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Veve7

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1 hour ago, Veve7 said:

Thank you all! I can trigger the effects of Ballroom and Living Room even if I fail the parley test,right?

Why would they not? Cards do exactly what they say - no more, no less. It says "after you perform a Parley action". Not "after you succeed".

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Thank you! I watched  a video with this quest and the player said that you gain resources/draw cards after you pass the parley test... I was confused.

I need 2 lvl. 0 Strange Solution if I want 2 copies of lvl.4?

Edited by Veve7

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Thank you! As Lola, I may commit a Seeker card( in the Seeker role), then change the role to Survivor and trigger Scavenging?

Double or Nothing+Survival Instinct= disengage and move 2 times?

Double or Nothing+Quick Thinking = 2 immediate  actions(if I pass by at least 2)?

Double or Nothing +Eureka= look at the top 3,draw one,shuffle, look at the top 3,draw one?

Edited by Veve7

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Listen, double-or-nothing works like this:

Any effects of the check, including cards you put into the check, are repeated.    Resolve the check completely once, then resolve it again,  exactly as if you had passed it a second time, having committed all the exact same cards to the check (besides the DoN, obviously).  

Edited by awp832

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2 hours ago, Veve7 said:

Thank you! As Lola, I may commit a Seeker card( in the Seeker role), then change the role to Survivor and trigger Scavenging?

There is a player window for free actions between committing cards and revealing the chaos token (page 26 of the Rules Reference), so you could change role from Seeker to Survivor after committing Seeker cards to the test to use the reaction trigger of Scavenging.

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7 minutes ago, Veve7 said:

A new question, please: can I play Seeking Answers and chose  a connecting unrevealed location? If the answer is yes, I reveal it?

No.  If a location isn't revealed, then it has no clues.

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12 minutes ago, Veve7 said:

Thank you!

https://arkhamdb.com/card/01050

Arkhamdb has a fantastic repository of information. For any question you have about a specific card, check that site's page for it. 99% of the frequent questions have already been asked and answered, and listed in the FAQ underneath the card info. Also, the page has a Rules section that is a HTML version of the Rulebook, L2P, and FAQ updates, so you can easily check for any rules questions you may have.

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17 hours ago, CSerpent said:

No.  If a location isn't revealed, then it has no clues.

They usually don't, but it's possible for unrevealed locations to have clues (in Curse of the Rougarou, for instance). You can discover such clues with Seeking Answers, because it doesn't require the location to be revealed (unlike Deciphered Reality, which only works on revealed locations). If a location already has clues when it is revealed, the clues indicated on the revealed side are added to those already there.

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3 hours ago, Khudzlin said:

They usually don't, but it's possible for unrevealed locations to have clues (in Curse of the Rougarou, for instance). You can discover such clues with Seeking Answers, because it doesn't require the location to be revealed (unlike Deciphered Reality, which only works on revealed locations). If a location already has clues when it is revealed, the clues indicated on the revealed side are added to those already there.

Ah, yes, I didn't think of clues showing up other ways.  Thanks for the correction.

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Hello! I have new questions:

As Lola if I am Mystic I can: Trigger Alchemical Transmutation, commit Fearless and Guts, play Improvisation and change to Rogue, commit 2x Quick Thinking, 2x "Watch This"(spending 6 resources), Double or Nothing, than use Lola free trigger, change to Seeker, commit 2x Eureka! ? If I pass by 3, I gain 30 resources, gain 4 actions, draw 2 cards, look 4 times at the top 3 cards  and draw one each time, heal 2 horror?

Also, I may trigger Machete and commit Vicious Blow( as Guardian), than use Lola free trigger to change to Survivor and boost  my Combat with Scrapper? If I pass, I deal 3 damages?

Also, does Sacrificial Beast block Jenny Barnes passive ability?

Edited by Veve7

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I'm pretty Sure Diane is purely thematic, a bystander who keeps chit-chatting in the middle of a place going madder by the moment.

Functionally she forces you to move deeper into the scenario, if you don't empty your first bystander on the first try she'll cover it and force you to move. Then if you manage to fight through some transformed monsters she becomes a roadblock shielding the last untransformed bystanders.

