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brettpkelly

List of Revealed Tyrants of Lothal Components

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Posted (edited)

Note: Started this thread in the Campaign Forum, but it seems more appropriate here.

Here is the list of what we've seen so far and what is still coming:
Tyrants of Lothal Box Announcement: https://www.fantasyflightgames.com/en/news/2018/4/13/tyrants-of-lothal/
Villain & Ally packs revealed here: https://www.fantasyflightgames.com/en/news/2018/4/13/spectres-tyrants-and-pirates/
Kanan Jarrus skirmish deployment card revealed here: https://www.fantasyflightgames.com/en/news/2018/5/7/let-me-show-you/

Color code: Revealed Still a mystery Partial reveal

Tyrants of Lothal Small Box

Hero Sheets: Tress Hacnua "Cybernetic Brawler"Ct-1701 "Wildfire"
Tress Hacnua Starting weapon:  Reinforced Cyberarm
Tress Class Cards: 4xp: Fluidity
CT-1701 Class Cards: 
Deployment cards: Imperial: regular Death Trooper (Campaign), elite Death Trooper (Campaign), regular Death Trooper (skirmish), elite Death Trooper (skirmish), Mercenary: Loth-cat, Rebel: Tress Hacnua (Skirmish), CT-1701
Skirmish Upgrades: None
Command Cards: Pack Alpha (Creature), Spinning Kick (Tress Hacnua)
Imperial Class Cards: All Mystery
Agenda Cards: All Mystery
Campaign Missions: All Mystery
Skirmish Missions: Fluctuations
Item Cards: All Mystery
Supply Cards: All Mystery
Rebel Reward Cards: All Mystery
Tokens: Style Tokens
Figures: Death Trooper, Tress Hacnua, Loth-Cat, CT-1701
Rules: All Mystery

Ezra Bridger and Kanan Jarrus Ally Pack:

Deployment cards: Ezra Bridger (Skirmish), Kanan Jarrus (Skirmish), Ezra Bridger (Campaign), Kanan Jarrus (Campagin)
Skirmish Missions: Power Play, One Mystery
Campaign Side Mission: Too Small to Read
Command Cards: Protect the Old Ways (Kanan Jarrus), ______ by Example (Ezra Brider), 3 Mystery Cards
Figures: Ezra Bridger, Kanan Jarrus
Skirmish Upgrade: Doubt
Two of a new type of Card (epilogue?)

 

Sabine Wren and Zeb Orrelios Ally Pack:

Deployment cards: Zeb Orrelios, Sabine Wren (Skirmish), Sabine Wren (Campagin)
Skirmish Missions: Too Small to Read, One Mystery
Campaign Side Mission: Too Small to Read
Command Cards: Karablast! (Zeb Orilios), ______ Graffiti? (Any? Figure)4 Mystery Cards
Skirmish Upgrade: Extra Armor
Figures: Zeb Orrelios, Sabine Wren
Two of a new type of Card (epilogue?)

 

Thrawn Villain Pack:

Deployment cards: Thrawn (Campaign)Thrawn (Skirmish)
Skirmish Missions: Intruder Alert, `1 Mystery
Too Small to Read Agenda Cards: Too Small to Read, 2 Mystery Cards
Command Cards: Forsee (Thrawn), Price of Glory (Any Imperial Figure), 2 Mystery Cards
Skirmish Upgrade: Heavy Fire
Figures: Thrawn
Two of a new type of Card (
epilogue?)

Hondo Ohnaka "Friend for Hire" Villain Pack:

Deployment cards: Hondo Ohnaka (Campaign)Hondo Ohnaka (Campaign)
Skirmish Missions: Market Sabotage, `1 Mystery
Too Small to Read Agenda Cards: Too Small to Read, 2 Mystery Cards
Command Cards:Let's Make a Deal, Hostile Negotiation2 Mystery Cards
Skirmish Upgrade: Lie in Ambush
Figures: Hondo Ohnaka
Two of a new type of Card (
epilogue?)

 

Change Log:

Edit 18-4-13 ; Added Tyrants of Lothal Small Box Article and Spectres, Tyrants, and Pirates Preview
Edit 18-5-7; Added Kanan Jarrus Skirmish Card; European and North American Championships prize article

Edited by brettpkelly

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Good work.

to me it looks like the “new card type” in the ally and villain packs are called “epilogues”. Maybe they’re just story that is read out after completing the mission?

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Posted (edited)

[?] Pack Alpha (Creature): [Special Action] Up to 3 friendly Creatures within 3 spaces each moves up to 3 spaces. Then choose a hostile figure. It suffers damage equal to the number of ... figures adjacent to it.

[1] Protect the Old Ways (Kanan Jarrus): Use while a figure within 3 spaces is defending to apply +X Blocks to the defense result, where X is 1 plus the number of Force User Command cards in your discard pile.

