ScummyRebel 5,346 Posted January 30, 2018 35 minutes ago, Caimheul1313 said: As the setting right now is GCW, I would guess the next place they would go is Rebels, as they already have in other games set in the GCW era. They can get the Rebels, Empire, and even "Scum" armies fully fleshed out from those sources. Force Awakens does not have the depth of infantry for this game, either in the films or new canon EU. In my opinion, barring some surprise massive land battles in episode IX, the next era would be Clone wars for two new armies. Agreed - if they ever do breach the GCW era, it’ll be on the prequel side rather than sequel. Nothing exciting going on in Ep7-8 for land battles yet Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted January 30, 2018 2 minutes ago, ScummyRebel said: Agreed - if they ever do breach the GCW era, it’ll be on the prequel side rather than sequel. Nothing exciting going on in Ep7-8 for land battles yet Don't think that that will stop them from going with sequel era... Disney really seems to favor their new property rather than the old (I do too personally but that is neither here nor there). I fully expect to see first order and resistance troopers with rey, poe, kylo ren and phasma. Throw in ski speeders, first order walkers, guavian death gangers and kanjiklub thugs and you could have a decent spread of units. Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 Just now, devin.pike.1989 said: Don't think that that will stop them from going with sequel era... Disney really seems to favor their new property rather than the old (I do too personally but that is neither here nor there). I fully expect to see first order and resistance troopers with rey, poe, kylo ren and phasma. Throw in ski speeders, first order walkers, guavian death gangers and kanjiklub thugs and you could have a decent spread of units. That's a LOT of holes in the Force Org, unless they treat them like they do in X-wing with the Resistance part of the Rebel Army and First Order part of Empire. I think that for Legion many people would react negatively to that sort of crossover though. At some point they really should include other armies, so Scum, Republic army, and Confederation of Independent Systems would give them a total of five different fully fleshed out armies. 1 ScummyRebel reacted to this Quote Share this post Link to post Share on other sites
TallGiraffe 3,447 Posted January 30, 2018 Rebel Saboteurs and Death Troopers. There are your Spec Ops. Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 16 minutes ago, onebit73 said: Bothans. That depends on if the Story group art department has designed official art for them yet or not. They were removed from the 2017 German printing of Age of Rebellion, and this tweet was eventually sent out about it: Quote Share this post Link to post Share on other sites
Imperial Advisor Arem Heshvaun 9,491 Posted January 30, 2018 2 hours ago, LennoxPoodle said: Hmm, Tarkin in officer combat armor (as seen in Rebels) looks pretty much like Veers right now... True. Until he reveals his special ability/card - Commence Primary Ignition. Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 26 minutes ago, Imperial Advisor Arem Heshvaun said: True. Until he reveals his special ability/card - Commence Primary Ignition. Destroy all units on the battlefield. The game ends in a tie. Quote Share this post Link to post Share on other sites
Felswrath 678 Posted January 30, 2018 Kayn Somos (Commander) Scout Trooper (Spec Ops) Drawback Rider (Support) Han Solo (Commander) Rebel Honor Guards (Spec Ops) Refurbished STAPs (Support) Quote Share this post Link to post Share on other sites
UnitOmega 2,818 Posted January 30, 2018 Given Leia/Fleet troops has a later release date (Q2 not Q1) I'm wondering if that's already not just "wave 2", or if just Legion will have such an starting inventory they need to stagger out that "Waves" might not be the appropriate terminology. Shame about the Bothan things, I was hoping for Bothan Infiltrators with pocket flamethrowers. Guess I have to hope for Wookie Commandos with Time Bombs instead. Since the minimum is 3 Corps units, I won't be surprised if a third block of those is released so players can field one a unique unit each shortly after launch. I really want to see Special Forces though. Scout Troopers for sure, hopefully Rebel SpecForce/Commandos for the other. Real shocked they won't be available at launch. 2 twincast and Caimheul1313 reacted to this Quote Share this post Link to post Share on other sites
