Shanturin 267 Posted April 1, 2018 5 hours ago, jbiondo said: EDIT: Her pip card targets 2 trooper units and they make a speed 1 move (seems legit). I'm excited to be using that one (link 1). The art matches the partial art shown on the FF website (link 2). https://www.ebay.com/itm/Star-Wars-Legion-Leia/162966679237?hash=item25f1922ec5:g:4zQAAOSwy5BauZjG Going off-topic, but that card's awesome! It can really help both Fleet Troopers as well as Rebel Troopers. Hope it's not another April's Fool joke, because Leia looks better and better all the time Quote Share this post Link to post Share on other sites
Lord Cedric 141 Posted April 1, 2018 8 hours ago, jbiondo said: Like I said in my earlier post, the T-47 does about 2 wounds on average against the AT-ST. You'd need a ton of AV to bring it down in a few turns. Otherwise the AT-ST will be able to shoot the speeder. It sounds like you're comparing the AT-ST vs AirSpeeder one-on-one which isn't what I'd recommend. I totally agree that in that scenario, the AT-ST should win hands down 9/10 times less a lucky roll with the Snowspeeder and an unlucky defense roll by the AT-ST. What I'm getting at is that the Snowspeeder is a great flanking unit.. it's the hammer that hits from the side or rear when the AT-ST is and has been already under attack from a different unit... against the AT-ST, a great clean-up unit. I am very excited to see what future vehicles that FFG comes out for Legion. Those will undoubtedly decide a clearer role for the T-47 as currently it's the only heavy choice for Rebels. In my lists, I plan on running one T-47 in most my lists (I am currently working on a 3 AT-RT list). Quote Share this post Link to post Share on other sites
MasterShake2 5,184 Posted April 1, 2018 6 hours ago, Tvayumat said: Battle reports? Scenario breakdowns? Game one was capture the stash. My opponent got excited about killing things and had a lot of his units just aiming and firing at the speeders while I walked away with 3 of the objectives and he spent the rest of the game trying to remedy that, but failed. Game two was the objective where you have to secure terrain pieces, I put both markers close together and used Luke to tie up or kill his anti-armor and occasionally double moved cheap 4 man trooper units to tie things up while the speeders gunned down 3 AT-RTs (one shotting one of them) and strafed two other units. He called it at turn 5 Game 3 Breakthrough, the AT-ST was crippled turn 1 to a pair of shots from T-47s, mopped up turn 2 with an ambush, then the T-47's got into the backfield and strafed units behind their cover. He managed to down 1, but the other just triple moved into the deployment zone last turn along Luke and a pair of min trooper units for the win. Note: I always dig for limited visibility on setup. If it's in the third slot, I'll happily use both of choices to make it happen, if it's in the second, I'll force my opponent to use both of his votes to get rid of it. Hands down the worst condition card for Empire and super strong with the T-47 and it's high speed. I also just take a a lot of trooper units (6 in this particular list) because you need that for objectives, it allows you spam suppression and you can tie up enemy units as needed with cheap 40pt squads forcing your opponent to commit to melee or spend entire activations walking out. I also usually avoid force users with my force user because it takes a lot of work for them to kill each other if they're spamming dodges like they should be, so you're far more efficient against units or other vehicels like speeders/AT-RTs where you can cripple or kill them in on activation...but not T-47s as you can't use your Lightsaber against it and throwing a Saber only does about 1 hit a turn, so I'm pretty happy if that's Vader's activation. Leia will make the list better on release for various reaons as will the Fleet Troopers, but for now it works. 1 steveisbig reacted to this Quote Share this post Link to post Share on other sites
R3dReVenge 441 Posted April 1, 2018 5 hours ago, MasterShake2 said: Game one was capture the stash. My opponent got excited about killing things and had a lot of his units just aiming and firing at the speeders while I walked away with 3 of the objectives and he spent the rest of the game trying to remedy that, but failed. Game two was the objective where you have to secure terrain pieces, I put both markers close together and used Luke to tie up or kill his anti-armor and occasionally double moved cheap 4 man trooper units to tie things up while the speeders gunned down 3 AT-RTs (one shotting one of them) and strafed two other units. He called it at turn 5 Game 3 Breakthrough, the AT-ST was crippled turn 1 to a pair of shots from T-47s, mopped up turn 2 with an ambush, then the T-47's got into the backfield and strafed units behind their cover. He managed to down 1, but the other just triple moved into the deployment zone last turn along Luke and a pair of min trooper units for the win. Note: I always dig for limited visibility on setup. If it's in the third slot, I'll happily use both of choices to make it happen, if it's in the second, I'll force my opponent to use both of his votes to get rid of it. Hands down the worst condition card for Empire and super strong with the T-47 and it's high speed. I also just take a a lot of trooper units (6 in this particular list) because you need that for objectives, it allows you spam suppression and you can tie up enemy units as needed with cheap 40pt squads forcing your opponent to commit to melee or spend entire activations walking out. I also usually avoid force users with my force user because it takes a lot of work for them to kill each other if they're spamming dodges like they should be, so you're far more efficient against units or other vehicels like speeders/AT-RTs where you can cripple or kill them in on activation...but not T-47s as you can't use your Lightsaber against it and throwing a Saber only does about 1 hit a turn, so I'm pretty happy if that's Vader's activation. Leia will make the list better on release for various reaons as will the Fleet Troopers, but for now it works. I don't think