[1] Karablast! (Zeb Orrellios): Use during your activation. During this round, when a hostile figure voluntarily exits a space adjacent to you, it suffers 1 Damage and 1 Strain. Limit once per figure.

[0] Forsee (Thrawn): Use during your activation to look at the top 3 Command cards of your opponent's deck and discard one of those cards. If the cost is 1 or less, draw 1 Command card.

[?] Price of Glory (Any Imperial Figure): Use during your activation to discard ... conditions ... 2 movement ... you may suffer Damage to gain up to ... Any Power Token.

[0] Let's Make a Deal (Hondo Ohnaka): Use while defending. Pay your opponent X VPs to apply -X Damage to the attack results. Then you become focused.

Edited by Golan Trevize

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Looking at Extra Armor:

It's an elite upgrade. Could be unique or not. It's not an attachment though. So not for a single squad. The text is a sinlge line:

... 4 [Blocks] ....g

(Funnily the group picture for Sabine lists her evasiveness as 4 squares (which is also mentioned in the article). Looking at that 4, I'm fairly certain Extra Armor is something with 4 [Blocks].

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Posted (edited)
17 minutes ago, aermet69 said:

Looking at Extra Armor:... 4 [Blocks] ....g

Looks like 4 block power token.

(Hmm, the forum doesn't allow pasting custom fonts anymore?)

Edited by a1bert

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12 hours ago, Golan Trevize said:

[?] Pack Alpha (Creature): [Special Action] Up to 3 friendly Creatures within 3 spaces each moves up to 3 spaces. Then choose a hostile figure. It suffers damage equal to the number of ... figures adjacent to it.

[1] Protect the Old Ways (Kanan Jarrus): Use while a figure within 3 spaces is defending to apply +X Blocks to the defense result, where X is 1 plus the number of Force User Command cards in your discard pile.

[1] Karablast! (Zeb Orrellios): Use during your activation. During this round, when a hostile figure intentionally exits a space adjacent to you, it suffers 1 Damage and 1 Strain. Limit once per figure.

[0] Forsee (Thrawn): Use during your activation to look at the top 3 Command cards of your opponent's deck and discard one of those cards. If the cost is 1 or less, draw 1 Command card.

[?] Price of Glory (Any Imperial Figure): Use during your activation to discard ... conditions ... 2 movement ... you may suffer Damage to gain up to ... Any Power Token.

[0] Let's Make a Deal (Hondo Ohnaka): Use while defending. Pay your opponent X VPs to apply -X Damage to the attack results. Then you become focused.

I highlighted the missing word on Zeb card.

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Unless they haven't shown everything in the pics (but I think they usually do - faceup or facedown) I don't think there is enough cards for a fix in the figurepacks - so the fix has to be in the box. All those facedown cards shown, are the Skirmish version of the characters.

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In the Ally and Villain pack announcement they write about Hondo: "Hondo can be a dear friend or a frightful enemy, depending on the size of your pockets."

I wouldn't describe someone as "a dear friend", if my options is either getting attacked with +2 threat or getting attacked with +2 dmg.

Maybe he has some more neutral special rules during campaign missions.

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40 minutes ago, LordDraigo1 said:

Wonder if the rebels could earn him as an ally, as well as the imperials.

Imagine: gain Hondo as an ally. After each mission Rebel players must pay 300 credits or lose Hondo. In this case the Imperial player earns Hondo as a villian.   The Imperial player may not earn Hondo any other way.

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20 hours ago, MadFuhrer said:

None yet, but i'm guessing they do 4 death troopers and 4 loth cats and the 2 rebel heroes.

I'm tore on my expectations on Death Troopers. The fact that history tells us we are only getting 3(1 elite and 2 regulars) is conflicting how well their ability goes together as a set. I think it would be silly to have an ability like they do that obviously wants you to run multiples of them and then only include 1 elite in the box. But I also know we are talking about FFG trying to milk every dollar out of us that they can.

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I am also going with four death troopers and four loth cats plus two rebel heroes. That will total ten figures like in twin shadows or maybe eleven if they decide to do six and three like bespin gambit. So it just depends on what FFG wants to do.

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4 hours ago, supersayian said:

I am also going with four death troopers and four loth cats plus two rebel heroes. That will total ten figures like in twin shadows or maybe eleven if they decide to do six and three like bespin gambit. So it just depends on what FFG wants to do.

6 loth cats and 3 deathtroopers? I hope that isn't likely.

I think it is likely we will see 4 loth cats and 4 death troopers (allows for 1 elite and 3 regular). That said it is entirely possible we will only get 3 death troopers, because 1 elite and 2 regulars are exactly half of the maximum allowed. 

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