Jump to content
Indy_com

Prediction for "Wave 2"

Recommended Posts

12 minutes ago, Dirk Le Daring said:

Just a thought, as it was mentioned by Tabletopoddity.... Items 1-13, 16-17, 46-47 have been announced, that leaves 30 unaccounted for products........ That's quite a bit to fill in.

The mats are under FFG Supply, their numbering is unrelated. 14/15 are the only missing numbers.

Share this post


Link to post
Share on other sites
4 hours ago, Caimheul1313 said:

Why? Between pirates, criminal cartels, groups like the Mandelorians, bounty hunters, and other ne'er do wells, there's plenty of units for at least one "Scum" faction. 

FFG shouldn't have just 3 factions. Branch into the Clone Wars. Most of the community would love to run armies in that era. There are multiple units as well and they're canon. 

Share this post


Link to post
Share on other sites
2 minutes ago, AintNoPoser said:

FFG shouldn't have just 3 factions. Branch into the Clone Wars. Most of the community would love to run armies in that era. There are multiple units as well and they're canon. 

They can have a Scum faction and do Clone Wars, the two things are not mutually exclusive.

Share this post


Link to post
Share on other sites
On 3/14/2018 at 4:36 PM, Caimheul1313 said:

Why? Between pirates, criminal cartels, groups like the Mandelorians, bounty hunters, and other ne'er do wells, there's plenty of units for at least one "Scum" faction. 

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

Share this post


Link to post
Share on other sites
11 minutes ago, Orcdruid said:

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

The large-scale strategic actions might be part of the advertising buzz but it seems to me that the engagements in Legion, even in a larger game, are barely platoon sized. I'm sure a crime boss in the setting could muster enough troops to field that.

Share this post


Link to post
Share on other sites
15 minutes ago, Orcdruid said:

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

But we are talking about the size of quelling riots or suppressing a decent sized pirate band at the 800-1600 point level, given that 13 infantry models in total are required for a legal force (3 min size Corps units, + 1 Commander). If this was a 15mm game where armies numbered in the hundreds, I'd be inclined to agree with you.  Jabba had at LEAST enough resources on hand to field about 800 points of models in his palace, let alone any additional resources he could call in from the Hutt crime syndicate. We see a band of Weequay pirates with a fair number of tanks, speeders, and soldiers in Clone Wars, not to mention Bounty hunters could give "Scum" the "small, expensive" army flavour. 

Share this post


Link to post
Share on other sites
21 minutes ago, srMontresor said:

The large-scale strategic actions might be part of the advertising buzz but it seems to me that the engagements in Legion, even in a larger game, are barely platoon sized. I'm sure a crime boss in the setting could muster enough troops to field that.

 

11 minutes ago, Caimheul1313 said:

But we are talking about the size of quelling riots or suppressing a decent sized pirate band at the 800-1600 point level, given that 13 infantry models in total are required for a legal force (3 min size Corps units, + 1 Commander). If this was a 15mm game where armies numbered in the hundreds, I'd be inclined to agree with you.  Jabba had at LEAST enough resources on hand to field about 800 points of models in his palace, let alone any additional resources he could call in from the Hutt crime syndicate. We see a band of Weequay pirates with a fair number of tanks, speeders, and soldiers in Clone Wars, not to mention Bounty hunters could give "Scum" the "small, expensive" army flavour. 

My two cents, the criminal underlworld, even though they can muster 800 points worth of models, would never actually enter a pitched battle with the Empire. Because thematically although there’s 800 points on the field, there’s also 3 star destroyers in orbit with hundreds more troopers. It would be a death sentence, and the scum would just run and hedge their bets rather than actually try to go head to head with the empire. No way on earth they’re going head to head with Vader no matter the pay check.

Share this post


Link to post
Share on other sites
11 minutes ago, Kojib said:

 

My two cents, the criminal underlworld, even though they can muster 800 points worth of models, would never actually enter a pitched battle with the Empire. Because thematically although there’s 800 points on the field, there’s also 3 star destroyers in orbit with hundreds more troopers. It would be a death sentence, and the scum would just run and hedge their bets rather than actually try to go head to head with the empire. No way on earth they’re going head to head with Vader no matter the pay check.

Sure, I agree with that, however, the underworld factions may not actually have that choice.