Dr Lucky 1,045 Posted January 30, 2018 4 hours ago, Caimheul1313 said: From the "Orders from High Command" Article on December 1, 2017 One assumption that I'm starting to develop is that Corps, Special Forces, and Commander units will all be Troopers (the keyword this game uses for models on foot), while Support and Heavy units will all be Vehicles. They way Matt Holland talks about the various unit slots in the Beasts of War interview really suggests that the Support and Heavy categories are just for vehicles (though perhaps one could hear it as everything in those slots so far is a vehicle). The logos for the slots are also interesting to me. The Heavy logo is a Support logo with wings added, just as the Special Forces logo is a Corps logo with wings added (and the Commander logo is the Corps logo with wings and an extra decoration). I feel like the triangle will denote Troopers and the notched hexagon will denote vehicles, and the wings denote bigger, better, or enhanced versions. 6 UnitOmega, Timinater, Caimheul1313 and 3 others reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 34 minutes ago, UnitOmega said: Shame about the Bothan things, I was hoping for Bothan Infiltrators with pocket flamethrowers. Guess I have to hope for Wookie Commandos with Time Bombs instead. Since the minimum is 3 Corps units, I won't be surprised if a third block of those is released so players can field one a unique unit each shortly after launch. I really want to see Special Forces though. Scout Troopers for sure, hopefully Rebel SpecForce/Commandos for the other. Real shocked they won't be available at launch. If we're REALLY lucky, Bothans are slated to be in one of the upcoming movies so there will be an official art direction for Bothans created (Han Solo maybe?) I would rather get something to fill the currently empty Special Forces slots personally. Corps units don't necessarily need tons of options in my opinion, they are supposed to be the rank and file, so some duplication would seem normal. 1 minute ago, Dr Lucky said: One assumption that I'm starting to develop is that Corps, Special Forces, and Commander units will all be Troopers (the keyword this game uses for models on foot), while Support and Heavy units will all be Vehicles. They way Matt Holland talks about the various unit slots in the Beasts of War interview really suggests that the Support and Heavy categories are just for vehicles (though perhaps one could hear it as everything in those slots so far is a vehicle). The logos for the slots are also interesting to me. The Heavy logo is a Support logo with wings added, just as the Special Forces logo is a Corps logo with wings added (and the Commander logo is the Corps logo with wings and an extra decoration). I feel like the triangle will denote Troopers and the notched hexagon will denote vehicles, and the wings denote bigger, better, or enhanced versions. I didn't think of that, but good point. However, I could see "fixed" weapons like E-web blasters as support units, or I suppose a Specialist unit attachment with the same keyword as the rocket launcher. Quote Share this post Link to post Share on other sites
Dr Lucky 1,045 Posted January 30, 2018 37 minutes ago, UnitOmega said: Given Leia/Fleet troops has a later release date (Q2 not Q1) I'm wondering if that's already not just "wave 2", or if just Legion will have such an starting inventory they need to stagger out that "Waves" might not be the appropriate terminology. Much like Runewars, I don't think they are going to use the term "wave" with this game. With X-Wing, Armada, and Imperial Assault, a "wave" has been a whole bunch of new content released at once, happening about twice a year. The interviews make it sound like this game will be more like Runewars in that it will have consistent, steady, small releases. If new expansions are really released one or two at a time, every month or two, I think calling them "waves" will get silly pretty quickly. When I talk about Wave 7 in X-Wing, it means a specific set of ships, but to a lot of us, it also means the state of the meta from when Wave 7 came out until Wave 8 came out. If releases in this game are smaller, quicker, and individually have less impact on the meta, we might be at "Wave 9" by GenCon 2019 and that might not really mean much in the grand scheme of things. I think that's why FFG stopped referring to the Runewars releases as waves, and I expect the same will be true for Legion. 5 UnitOmega, Felswrath, Caimheul1313 and 2 others reacted to this Quote Share this post Link to post Share on other sites
Sk3tch 571 Posted January 30, 2018 6 minutes ago, Dr Lucky said: (and the Commander logo is the Corps logo with wings and... A hat. Yeah you could be right. 3 ShadowKite, Caimheul1313 and Dr Lucky reacted to this Quote Share this post Link to post Share on other sites
Dr Lucky 1,045 Posted January 30, 2018 1 minute ago, Sk3tch said: A hat. Yeah you could be right. That crossed my mind, but I was trying to avoid it getting silly. I really don't know what to call it exactly. 1 Sk3tch reacted to this Quote Share this post Link to post Share on other sites
