KryatDragon 347 Posted March 23, 2018 I've admittedly only skimmed the RR document, but I cannot find anywhere that it says models are WYSIWYG. So, can I build my AT-RTs with the cool looking guns, but use them with other guns in the actual game? Quote Share this post Link to post Share on other sites
Caldias 2,210 Posted March 23, 2018 I doubt it. I think since you have upgrade cards WYSIWYG is unnecessary. However, my need to do so will make me magnetize my ATRT stuff 2 smccaughan and Nihm reacted to this Quote Share this post Link to post Share on other sites
KryatDragon 347 Posted March 23, 2018 I magnetize all sorts of minis for 40K and other games... but the AT-RT connection point for the weapon mount is between two parts and actually involves the drop down mount for the gun... so magnetizing seems to be a real PITA for the AT-RT. Quote Share this post Link to post Share on other sites
starrius 122 Posted March 23, 2018 I magnetized the at-rt it was actually really simple and didn' take long at all 1 flightmaster101 reacted to this Quote Share this post Link to post Share on other sites
KryatDragon 347 Posted March 23, 2018 2 minutes ago, starrius said: I magnetized the at-rt it was actually really simple and didn' take long at all What size magnets? Quote Share this post Link to post Share on other sites
GreatMazinkaiser 1,335 Posted March 23, 2018 It probably should be but I dunno if it is... having the wrong gun is a lot more misleading than say using a Royal Guard TIE for Soontier Fel in the same squad with a Saber Squadron TIE representing Carnor Jax. 4 KiraYamatoSF, Muelmuel, Nihm and 1 other reacted to this Quote Share this post Link to post Share on other sites
KiraYamatoSF 866 Posted March 23, 2018 35 minutes ago, GreatMazinkaiser said: It probably should be but I dunno if it is... having the wrong gun is a lot more misleading than say using a Royal Guard TIE for Soontier Fel in the same squad with a Saber Squadron TIE representing Carnor Jax. Oh god I knew someone who did that, was mind games at its finest. "Alright i will boost into range one and shoot Soontir...wait what do you mean i can't spend my focus token?... That's Carnor? ...ah poodoo." Quote Share this post Link to post Share on other sites
GilDK 47 Posted March 23, 2018 I would say WYSIWYG absolutely, and I used 1*3mm magnets which was easy or use 1*2mm magnets Quote Share this post Link to post Share on other sites
Timathius 2,152 Posted March 23, 2018 Yea I got a ball and socket magnet in there plenty easy on the atrt. Hopefully we will have he tournament guides today or tomorrow, so we can know before anybody goes to crazy with modding what they are. 2 Caimheul1313 and Nihm reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted March 23, 2018 Yeah, unfortunately it's the Organized Play rules that would care about WYSIWYG and those still aren't out yet. I't not that hard to magnetize by all reports, I plan to do magnetize it and the Mortar on the AT-ST. The check guns at least slot in so I'll have to see how strong that connection is before I make a decision there. 2 Timathius and Nihm reacted to this Quote Share this post Link to post Share on other sites
Ken on Cape 263 Posted March 23, 2018 What's WYSIWYG? Is that like 40k where in official games you have to use the weapon that's shown on the model? Can't say its something else if you have the card? Quote Share this post Link to post Share on other sites
Hijodecain 183 Posted March 23, 2018 WYSIWYG means What You See Is What You Get. And I guess no, this is not a WTSIWYG game, no reference in the rules. 2 1 Caimheul1313, Icelom and DagobahDave reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted March 23, 2018 Just now, Hijodecain said: WYSIWYG means What You See Is What You Get. And I guess no, this is not a WTSIWYG game, no reference in the rules. Maybe not for vehicles, but the Squad leader is supposed to be clearly marked, and you are supposed to include the matching model for any Special weapon attachments as far as I am aware. Quote Share this post Link to post Share on other sites
Hijodecain 183 Posted March 23, 2018 Just now, Caimheul1313 said: Maybe not for vehicles, but the Squad leader is supposed to be clearly marked, and you are supposed to include the matching model for any Special weapon attachments as far as I am aware. That's true, Squad Leaders must me marked somehow; but since no OP rules have been released we don't know yet how conversions are going to be handled. 1 Caimheul1313 reacted to this Quote Share this post Link to post Share on other sites
Caldias 2,210 Posted March 23, 2018 I honestly think the upgrade cards would fulfill the need for WYSIWYG since you can see the card, plain as day. I will be magnetizing for my own sanity, however, as I will easily forget which dude has the flamethrower or whatever. 3 Sephlar, Ailowynn and Icelom reacted to this Quote Share this post Link to post Share on other sites
