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Goopa FFG. Chiotto Ewoks? Gyeesh Ehshtee Legion Ewoks!!

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9 hours ago, Undeadguy said:

No it doesn't. If Legion is meant to depict the struggle of the GCW, Ewoks were there for 1 battle. Twileks are a much better addition.

They aren't militants. They are a primitive native culture on a moon that worships C3PO and get swept up in the coming battle. 

But like I said, fanboys will cry until they are introduced.

Judging by the thread, it's more like fanboys cry about the possibility of having them added at all. 

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On 2/8/2018 at 5:42 PM, Smoke_Eater said:

Judging by the thread, it's more like fanboys cry about the possibility of having them added at all. 

In general that term really just means: “anyone who disagrees with my opinion”

If they mine the original trilogy for units before going anywhere else the remaining candidates are:

ANH:

Death Star troopers (corps probably), Moffs (commander options), Dewback troopers (specialist probably), Rebel guard (corps? Might be redundant with fleet troopers), Vanguard (specialists with heavy weapons as the basic attack), Han, Obi-wan, Chewbacca, Dodonna (commanders/possibly specialists)

ESB:

Echo base troopers, Tauntaun trooper (specialist or support, probably released as counterpart to a dewback), Imperial fleet troopers, General Rieken, Lando, Lo-bot, Bespin security, Boba Fett, IG-88, Bossk, Dengar (specialists)

RotJ: 

Scum and villainy faction?: Gammoreans, Jabba, Rancor+Handler (heavy), Weequay

Ewoks Ewoks Ewoks!, General Madine

Palpatine, Emperors Guards

 

did I mention that Ewoks are inevitable?

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12 minutes ago, Derrault said:

In general that term really just means: “anyone who disagrees with my opinion”

If they mine the original trilogy for units before going anywhere else the remaining candidates are:

ANH:

Death Star troopers (corps probably), Moffs (commander options), Dewback troopers (specialist probably), Rebel guard (corps? Might be redundant with fleet troopers), Vanguard (specialists with heavy weapons as the basic attack), Han, Obi-wan, Chewbacca, Dodonna (commanders/possibly specialists)

ESB:

Echo base troopers, Tauntaun trooper (specialist or support, probably released as counterpart to a dewback), Imperial fleet troopers, General Rieken, Lando, Lo-bot, Bespin security, Boba Fett, IG-88, Bossk, Dengar (specialists)

RotJ: 

Scum and villainy faction?: Gammoreans, Jabba, Rancor+Handler (heavy), Weequay

Ewoks Ewoks Ewoks!, General Madine

Palpatine, Emperors Guards

 

did I mention that Ewoks are inevitable?

Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case.  I would rather see ffg invent things out of thin air before adding ewoks.  They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies.  In any other environment, they should rightly be massacred.  If we are going to add a race of oddball little dudes to the game then give me Jawas.  At least they have guns and a giant tank to drive around in.  Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case,  I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game.

Edited by devin.pike.1989

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6 minutes ago, devin.pike.1989 said:

Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case.  I would rather see ffg invent things out of thin air before adding ewoks.  They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies.  In any other environment, they should rightly be massacred.  If we are going to add a race of oddball little dudes to the game then give me Jawas.  At least they have guns and a giant tank to drive around in.  Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case,  I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game.

The AT-RT is from the very recent Battlefront game, and its contemporaneous with the GCW. (Although Inferno squad might be a likely specialists candidate for the Empire)

Unlike Ewoks, Jawas are non-combatants in the GCW and a dune crawler isn’t a tank, it’s a truck.

Ewoks literally make more sense having obvious corps unit options (spears, bolos, slings), support (hang gliders), and a clear camouflage/ambush capacity. No other species besides humans has as much representation in the OT either.

On purely business grounds, it would be foolish to eschew them for non-IP units.

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31 minutes ago, Derrault said:

The AT-RT is from the very recent Battlefront game, and its contemporaneous with the GCW. (Although Inferno squad might be a likely specialists candidate for the Empire)

Unlike Ewoks, Jawas are non-combatants in the GCW and a dune crawler isn’t a tank, it’s a truck.

Ewoks literally make more sense having obvious corps unit options (spears, bolos, slings), support (hang gliders), and a clear camouflage/ambush capacity. No other species besides humans has as much representation in the OT either.

