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Dameon13

Another go at Rebels

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I feel I have trouble designing rebel fleets. I like going with a theme. I love Ackbar broadsiding gun lines, but feel it's a bit dull. There's a lot of different tricks you can do with Rebels but I struggle to pull them off as I always end up with a lot of moving parts for me to keep track off. I came up with this idea, a cross between some Raddus and Rieeken lists I've toyed with. It has a strong squadron presence but is flexible in what it can do.

Toad Surprise
Author: Dameon

Faction: Rebel Alliance
Points: 400/400

Commander: Admiral Raddus

Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions

 

[ flagship ] MC75 Armored Cruiser (104 points)
-  Admiral Raddus  ( 26  points)
Profundity  ( 7  points)
-  Adar Tallon  ( 10  points)
-  Rapid Launch Bays  ( 6  points)
-  Electronic Countermeasures  ( 7  points)
= 160 total ship cost

 

Hammerhead Torpedo Corvette (36 points)
Garel's Honor  ( 4  points)
-  External Racks  ( 3  points)
= 43 total ship cost

 

Nebulon-B Escort Frigate (57 points)
Yavaris  ( 5  points)
-  Flight Commander  ( 3  points)
-  Fighter Coordination Team  ( 3  points)
= 68 total ship cost

 

GR-75 Medium Transports (18 points)
-  Bomber Command Center  ( 8  points)
= 26 total ship cost

 

1 Ten Numb ( 19 points)
1 B-Wing Squadron ( 14 points)
1 Gold Squadron ( 12 points)
1 Luke Skywalker ( 20 points)
1 Jan Ors ( 19 points)
1 Wedge Antilles ( 19 points)


The local meta seams to have a lot of players (myself included) who like to get in your face with ISDs. So, if they are going to come charging right at me, I can vomit some serious pain in their face.  The general plan is that Garel's Honor and some squadrons (most likely the B-wing, Gold Squadron and Ten Numb) stay tucked up inside Profundity until it's time to pounce. I can hold the floatie off board until I need it to pop in for the bomber boost. I feel this list not as dependant on squadrons as my typical Rieekan bomber lists (which can often get tied up as heavy anti-squadron swarms are popular as well), but they are still potent and protected from enemy anti-squadron efforts, while also maintaining a strong fighting capital ship presence.

With no bid, I will likely go second a lot but I am comfortable with that:

For Advanced Gunnery, I was thinking of choosing the Garel's Honor. Have it pop out from Profundity with an alpha-strike to nail something twice with the forward batteries, likely that the Profundity has also already hit, then ram!


Hyperspace Assault means the Yavaris is going to be safe off board until it pops in.

Superior Positions lets me see my opponent's deployment and take advantage of the brawl this fleet will end up in the late game.

Edited by Dameon13

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I would highly Recommend taking Keyan Farlander to drop out of the Rapid Launch Bays, if attacking the hull do 2 re-roll-able black which is a potential for 2 hits and 2 crits, then using Adar Tallon to reset and use Yavaris to do a double attack of 4 black re-roll-able which is a potential for 4 hits and 4 crits, meaning a total possible attack pool of 12 damage not including critical effects. But I assume your using this combo on Luke instead for 3 Blacks with Bomber Command Center for 6 potential damage to bypass shields?

Upside with Raddus and Profundity is that if you do not get Hyperspace Assault you will be able to drop both the Corvette and the Frigate out at distance 1 of the MC75.

Looks interesting.

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12 hours ago, Dameon13 said:

For Advanced Gunnery, I was thinking of choosing the Garel's Honor. Have it pop out from Profundity with an alpha-strike to nail something twice with the forward batteries, likely that the Profundity has also already hit, then ram!

You can't pick the hammerhead for Advanced Gunnery due to timing.   The ships are picked after deploying and it must be a ship that is deployed. 

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What ship are you planning on Raddusing in? Have checked out @JJs Juggernaut version of this list?  Pretty scary...

MC75 Ordnance Cruiser
- Ordnance Experts
- Electronic Countermeasures
- External Racks
- Assault Concussion Missiles
- Profundity
Total = (128 points)

Hammerhead Torpedo Corvette
 - Ordnance Experts
 - External Racks 
Total = (43 points)

MC30c Torpedo Frigate
 - Admiral Raddus
 - Ordnance Experts
 - Assault Concussion Missiles
 - H9 Turbolasers
 - Admonition 
Total = (116)

GR-75 Medium Transports (18)

GR-75 Medium Transports (18)

Shara Bey A-wing Squadron (17)
Tycho Celchu A-wing Squadron (16)
VCX-100 Freighter (15)
VCX-100 Freighter (15)
Squadron Total = (63 points)

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Intel officer trc 90s with Awings and rieekan or mothma.

Its not possible to go wrong.

At least according to my imperial opponents ???

No seriously +1 ^post, that fleet is scary lol. Your fleets pretty good as well and id recommend to follow the advice above. Dont have much to say really.

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