MrMustang 66 Posted March 27, 2018 So after getting the mortar launch magnetized i was wanting a way to store the weapons when they where not in use so i decided to magnetize the back plate. I used 2mm x 1mm magnets and 5/64 drill bit. to keep the holes lined up simply hold the back plate in place and drill from the outside. 7 1 Animewarsdude, Kyle Ren, ABXY and 5 others reacted to this Quote Share this post Link to post Share on other sites
Big Easy 429 Posted March 27, 2018 (edited) 16 minutes ago, MrMustang said: So after getting the mortar launch magnetized i was wanting a way to store the weapons when they where not in use so i decided to magnetize the back plate. When your AT-ST has a lot of junk in the trunk Seriously that is really cool. Edited March 27, 2018 by Big Easy 2 SFC Snuffy and azavander reacted to this Quote Share this post Link to post Share on other sites
Corver 231 Posted March 27, 2018 Room for two ewoks and a wookie i'd say 1 Big Easy reacted to this Quote Share this post Link to post Share on other sites
Cartchan 242 Posted March 27, 2018 (edited) Did you try to magnetize the junction between the "head"and the "legs" ? Glueing them together in a fixed position is annoying me. I was thinking of replacing the plactic ball by a bearing ball and insert a ring magnet inside the "head" socket. The spare ones I have for X-wing big bases. (Sorry not at home) Edited March 27, 2018 by Cartchan 1 KiltedWolf reacted to this Quote Share this post Link to post Share on other sites
Sirdrasco 254 Posted March 27, 2018 How did you take the back off? Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 27, 2018 On making the head rotate: I glued the ball into the head, then just didn't glue the peg part of the socket into the hips of the leg section. This allows the head to rotate left and right freely as the socket is deep enough to hold the head in place with the power of gravity. I would LOVE to be able to tilt the head up and down on the ball joint, but its pretty hard to do with magnets. The best plan would be to try and get magnets on the sides of the ball, but the socket in the head isn't particularly deep so I'm not sure how well it would actually tilt. You'd still need the hips socket unglued to facilitate lateral movement anyway. Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 27, 2018 5 minutes ago, Sirdrasco said: How did you take the back off? The head comes as one piece, but its actually about 12 pieces that come preassembled. The back is just glued on so you can probably remove it by sliding a hobby knife in the seem and prying it off. Quote Share this post Link to post Share on other sites
MrMustang 66 Posted March 27, 2018 2 hours ago, Cartchan said: Did you try to magnetize the junction between the "head"and the "legs" ? Glueing them together in a fixed position is annoying me. I was thinking of replacing the plactic ball by a bearing ball and insert a ring magnet inside the "head" socket. The spare ones I have for X-wing big bases. (Sorry not at home) That is not a bad idea. I have been trying to think of a way to do this if i attempt it i will post here with the results. Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 27, 2018 Again, just don't glue the neck piece into the rest of the body. It holds fine and spins freely then. Quote Share this post Link to post Share on other sites
SwdPwnzDggr 83 Posted March 27, 2018 3 hours ago, LunarSol said: Again, just don't glue the neck piece into the rest of the body. It holds fine and spins freely then. Mine doesn't at all. It spins freely sure, but it also doesnt lock in and rolls right off the base. I was hopping it would pop in and I could move it around. Quote Share this post Link to post Share on other sites
Cartchan 242 Posted March 28, 2018 8 hours ago, SwdPwnzDggr said: Mine doesn't at all. It spins freely sure, but it also doesnt lock in and rolls right off the base. I was hopping it would pop in and I could move it around. @LunarSol is talking about this joint to not glue: You have to glue the ball part. Hence my suggestion to magnetize. Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 28, 2018 6 hours ago, Cartchan said: @LunarSol is talking about this joint to not glue: You have to glue the ball part. Hence my suggestion to magnetize. Right. If you don't glue that part the head can turn at that point. Also managed to pry the back off and magnetize the mortar. It's pretty easy to do. Just run the blade along the seem at the bottom to break the glue along that edge, then lever it up and it pops right off. Quote Share this post Link to post Share on other sites
eng621 0 Posted March 28, 2018 When mine popped off and shot halfway across the room! It scared the tar out of me,I thought it broke in half! I like the idea of magnetizing the back as a weapon storage compartment might have to do that too Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 28, 2018 I didn't notice the speeder bikes only fit on the pegs one way initially and just glued them to the base blindly. When I realized my mistake I pried them off and one of them suddenly vanished with a sudden ping against the ceiling followed by another on the table. Definitely a bit of a shock. Quote Share this post Link to post Share on other sites
MrMustang 66 Posted March 31, 2018 (edited) On 3/27/2018 at 2:02 PM, Cartchan said: Did you try to magnetize the junction between the "head"and the "legs" ? Glueing them together in a fixed position is annoying me. I was thinking of replacing the plactic ball by a bearing ball and insert a ring magnet inside the "head" socket. The spare ones I have for X-wing big bases. (Sorry not at home) It is done have a look at ATST head magnetized. Thanks for the idea Edited March 31, 2018 by MrMustang Quote Share this post Link to post Share on other sites