these games are an accurate representation of what you will experience against competent opponents. Your first statement says it yourself. Your opponent didn't play the objective and lost because of it. Your second statement you go on to say that you "one-shot" an AT-RT. 6/6 shots going through armor with an impact 2 weapon(very lucky). You third statement makes me believe that you are lying to fit your narrative, or you don't know how armor works in this game. 8 damage turn 1? This doesn't seem right... I stopped reading after your third statement. Anyone who reads your post will chalk up your games as anomalies or fiction to fit your narrative. Moving on... 6 hours ago, Lord Cedric said: It sounds like you're comparing the AT-ST vs AirSpeeder one-on-one which isn't what I'd recommend. I totally agree that in that scenario, the AT-ST should win hands down 9/10 times less a lucky roll with the Snowspeeder and an unlucky defense roll by the AT-ST. What I'm getting at is that the Snowspeeder is a great flanking unit.. it's the hammer that hits from the side or rear when the AT-ST is and has been already under attack from a different unit... against the AT-ST, a great clean-up unit. I am very excited to see what future vehicles that FFG comes out for Legion. Those will undoubtedly decide a clearer role for the T-47 as currently it's the only heavy choice for Rebels. In my lists, I plan on running one T-47 in most my lists (I am currently working on a 3 AT-RT list). You're completely right. The T-47 isn't strong against armor. It's primary goal should be to suppress multiple units (preferably 3). I'm also working on a 3 AT-RT list. Good results so far. Quote Share this post Link to post Share on other sites
Anatak12 15 Posted April 1, 2018 On 3/27/2018 at 6:23 AM, Undeadguy said: I like it. Fly it into the backfield and Compulsory move over troopers. Free Suppression right there. Follow up with attacks from front n rear to cause panic. where did you find this at? Quote Share this post Link to post Share on other sites
MasterShake2 5,184 Posted April 1, 2018 (edited) 5 minutes ago, jbiondo said: I don't think these games are an accurate representation of what you will experience against competent opponents. Your first statement says it yourself. Your opponent didn't play the objective and lost because of it. Your second statement you go on to say that you "one-shot" an AT-RT. 6/6 shots going through armor with an impact 2 weapon(very lucky). You third statement makes me believe that you are lying to fit your narrative, or you don't know how armor works in this game. 8 damage turn 1? This doesn't seem right... I stopped reading after your third statement. Anyone who reads your post will chalk up your games as anomalies or fiction to fit your narrative. Moving on... You're completely right. The T-47 isn't strong against armor. It's primary goal should be to suppress multiple units (preferably 3). I'm also working on a 3 AT-RT list. Good results so far. Are you referring to the most definitely Impact 3 T-47 primary? Because it's definitely not impact 2 and you have pretty good odds of hard rolling at least one natural crit with 3 normal hits (it happens almost every time they shoot). I'll grant it's unlikely to roll 3 crits and 3 hits, it's only happened to me twice, but the AT-RT's white dice with no surge is garbage, so 1 attack usually cripples them even if you don't spike dice. This would definitely explain why you mistakenly think it's damage is so low. Edited April 1, 2018 by MasterShake2 1 UnitOmega reacted to this Quote Share this post Link to post Share on other sites
Tvayumat 3,637 Posted April 1, 2018 (edited) I genuinely wanted a discussion about the strengths/weaknesses of the T47 but at this point it's mostly turned to a bunch of weird posturing. Fly what you want, man. If 350 points in speeders in an 800 point game is working for you, more power to you. Edited April 1, 2018 by Tvayumat 3 R3dReVenge, UnitOmega and Undeadguy reacted to this Quote Share this post Link to post Share on other sites
Undeadguy 5,749 Posted April 1, 2018 11 minutes ago, Anatak12 said: where did you find this at? Under compulsory move in the RRG, combined with vehicle movement. If a vehicle displaces a trooper, the unit gains a suppression. And the only way repulsor vehicles can displace is on the compulsory movement. 2 Anatak12 and Tvayumat reacted to this Quote Share this post Link to post Share on other sites
Anatak12 15 Posted April 1, 2018 3 minutes ago, Undeadguy said: Under compulsory move in the RRG, combined with vehicle movement. If a vehicle displaces a trooper, the unit gains a suppression. And the only way repulsor vehicles can displace is on the compulsory movement. thanks, this helps a lot. 1 Undeadguy reacted to this Quote Share this post Link to post Share on other sites
R3dReVenge 441 Posted April 1, 2018 36 minutes ago, MasterShake2 said: Are you referring to the most definitely Impact 3 T-47 primary? Because it's definitely not impact 2 and you have pretty good odds of hard rolling at least one natural crit with 3 normal hits (it happens almost every time they shoot). I'll grant it's unlikely to roll 3 crits and 3 hits, it's only happened to me twice, but the AT-RT's white dice with no surge is garbage, so 1 attack usually cripples them even if you don't spike dice. This would definitely explain why you mistakenly think it's damage is so low. That was in fact a typo. I still think it's incredibly lucky. You have a 6/8 shot to roll a crit on 6 dice. In your example you go on to roll above average twice and your opponent wiffs 8 defense rolls (Very unlikely). AT-ST/Speeder have a 5+ save. AT-RT has a 6+ save. 2 beefcake4000 and Tvayumat reacted to this Quote Share this post Link to post Share on other sites
flightmaster101 1,568 Posted April 2, 2018 (edited) 23 hours ago, Tvayumat said: I genuinely wanted a discussion about the strengths/weaknesses of the T47 but at this point it's mostly turned to a bunch of weird posturing. How else would this go on the internet? Edited April 2, 2018 by flightmaster101 1 Tvayumat reacted to this Quote Share this post Link to post Share on other sites