Edited by srMontresor

Share this post


Link to post
Share on other sites
5 minutes ago, srMontresor said:

Sure, I agree with that, however, they may not actually have that choice.

A fair point. But in that we’re saying that the scum faction are always defending/on the back foot? Rather than fighting over precious/vital objectives, where they are bringing the fight to them. I dunno. 

 

I think we will see all the bounty hunters on the board but as Imperial.

Share this post


Link to post
Share on other sites

Here's my other opinion on the scum discussion, it just looked like FFG half-a**ed it and decided to get lazy. They want a "thematic" game, yet they throw in a ragtag group that doesn't really have any loyalties. Sure they can "put 800 points together" but it just wouldn't look right. Just because they can, doesn't mean they should. 

Share this post


Link to post
Share on other sites
6 hours ago, Orcdruid said:

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

Never played Forced of Corruption?

 

Share this post


Link to post
Share on other sites
6 hours ago, AintNoPoser said:

Here's my other opinion on the scum discussion, it just looked like FFG half-a**ed it and decided to get lazy. They want a "thematic" game, yet they throw in a ragtag group that doesn't really have any loyalties. Sure they can "put 800 points together" but it just wouldn't look right. Just because they can, doesn't mean they should. 

There are several groups that could easily put together an 800 point force.  I agree that it shouldn't be labeled "Scum", but if they keep their planned 1 release per month they will have to release more factions.  The Hutts, Black Sun, Droid Gotra, and several pirate groups all have that capabilities.

 

@Kojib about the point that the other factions wouldnt stand a chance against the Empire, the rebels fall into that category too, I mean the only ground battle in the movies that the Rebels aren't utterly destroyed or routed easily was Endor.  That happened because the Emperor wasn't fully committing his troops.

Share this post


Link to post
Share on other sites
23 minutes ago, Ken on Cape said:

Not sure I have the time to get into this game. But if FFG put out a Falcon for this, to scale as a big terran piece I'd pick it up in a heartbeat. 

It would practically BE the terrain. The scale size is big enough to take up most of the board, so would need internal areas as well as being able to fight on top.... which would be awesome!

8 hours ago, Kojib said:

 

My two cents, the criminal underlworld, even though they can muster 800 points worth of models, would never actually enter a pitched battle with the Empire. Because thematically although there’s 800 points on the field, there’s also 3 star destroyers in orbit with hundreds more troopers. It would be a death sentence, and the scum would just run and hedge their bets rather than actually try to go head to head with the empire. No way on earth they’re going head to head with Vader no matter the pay check.

There wouldn't always be Star Destroyers overhead, that's what picket ships are for, such as cruisers or even a space station. Besides, by the time the Star Destroyer can start loading up transports to send reinforcements, the engagement of the game would be over. Also, Vader is only present in every army right now because until Veers is released there is no other option to fill the Commander slot, and it's easy enough for the criminals to have not known he was there until they attacked and are now fighting for survival/because they are more afraid of their boss/they think Vader's reputation is just stories.

7 hours ago, Kojib said:

A fair point. But in that we’re saying that the scum faction are always defending/on the back foot? Rather than fighting over precious/vital objectives, where they are bringing the fight to them. I dunno. 

Hardly. Jabba hears about a newly established Imperial outpost on Tatooine near a stash of Hutt spice, so sends his men out to sabotage their moisture evaporators. A band of Weequay pirates is trying to upload software into an outpost's scanning software so they know the movements of local Imperial warships, and more importantly local shipping. The Black Sun catches wind of a valuable shipment that is travelling through an area where there is a lot of EM interference so decide to take the shipment for themselves. A group of Bounty Hunters is trying to collect the bounty the Empire has for Rebel Saboteurs (for a reason to be attacking the Rebellion). There are plenty of reasons for a criminal element to be engaging in combat with either of the other factions with either side having reasons to have sought out the fight. 

Share this post


Link to post
Share on other sites
9 hours ago, Orcdruid said:

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

 

8 hours ago, AintNoPoser said:

Here's my other opinion on the scum discussion, it just looked like FFG half-a**ed it and decided to get lazy. They want a "thematic" game, yet they throw in a ragtag group that doesn't really have any loyalties. Sure they can "put 800 points together" but it just wouldn't look right. Just because they can, doesn't mean they should. 

Agreed,

Clone wars era sure, scum is not needed, at all, ever.

