Smoke_Eater 36 Posted February 8, 2018 9 hours ago, Undeadguy said: No it doesn't. If Legion is meant to depict the struggle of the GCW, Ewoks were there for 1 battle. Twileks are a much better addition. They aren't militants. They are a primitive native culture on a moon that worships C3PO and get swept up in the coming battle. But like I said, fanboys will cry until they are introduced. Judging by the thread, it's more like fanboys cry about the possibility of having them added at all. Quote Share this post Link to post Share on other sites
Derrault 1,091 Posted February 10, 2018 On 2/8/2018 at 5:42 PM, Smoke_Eater said: Judging by the thread, it's more like fanboys cry about the possibility of having them added at all. In general that term really just means: “anyone who disagrees with my opinion” If they mine the original trilogy for units before going anywhere else the remaining candidates are: ANH: Death Star troopers (corps probably), Moffs (commander options), Dewback troopers (specialist probably), Rebel guard (corps? Might be redundant with fleet troopers), Vanguard (specialists with heavy weapons as the basic attack), Han, Obi-wan, Chewbacca, Dodonna (commanders/possibly specialists) ESB: Echo base troopers, Tauntaun trooper (specialist or support, probably released as counterpart to a dewback), Imperial fleet troopers, General Rieken, Lando, Lo-bot, Bespin security, Boba Fett, IG-88, Bossk, Dengar (specialists) RotJ: Scum and villainy faction?: Gammoreans, Jabba, Rancor+Handler (heavy), Weequay Ewoks Ewoks Ewoks!, General Madine Palpatine, Emperors Guards did I mention that Ewoks are inevitable? Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted February 10, 2018 (edited) 12 minutes ago, Derrault said: In general that term really just means: “anyone who disagrees with my opinion” If they mine the original trilogy for units before going anywhere else the remaining candidates are: ANH: Death Star troopers (corps probably), Moffs (commander options), Dewback troopers (specialist probably), Rebel guard (corps? Might be redundant with fleet troopers), Vanguard (specialists with heavy weapons as the basic attack), Han, Obi-wan, Chewbacca, Dodonna (commanders/possibly specialists) ESB: Echo base troopers, Tauntaun trooper (specialist or support, probably released as counterpart to a dewback), Imperial fleet troopers, General Rieken, Lando, Lo-bot, Bespin security, Boba Fett, IG-88, Bossk, Dengar (specialists) RotJ: Scum and villainy faction?: Gammoreans, Jabba, Rancor+Handler (heavy), Weequay Ewoks Ewoks Ewoks!, General Madine Palpatine, Emperors Guards did I mention that Ewoks are inevitable? Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case. I would rather see ffg invent things out of thin air before adding ewoks. They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies. In any other environment, they should rightly be massacred. If we are going to add a race of oddball little dudes to the game then give me Jawas. At least they have guns and a giant tank to drive around in. Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case, I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game. Edited February 10, 2018 by devin.pike.1989 1 Ghost Dancer reacted to this Quote Share this post Link to post Share on other sites
Derrault 1,091 Posted February 10, 2018 6 minutes ago, devin.pike.1989 said: Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case. I would rather see ffg invent things out of thin air before adding ewoks. They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies. In any other environment, they should rightly be massacred. If we are going to add a race of oddball little dudes to the game then give me Jawas. At least they have guns and a giant tank to drive around in. Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case, I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game. The AT-RT is from the very recent Battlefront game, and its contemporaneous with the GCW. (Although Inferno squad might be a likely specialists candidate for the Empire) Unlike Ewoks, Jawas are non-combatants in the GCW and a dune crawler isn’t a tank, it’s a truck. Ewoks literally make more sense having obvious corps unit options (spears, bolos, slings), support (hang gliders), and a clear camouflage/ambush capacity. No other species besides humans has as much representation in the OT either. On purely business grounds, it would be foolish to eschew them for non-IP units. Quote Share this post Link to post Share on other sites
DelGriffen 167 Posted February 10, 2018 Look if people want to play an ewok army and yell “ yub nub!” Why not let them? It doesn’t hurt you and it makes someone else happy. 4 ScummyRebel, TylerTT, jcmonson and 1 other reacted to this Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted February 10, 2018 31 minutes ago, Derrault said: The AT-RT is from the very recent Battlefront game, and its contemporaneous with the GCW. (Although Inferno squad might be a likely specialists candidate for the Empire) Unlike Ewoks, Jawas are non-combatants in the GCW and a dune crawler isn’t a tank, it’s a truck. Ewoks literally make more sense having obvious corps unit options (spears, bolos, slings), support (hang gliders), and a clear camouflage/ambush capacity. No other species besides humans has as much representation in the OT either. On purely business grounds, it would be foolish to eschew them for non-IP units. Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear? They don't fit in the design space. Quote Share this post Link to post Share on other sites