On purely business grounds, it would be foolish to eschew them for non-IP units.

Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear?  They don't fit in the design space.

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12 minutes ago, devin.pike.1989 said:

Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear?  They don't fit in the design space.

Single white die at range one - similar in range to other hand thrown weapons we've already seen (like the grenades). In ROTJ we see Ewoks incapacitate several troopers with slings and with clubs in melee. While I agree Ewoks shouldn't be at the forefront of the design focus, I don't think they're incompatible with the game. They shouldn't be designed in a way that would make them a desirable option, but at the end of the day people are gonna wanna recreate the battle of Endor (as that and Hoth are the two biggest GCW we've seen on screen - and seem to be the focus of several units FFG have already released).

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55 minutes ago, devin.pike.1989 said:

Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear?  They don't fit in the design space.

Considering how those spears and arrows were clearly more effective in the movie than the E-11 blasters, black die with pierce 1?

Ewoks just rule, I'm sure if they had the capability to use starships they'd be the new overlords of the galaxy within a decade.

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48 minutes ago, devin.pike.1989 said:

Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear?  They don't fit in the design space.

I'm not a huge fan of Ewoks myself, but I admit that I do think there could be design space for them. For one, don't give them an offensive surge. You could also give bows, bolas, and other such weapons a new keyword. For example: Primitive (While attacking a unit that has Armor, cancel any crit results.) Then they are useless against AT-STs and other armored vehicles, and need to rely on other units to deal with those. And shorter range is a sensible and significant limitation, like @OMGBRICK suggested above.

I wouldn't expect them any time soon, and they should definitely have some limitations, but I wouldn't go so far as to say they can't fit into the game.

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5 hours ago, devin.pike.1989 said:

Considering that an e-11 blaster is represented by a single white die, how would you go about representing a bow or a spear?  They don't fit in the design space.

Stormtrooper Melee is a black die, and what of it? Leia only takes a flesh wound getting a direct shot from an E-11. I would expect a spear into someone’s guts to be more harmful than an energy burn that didn’t cut the subject apart anyway. For balance purposes, I’d stagger the damage dice based on range: Melee and Range 1: 1 black die, range 2-3 1 white die

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22 hours ago, devin.pike.1989 said:

Seeing as how we already have an at-rt which is not in the ot, I don't think this is the case.  I would rather see ffg invent things out of thin air before adding ewoks.  They existed on one moon in an unknown system and took part in a single battle where their only advantage was knowledge of their home turf and rebel allies.  In any other environment, they should rightly be massacred.  If we are going to add a race of oddball little dudes to the game then give me Jawas.  At least they have guns and a giant tank to drive around in.  Ewoks are unnecessary and will limit the design space by necessarily being the weakest unit in the game by definition. In any case,  I am confident that ffg is smart enough to leave the stone age Teddy bears out of their tight, well designed miniature game.

I don't think ewoks being in this game despite only appearing on a single planet is going to be the craziest thing in this game. I mean many battles will be imperial vs imperial and rebel vs rebel which makes way less sense. Also in major battles the rebels have made greater use of ewoks than atrts.

 

While I hope we see them in game, ewoks may or may not happen. Peeps need to stop worrying about it. They arn't going to displace x unit and prevent it from being released instead. This game will be around for long time and we will all get units we like :)

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I agree that as ewoks only exist on one moon and are not part of the rebel army - they helped the rebels in one battle (in part to defend their own homes).

Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would  any advanced army take a bunch of spear chucking teddy bears on their campaigns?

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9 minutes ago, Ghost Dancer said:

I agree that as ewoks only exist on one moon and are not part of the rebel army - they helped the rebels in one battle (in part to defend their own homes).

Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would  any advanced army take a bunch of spear chucking teddy bears on their campaigns?

Blaster Fodder?

 

Also, they appear to be pretty good at “foraging” and looking after their own supplies post-battle...

Armies DO run on their stomachs, after all...

Edited by Drasnighta

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1 hour ago, Ghost Dancer said:

Whilst it would be nice to recreate the battle of endor, outside of this ewoks would not be thematic or practical - why would  any advanced army take a bunch of spear chucking teddy bears on their campaigns?

Ewoks hit things with sticks, spears and rocks.

Stormtroopers wear armour.

Caving in your enemies helmet kills them quicker than shooting through their armour.

Therefore, ewoks are somewhat useful.

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