Share this post


Link to post
Share on other sites
9 hours ago, Orcdruid said:

For the same reason they shouldn't do it in armada. It makes 0 thematic sense. We are not talking about a small bar fight on some backwater planet. Legion is about large scale strategic actions and what you know as "scum" don't organize at that scale. They are small gangs of slavers, smugglers, and bounty hunters; that is why they work in X-wing and IA, those are smaller scale fights.

The fact that this game is Star Wars is a huge draw for me, so I understand the desire for thematic play. However, the game will already lose a certain amount of the thematic aspect when rebels face off against rebels and imps against imps in a tournament. Since the game will never be 100% thematic, I'm all for Scum, Republic, Seperatist, or any other faction. If I can find a way to justify rebels vs rebels, I can justify anything else.

It really comes down to "I want cool Star Wars stuff." If a Republic faction ever comes out, I will be in trouble because I will have a truly Grand Army, regardless of how much of it would ever see play.

Share this post


Link to post
Share on other sites

Mandalorians, Black Sun, Pykes, Hutt Cartel, etc all have forces numbering in the hundreds. It’s canon that they’ve banded together when needed. It’s canon that they’ve skirmished with factions that have large standing armies (Shadow Collective vs CIS, Clan Wren vs Empire, Black Sun vs Bail’s Rebels, Grakkus vs Empire). 

I dont see why a Scum faction couldn’t happen - in fact it’d make a lot of sense. Legion (despite what its name implies) seems to be skirmish scale. I’m fairly sure Jabba could muster 20 pirates and a few swoop bikes to secure a shipment of tibanna before the Rebels get it, or that the Pykes could form a temporary alliance with the Hutts to ensure that the Empire doesn’t get its hands on intel that might compromise their spice trade, etc.

Share this post


Link to post
Share on other sites
12 minutes ago, Darth 2Face said:

The fact that this game is Star Wars is a huge draw for me, so I understand the desire for thematic play. However, the game will already lose a certain amount of the thematic aspect when rebels face off against rebels and imps against imps in a tournament. Since the game will never be 100% thematic, I'm all for Scum, Republic, Seperatist, or any other faction. If I can find a way to justify rebels vs rebels, I can justify anything else.

It really comes down to "I want cool Star Wars stuff." If a Republic faction ever comes out, I will be in trouble because I will have a truly Grand Army, regardless of how much of it would ever see play.

REbels can fight rebels imo...Rogue one had a fanatic branch that split with the Rebel Alliance for example and imo, unless you have Luke/Leia etc, a Rebel force could just as easily be a random human planetary defence force (such as naboo etc) that could easily find itself on end of some form of Rebel aggression.

Share this post


Link to post
Share on other sites
Just now, Darth 2Face said:

The fact that this game is Star Wars is a huge draw for me, so I understand the desire for thematic play. However, the game will already lose a certain amount of the thematic aspect when rebels face off against rebels and imps against imps in a tournament. Since the game will never be 100% thematic, I'm all for Scum, Republic, Seperatist, or any other faction. If I can find a way to justify rebels vs rebels, I can justify anything else.

It really comes down to "I want cool Star Wars stuff." If a Republic faction ever comes out, I will be in trouble because I will have a truly Grand Army, regardless of how much of it would ever see play.

Not to mention justifying Snowtroopers and Stormtroopers in the same theater of operations, Fleet troopers fighting on the ground every battle your force is in, and Commanders fighting their clone. 

Share this post


Link to post
Share on other sites
3 minutes ago, VAYASAN said:

REbels can fight rebels imo...Rogue one had a fanatic branch that split with the Rebel Alliance for example and imo, unless you have Luke/Leia etc, a Rebel force could just as easily be a random human planetary defence force (such as naboo etc) that could easily find itself on end of some form of Rebel aggression.

Exactly. Anything can be justified.

Imps vs. Imps: Rival commanders vying for control after Endor.

Republic vs. First Order: The Resistance found an abandoned Republic era outpost.

Seperatists vs anyone: A droid factory has been reactivated.

It may not be canon, but it fits my head canon..

Share this post


Link to post
Share on other sites
8 minutes ago, Caimheul1313 said:

@Darth 2Face Playing Historical wargames has made me pretty good at that, or just plain not caring and wanting a good game with differing forces. ;)

Yeah, I played Heroclix for years (don't judge me), where you typically break theme when building you own team. At least faction based gameplay allows for some semblance of theme.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...