Edited by tsuruki

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3 hours ago, Veve7 said:

Hello! I have new questions:

As Lola if I am Mystic I can: Trigger Alchemical Transmutation, commit Fearless and Guts, play Improvisation and change to Rogue, commit 2x Quick Thinking, 2x "Watch This"(spending 6 resources), Double or Nothing, than use Lola free trigger, change to Seeker, commit 2x Eureka! ? If I pass by 3, I gain 30 resources, gain 4 actions, draw 2 cards, look 4 times at the top 3 cards  and draw one each time, heal 2 horror?

There are only player windows immediately before and after committing cards, so I don’t think you can commit some cards, switch roles, then commit more cards. This includes using Improvisation (see the rules for Fast cards in the Rules Reference).

3 hours ago, Veve7 said:

Also, I may trigger Machete and commit Vicious Blow( as Guardian), than use Lola free trigger to change to Survivor and boost  my Combat with Scrapper? If I pass, I deal 3 damages?

Yes, that looks fine to me.

3 hours ago, Veve7 said:

Also, does Sacrificial Beast block Jenny Barnes passive ability?

Yes.

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1 hour ago, Veve7 said:

Hello! Thank you all! I asked Matt about Lola and switching roles during test and my example with Lola and skills from multiple classes is legal.

Could you post the question and response you received? I don't see how that can be the case and would be interested to know why I am wrong.

My reasoning: to switch roles as Lola Hayes you must either use the free triggered ability on her character card or use Improvisation ("Fast. Play only during your turn.").

Free triggered abilities: "does not cost an action and may be used during any player window." (Rules Reference pg. 20)

Fast: "if the instructions specify a duration or period of time, the card may be played during any player window within that period." (Rules Reference pg. 11)

Skill test timing (Rules Reference pg. 26):

  1. Determine skill of test. Skill test of that type begins.
    • Player Window.
  2. Commit cards from hand to skill test.
    • Player Window.
  3. Reveal chaos token.

Therefore, it would seem to me that as soon as you commit a card you have passed the first player window and are into step 2 of the skill test. Since you need a player window to trigger the ability on Lola's investigator card or play Improvisation, you cannot do this during step 2. The next opportunity to use these is after step 2 has finished, at which point no further cards can be committed to the skill test. Since Lola "can only play, commit, or trigger abilities on Neutral cards or cards of your role" I would have expected that because of the timings she could only ever commit cards of one role (+ neutral) to any given skill test.

Can anyone see where I've made a mistake? I didn't look through the FAQ again, so there may be something in there that I've missed. Or there is meant to be an arrow that loops between the two player windows in the skill test timing sequence which is missing (at least from the online version of the Rules Reference).

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19 minutes ago, Assussanni said:

Could you post the question and response you received? I don't see how that can be the case and would be interested to know why I am wrong.

My reasoning: to switch roles as Lola Hayes you must either use the free triggered ability on her character card or use Improvisation ("Fast. Play only during your turn.").

Free triggered abilities: "does not cost an action and may be used during any player window." (Rules Reference pg. 20)

Fast: "if the instructions specify a duration or period of time, the card may be played during any player window within that period." (Rules Reference pg. 11)

Skill test timing (Rules Reference pg. 26):

  1. Determine skill of test. Skill test of that type begins.
    • Player Window.
  2. Commit cards from hand to skill test.
    • Player Window.
  3. Reveal chaos token.

Therefore, it would seem to me that as soon as you commit a card you have passed the first player window and are into step 2 of the skill test. Since you need a player window to trigger the ability on Lola's investigator card or play Improvisation, you cannot do this during step 2. The next opportunity to use these is after step 2 has finished, at which point no further cards can be committed to the skill test. Since Lola "can only play, commit, or trigger abilities on Neutral cards or cards of your role" I would have expected that because of the timings she could only ever commit cards of one role (+ neutral) to any given skill test.

Can anyone see where I've made a mistake? I didn't look through the FAQ again, so there may be something in there that I've missed. Or there is meant to be an arrow that loops between the two player windows in the skill test timing sequence which is missing (at least from the online version of the Rules Reference).

Yeah I would like to know this as well, the implications of this ruling impacts the overall flow of skill checks or when events or free actions can be played.  In either case it may have implications on a number of other effects in the game.

This isn't a simple, contained ruling like ? skills can be used as a stand in for a card that specifies that it needs a specific skill icon.

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