, and doesn't keep checking afterwards. Quote Share this post Link to post Share on other sites
GoblinGuide 171 Posted April 23, 2018 (edited) 2 hours ago, Andre Bigler said: So the game is constantly checking for this too (and not only attachment legality)? I ask because this RRG passage: Yes. Storyteller's ability doesn't have specific condition wording which just means it is always in effect as long as Storyteller is in play, and it will update everytime someone gains/loses honor status. Ishiken Initiate is like that as well, it doesn't have a duration so it constantly updates its skill as rings are claimed. Edited April 23, 2018 by GoblinGuide 2 LordBlunt and Andre Bigler reacted to this Quote Share this post Link to post Share on other sites
Mirith 1,304 Posted April 23, 2018 Side note, during the fate phase, the crane player would choose the order for characters to leave play, so the crane player would probably always choose to discard the Storyteller last. 1 Andre Bigler reacted to this Quote Share this post Link to post Share on other sites