Jump to content
Sign in to follow this  
BrokenStoic

600 pts. Rebels for Tourney

Recommended Posts

I have a Tourney coming up here in the next week or so and I am looking for some advice on what direction to take this list in or if it is decent as is.. Pretty simple. I plan on using the speeder to flank and put up enough dice with re-rolls to break through cover and better the average of the white dice. Force push for last minute objective grabbing. The scope should help me use dodge as part of my action more often without having to aim.

Luke
= Force Push

Rebel Troopers
= Z-6 Trooper
= Scopes

Rebel Troopers
= Z-6 Trooper
= Scopes

Rebel Troopers
= Z-6 Trooper
= Scopes

Rebel Troopers

T-47 Airspeeder
= Long-Range Comlink

Share this post


Link to post
Share on other sites

Are the scopes worth it? I do really like them with the Z6, but they eat up points and actions. Remember, Precise only helps if you already have the Aim. So you get an extra reroll, but you’re pretty much relegated to aim + shoot each round rather than moving. 

Share this post


Link to post
Share on other sites

You bring up an interesting point. I was also thinking about how i would make the most of nimble..

If i drop the scopes and swap force push for mind trick i could afford to put the Z-6 in the 4th unit too.

Edited by BrokenStoic

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...