NeonWolf 942 Posted January 30, 2018 16 minutes ago, Sk3tch said: A hat. Yeah you could be right. +1 for a hat Quote Share this post Link to post Share on other sites
twincast 133 Posted January 30, 2018 Well, the only thing I'm fairly sure of is that additional vehicles are quite a ways off, 'cause, really, what else is there left that's military and small enough? AT-DP, Imperial Troop Transport and SC-2M repulsor tank for Imperials? BARC speeder bike, Rebel Troop Carrier and some other sort of tank for Rebels? Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 27 minutes ago, twincast said: Well, the only thing I'm fairly sure of is that additional vehicles are quite a ways off, 'cause, really, what else is there left that's military and small enough? AT-DP, Imperial Troop Transport and SC-2M repulsor tank for Imperials? BARC speeder bike, Rebel Troop Carrier and some other sort of tank for Rebels? Don't forget iconic enough. I expect we will see the TX-225 Occupier tank for Imperials rather than the SC-2M, as the Occupier is central to a scene in Rogue One, while the 2-M only shows up in a couple of video games. As for the BARC, I think a Rebel version of the 74-Z is slightly more likely in my opinion, partially as it is seen in Rebel usage in RotJ (admittedly immediately following stealing it from the Scout troopers, but still), and all they really need to do is sculpt new riders and print slightly modified cards. Quote Share this post Link to post Share on other sites
UnitOmega 2,818 Posted January 30, 2018 If we're hoping/expecting Dewback Troopers, here's something I feel like people aren't talking much about, Rebel Tauntaun Riders. A pair of them could easily be similar to the Speeder Bike troops, with only Comms and maybe an Equipment upgrade, and presumably climbing abilities like an AT-RT. 5 Dr Lucky, The Cocky Rooster, Caimheul1313 and 2 others reacted to this Quote Share this post Link to post Share on other sites
Funk Fu master 825 Posted January 31, 2018 Imperial Spec forces should also get inferno Squad And Rebels NEED a Lando and Shriv tag team 2 WAC47 and AintNoPoser reacted to this Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted January 31, 2018 5 hours ago, twincast said: Well, the only thing I'm fairly sure of is that additional vehicles are quite a ways off, 'cause, really, what else is there left that's military and small enough? AT-DP, Imperial Troop Transport and SC-2M repulsor tank for Imperials? BARC speeder bike, Rebel Troop Carrier and some other sort of tank for Rebels? Don't forget the freerunner! It's Canon now. Quote Share this post Link to post Share on other sites
twincast 133 Posted January 31, 2018 5 hours ago, Caimheul1313 said: Don't forget iconic enough. I expect we will see the TX-225 Occupier tank for Imperials rather than the SC-2M, as the Occupier is central to a scene in Rogue One, while the 2-M only shows up in a couple of video games. As for the BARC, I think a Rebel version of the 74-Z is slightly more likely in my opinion, partially as it is seen in Rebel usage in RotJ (admittedly immediately following stealing it from the Scout troopers, but still), and all they really need to do is sculpt new riders and print slightly modified cards. Totally forgot about the TX-225. Not iconic to me, but yes, for the general public it'd be a better choice; fine by me. However, I want the BARC to get as much love as the AT-RT, dammit! 1 hour ago, devin.pike.1989 said: Don't forget the freerunner! It's Canon now. It is? Huh, it is indeed; look at that. Would definitely be a great choice for the third Rebel slot in my above list. 1 Felswrath reacted to this Quote Share this post Link to post Share on other sites
KryatDragon 347 Posted January 31, 2018 People, people, people... we have Imperial Options for ground forces leaders from Rebels. Thrawn Governor Pryce I do like the idea of Inferno Squad as Spec Ops. Quote Share this post Link to post Share on other sites
LennoxPoodle 191 Posted January 31, 2018 29 minutes ago, KryatDragon said: People, people, people... we have Imperial Options for ground forces leaders from Rebels. Thrawn Governor Pryce I do like the idea of Inferno Squad as Spec Ops. And Gar Saxon!!! He should definitely come in a "wave" with the Supercommandos. Quote Share this post Link to post Share on other sites
UnitOmega 2,818 Posted January 31, 2018 Even if we don't get Scum/Neturals as their own force (or even a force which can be used with either army), I do hope their assistance of the Rebels means we can get some generic Mando minis in, that'll be good for the painting anyway. Plus then you can re-enact Mando civil war, especially if the game adds RTT (K79-S80) and AT-DPs. 1 Sk3tch reacted to this Quote Share this post Link to post Share on other sites