svelok 6,487 Posted March 23, 2018 The only case where a unit wouldn't be WYSIWYG is with vehicles, since everybody else either has a 1:1 gun-model ratio. The AT-RT and AT-ST guns can be swapped, so you'd have to deal with it there. But as mentioned, it's the tournament rules where that'd be stipulated, and we don't have those yet. 1 Caimheul1313 reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted March 23, 2018 2 minutes ago, svelok said: The only case where a unit wouldn't be WYSIWYG is with vehicles, since everybody else either has a 1:1 gun-model ratio. The AT-RT and AT-ST guns can be swapped, so you'd have to deal with it there. But as mentioned, it's the tournament rules where that'd be stipulated, and we don't have those yet. It would be nice if they told us, especially with the AT-RT's weapon and the AT-ST's mortar NOT being pegs. Quote Share this post Link to post Share on other sites
Kubernes 736 Posted March 23, 2018 I’m fine with the some WYSIWYG. What do I mean? Larger weapons like squad or vehicle weapon upgrades should be visible but other upgrades like grenades, comm jammers, and so on should not fall under the rule. The best “rule of thumb” to go by that I can think of is based upon the option bits FFG packs in the unit boxes. Quote Share this post Link to post Share on other sites
Hrathen 1,463 Posted March 23, 2018 I would imagine that upgrades that require an extra model, like special weapons troops will have to be WYSIWYG, I am less sure about alternate builds on vehicles. I find that I can just use friction to hold in my alternate weapons for my AT-ST (except the morder) and the Airspeeder, but no such luck on my AT-RT. I will probably magnetize that. But their are other upgrades like grenades that you can't WYSIWYG. 2 Icelom and Caldias reacted to this Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 23, 2018 It's kind of a weird situation with the AT-RT since it actually swaps the weapons. It feels like less of an issue with the AT-ST since it can equip all of them. While I'm glad someone prebuilt the head on the thing, I was a little sad just because if they hadn't it would have been super trivial to magnetize the mortar. Quote Share this post Link to post Share on other sites
svelok 6,487 Posted March 23, 2018 Just now, LunarSol said: It's kind of a weird situation with the AT-RT since it actually swaps the weapons. It feels like less of an issue with the AT-ST since it can equip all of them. While I'm glad someone prebuilt the head on the thing, I was a little sad just because if they hadn't it would have been super trivial to magnetize the mortar. That's still pretty relevant, though. An AT-ST with two weapons is pretty different from four, and that's the kind of thing it's important to be able to tell at a glance (especially depending on which weapon is being used.) Quote Share this post Link to post Share on other sites
LunarSol 1,369 Posted March 23, 2018 (edited) It's a balance, which is always the tricky thing with WYSIWYG. On one end of the spectrum, you have a single model with all the weapons that your opponent tells you isn't using half of them. Cool, fine, I can probably figure that out. On the other, you have that guy fielding 3 AT-RTs each modeled with a different that's being unreasonable and claiming they each have a different weapon then what the model has because the rules don't technically don't stop him from being unreasonable. I will say I'd rather see all 3 weapons on an AT-ST that's only using one of them then an AT-ST modeled with just 2 weapons using all 3 or worse yet, using a different 2. Edited March 23, 2018 by LunarSol 1 Hrathen reacted to this Quote Share this post Link to post Share on other sites
Fmartinez 2 Posted March 23, 2018 My guess is that OP rules won't restrict you to have the exact weapons in vehicles. Do the instructions for the ATST specify that you shouldn't glue the weapons to the unit? I think that is just a cool option and not a requirement to use. Regarding telling units apart, we have those id tokens for that, as in x-wing. 1 Icelom reacted to this Quote Share this post Link to post Share on other sites
Valadon 2 Posted March 23, 2018 I hope it's not WYSIWYG, I really don't want to fuss with magnets or buying multiple models. I can understand why you would want it WYSIWYG but I think FFG will try to make this game a bit more accessible to newer players and not require them to modify the models with magnets. With the upgrade cards on the table I think that will be good enough. 2 DagobahDave and The Jabbawookie reacted to this Quote Share this post Link to post Share on other sites
Hrathen 1,463 Posted March 23, 2018 8 minutes ago, Fmartinez said: My guess is that OP rules won't restrict you to have the exact weapons in vehicles. Do the instructions for the ATST specify that you shouldn't glue the weapons to the unit? I think that is just a cool option and not a requirement to use. Regarding telling units apart, we have those id tokens for that, as in x-wing. The problem is you can't mount the mortar without gluing it. 1 Icelom reacted to this Quote Share this post Link to post Share on other sites