OMGBRICK 247 Posted February 10, 2018 12 minutes ago, devin.pike.1989 said: Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear? They don't fit in the design space. Single white die at range one - similar in range to other hand thrown weapons we've already seen (like the grenades). In ROTJ we see Ewoks incapacitate several troopers with slings and with clubs in melee. While I agree Ewoks shouldn't be at the forefront of the design focus, I don't think they're incompatible with the game. They shouldn't be designed in a way that would make them a desirable option, but at the end of the day people are gonna wanna recreate the battle of Endor (as that and Hoth are the two biggest GCW we've seen on screen - and seem to be the focus of several units FFG have already released). Quote Share this post Link to post Share on other sites
DelGriffen 167 Posted February 10, 2018 Also give Ewoks those giants from an ewok adventure! 1 Lord Tareq reacted to this Quote Share this post Link to post Share on other sites
Lord Tareq 704 Posted February 10, 2018 55 minutes ago, devin.pike.1989 said: Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear? They don't fit in the design space. Considering how those spears and arrows were clearly more effective in the movie than the E-11 blasters, black die with pierce 1? Ewoks just rule, I'm sure if they had the capability to use starships they'd be the new overlords of the galaxy within a decade. 1 Smoke_Eater reacted to this Quote Share this post Link to post Share on other sites
ShadowKite 337 Posted February 10, 2018 48 minutes ago, devin.pike.1989 said: Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear? They don't fit in the design space. I'm not a huge fan of Ewoks myself, but I admit that I do think there could be design space for them. For one, don't give them an offensive surge. You could also give bows, bolas, and other such weapons a new keyword. For example: Primitive (While attacking a unit that has Armor, cancel any crit results.) Then they are useless against AT-STs and other armored vehicles, and need to rely on other units to deal with those. And shorter range is a sensible and significant limitation, like @OMGBRICK suggested above. I wouldn't expect them any time soon, and they should definitely have some limitations, but I wouldn't go so far as to say they can't fit into the game. 2 DelGriffen and Caimheul1313 reacted to this Quote Share this post Link to post Share on other sites
Derrault 1,091 Posted February 10, 2018 5 hours ago, devin.pike.1989 said: Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear? They don't fit in the design space. Stormtrooper Melee is a black die, and what of it? Leia only takes a flesh wound getting a direct shot from an E-11. I would expect a spear into someone’s guts to be more harmful than an energy burn that didn’t cut the subject apart anyway. For balance purposes, I’d stagger the damage dice based on range: Melee and Range 1: 1 black die, range 2-3 1 white die Quote Share this post Link to post Share on other sites
Lukez 89 Posted February 11, 2018 22 hours ago, devin.pike.1989 said: Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case. I would rather see ffg invent things out of thin air before adding ewoks. They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies. In any other environment, they should rightly be massacred. If we are going to add a race of oddball little dudes to the game then give me Jawas. At least they have guns and a giant tank to drive around in. Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case, I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game. I don't think ewoks being in this game despite only appearing on a single planet is going to be the craziest thing in this game. I mean many battles will be imperial vs imperial and rebel vs rebel which makes way less sense. Also in major battles the rebels have made greater use of ewoks than atrts. While I hope we see them in game, ewoks may or may not happen. Peeps need to stop worrying about it. They arn't going to displace x unit and prevent it from being released instead. This game will be around for long time and we will all get units we like Quote Share this post Link to post Share on other sites
Ghost Dancer 401 Posted February 11, 2018 I agree that as ewoks only exist on one moon and are not part of the rebel army - they helped the rebels in one battle (in part to defend their own homes). Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would any advanced army take a bunch of spear chucking teddy bears on their campaigns? Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted February 11, 2018 (edited) 9 minutes ago, Ghost Dancer said: I agree that as ewoks only exist on one moon and are not part of the rebel army - they helped the rebels in one battle (in part to defend their own homes). Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would any advanced army take a bunch of spear chucking teddy bears on their campaigns? Blaster Fodder? Also, they appear to be pretty good at “foraging” and looking after their own supplies post-battle... Armies DO run on their stomachs, after all... Edited February 11, 2018 by Drasnighta Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted February 11, 2018 1 hour ago, Ghost Dancer said: Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would any advanced army take a bunch of spear chucking teddy bears on their campaigns? Ewoks hit things with sticks, spears and rocks. Stormtroopers wear armour. Caving in your enemies helmet kills them quicker than shooting through their armour. Therefore, ewoks are somewhat useful. Quote Share this post Link to post Share on other sites
DelGriffen 167 Posted February 11, 2018 Main reason. This is a war game that needs factions as many as we can get. Would an ewok faction have enough people support it? There are always people who like playing the oddball crazy rule army. 1 Cusm reacted to this Quote Share this post Link to post Share on other sites
VAYASAN 850 Posted February 11, 2018 Did the Ewok faction only become a fighting force with the aid of Rebel Heroes? Quote Share this post Link to post Share on other sites
Lord Tareq 704 Posted February 11, 2018 1 DelGriffen reacted to this Quote Share this post Link to post Share on other sites