topacesteve 59 Posted April 2, 2018 Hello, J4X-7 and Salacious Crumb are prohibited from controling objectives as stated on their respective cards. What makes then the Junk Droid so special that it is allowed to control objectives? Is there a new errata for Junk Droids that prevents them also? It doesnt make sense that Junk controls and J4X-7 doesnt... Quote Share this post Link to post Share on other sites
topacesteve 59 Posted April 2, 2018 Also, if the last Ugnaught leaves play, what happens to the Junk? does it still control an objective if it is adjacent to it? Quote Share this post Link to post Share on other sites
Szycha 134 Posted April 3, 2018 (edited) Yes, Junk Droids can control objectives, because of the reason you mentioned. As for the second question, the droid stays in the game, but doesn't activate anymore. As a result it can still score objectives, move or be moved by abilities resolved outside of it's activation. Edited April 3, 2018 by Szycha 1 a1bert reacted to this Quote Share this post Link to post Share on other sites
a1bert 4,115 Posted April 3, 2018 When a group that is associated with a companion leaves play, the companion remains in play but can no longer activate unless a game effect allows that companion to activate as part of a different group. There is one thing that the companion might lose though: its affiliation, although it seems equally valid to consider it retaining the affiliation it received when put into play. The companion shares that hero or group's affiliation.. Quote Share this post Link to post Share on other sites
DerBaer 1,223 Posted April 22, 2018 On 02.04.2018 at 9:32 PM, topacesteve said: J4X-7 and Salacious Crumb are prohibited from controling objectives as stated on their respective cards. What makes then the Junk Droid so special that it is allowed to control objectives? All companions are allowed to control objectives, except their card says something else. So the question should be: What makes J4X and Crumb so special, that they got the special rule, that they are not allowed to control objectives? 1 topacesteve reacted to this Quote Share this post Link to post Share on other sites
TheWelcomeMat88 442 Posted April 24, 2018 On 4/3/2018 at 5:25 AM, a1bert said: When a group that is associated with a companion leaves play, the companion remains in play but can no longer activate unless a game effect allows that companion to activate as part of a different group. There is one thing that the companion might lose though: its affiliation, although it seems equally valid to consider it retaining the affiliation it received when put into play. The companion shares that hero or group's affiliation.. Which means the junk droid can use opportunistic correct? Quote Share this post Link to post Share on other sites
DerBaer 1,223 Posted April 26, 2018 Yes. Why not? Quote Share this post Link to post Share on other sites
topacesteve 59 Posted April 28, 2018 Mission Raining Freight on Nal Hutta is completely Broken when Scum use Ughnaughts - Junk and Salacious, They spend so many MPs to pickup supply crates that no one can keep up with them Quote Share this post Link to post Share on other sites
DerBaer 1,223 Posted April 29, 2018 (edited) Yes, you're right. But that it is overpowered doesn't make it wrong ... and doesn't have anything to do with the original question. Edited April 29, 2018 by DerBaer Quote Share this post Link to post Share on other sites