AllWingsStandyingBy 4,659 Posted January 29, 2018 5 minutes ago, Indy_com said: Either they'll make them fit in the Spec-Ops section or just stick them in command anyway... If they make Han a commander, he'll likely have a slot to add Chewie as an additional model. Those both make a lot of sense. Chewbacca as basically a meat-shield for your Han Commander would make sense given his "Life Debt" protection of Han. Quote Share this post Link to post Share on other sites
ShadowKite 337 Posted January 29, 2018 Chewbacca isn't in Armada yet . I think it would be hard to make him a commander in Legion. What would his command cards do? More importantly, what would the be called? "Mrrmmrrr!" Wait, I got it: "Let the Wookie Win: 1 pip, Chewbacca. When Chewbacca activates, your opponent must choose to concede or allow you to tear their arms from their sockets." 1 6 AllWingsStandyingBy, Shawn_ValJean, twincast and 4 others reacted to this Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted January 29, 2018 5 minutes ago, ShadowKite said: Chewbacca isn't in Armada yet . I think it would be hard to make him a commander in Legion. What would his command cards do? More importantly, what would the be called? "Mrrmmrrr!" Chewie doesn't have any command cards himself, he's basically an extra trooper upgrade for Han with more health that takes all the hits for him. 2 WAC47 and Big Easy reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 29, 2018 Just now, Indy_com said: Chewie doesn't have any command cards himself, he's basically an extra trooper upgrade for Han with more health that takes all the hits for him. Or Allows you to take the 0-2 Wookie melee units as Corps instead of Special Forces . Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted January 29, 2018 Just now, Caimheul1313 said: Or Allows you to take the 0-2 Wookie melee units as Corps instead of Special Forces . That could work... Quote Share this post Link to post Share on other sites
jcmonson 302 Posted January 29, 2018 Just now, Indy_com said: Chewie doesn't have any command cards himself, he's basically an extra trooper upgrade for Han with more health that takes all the hits for him. The challenge with that is the extra trooper upgrades use most of the stats from the origin card, and that doesn't really fit Chewie. Cherie as a special forces and then Han as a commander with an upgrade called life debt that had some effect on Chewie would be interesting. 1 Omegaclone reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 29, 2018 Just now, jcmonson said: The challenge with that is the extra trooper upgrades use most of the stats from the origin card, and that doesn't really fit Chewie. Cherie as a special forces and then Han as a commander with an upgrade called life debt that had some effect on Chewie would be interesting. Amendment: The extra trooper cards we've seen so FAR. Nothing prevents them from listing a differing wound quantity in addition to new weapon type. 1 ShadowKite reacted to this Quote Share this post Link to post Share on other sites
jcmonson 302 Posted January 29, 2018 6 minutes ago, Caimheul1313 said: Amendment: The extra trooper cards we've seen so FAR. Nothing prevents them from listing a differing wound quantity in addition to new weapon type. True, I just think that Chewie is different enough from Han that he should get his own stats on pretty much everything. Both melee and ranged attacks should be different, there should be different keywords too, for example Chewie should give out more suppression tokens than Han. Wound threshold should be higher as well as the yellow number(I don't know what its called officially). Canonically Chewie isn't so much a blaster sponge for Han, He protects him because most people wouldn't want a pissed off Wookie coming after them. Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted January 29, 2018 1 minute ago, jcmonson said: True, I just think that Chewie is different enough from Han that he should get his own stats on pretty much everything. Both melee and ranged attacks should be different, there should be different keywords too, for example Chewie should give out more suppression tokens than Han. Wound threshold should be higher as well as the yellow number(I don't know what its called officially). Canonically Chewie isn't so much a blaster sponge for Han, He protects him because most people wouldn't want a pissed off Wookie coming after them. Just as Vader has an aura that prevents suppression, the extra Chewie should give Han an aura that dishes out suppression tokens. Maybe. Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 29, 2018 1 minute ago, jcmonson said: True, I just think that Chewie is different enough from Han that he should get his own stats on pretty much everything. Both melee and ranged attacks should be different, there should be different keywords too, for example Chewie should give out more suppression tokens than Han. Wound threshold should be higher as well as the yellow number(I don't know what its called officially). Canonically Chewie isn't so much a blaster sponge for Han, He protects him because most people wouldn't want a pissed off Wookie coming after them. All of which could be handled with either model specific special rules and a larger than so far revealed Trooper card. Heck, some of those rules apply for Chewie as a Spec Ops unit, so they could just make a special rule on his Spec Ops card that allows him to be attached to Han Solo. Quote Share this post Link to post Share on other sites
jcmonson 302 Posted January 29, 2018 1 minute ago, Caimheul1313 said: All of which could be handled with either model specific special rules and a larger than so far revealed Trooper card. Heck, some of those rules apply for Chewie as a Spec Ops unit, so they could just make a special rule on his Spec Ops card that allows him to be attached to Han Solo. I think that the Spec Ops Chewie would be good. As I said I think he is unique enough to have his own unit card. Quote Share this post Link to post Share on other sites
Indy_com 1,144 Posted January 29, 2018 (edited) 3 minutes ago, jcmonson said: I think that the Spec Ops Chewie would be good. As I said I think he is unique enough to have his own unit card. The Han Solo commander pack should include a Spec-Ops Chewie, who may be added to Han Solo's Commander Unit as a deployment option. This would free up your Spec-Ops slot and allow you to keep Chewie's abilities at the cost of a moderate amount of extra points. Edited January 29, 2018 by Indy_com 3 Caimheul1313, jcmonson and RyonOlson reacted to this Quote Share this post Link to post Share on other sites
jcmonson 302 Posted January 29, 2018 7 minutes ago, Indy_com said: The Han Solo commander pack should include a Spec-Ops Chewie, who may be added to Han Solo's Commander Unit as a deployment option. This would free up your Spec-Ops slot and allow you to keep Chewie's abilities at the cost of a moderate amount of extra points. That could work Quote Share this post Link to post Share on other sites
LennoxPoodle 191 Posted January 29, 2018 @Indy_com Or just ship him with two cards, an unit card and a personnel upgrade card. Thats what they do with the runewars heroes. 2 Caimheul1313 and ShadowKite reacted to this Quote Share this post Link to post Share on other sites
Virgil Cain 18 Posted January 29, 2018 Orson Krennic purely for the sweet model. Thrawn Gar Saxon But above all... I will be really sad if we don't get generic commanders. 1 wintermoonwolf reacted to this Quote Share this post Link to post Share on other sites
Kojib 80 Posted January 30, 2018 15 hours ago, Virgil Cain said: Orson Krennic purely for the sweet model. Thrawn Gar Saxon But above all... I will be really sad if we don't get generic commanders. Generic Commander, strafing into the customisable miniature real. 6-7 different alien heads to choose from. Pistol/Rifle on arms/the model. various leg/arm poses to use. 1 oddeye reacted to this Quote Share this post Link to post Share on other sites
jrmypdgr 105 Posted January 30, 2018 All of them. Don't care how obscure they are, they're getting bought Quote Share this post Link to post Share on other sites
mini78 157 Posted January 30, 2018 Thrawn and Krennic have to be certainties surely. 1 wintermoonwolf reacted to this Quote Share this post Link to post Share on other sites
Col. Dash 48 Posted January 30, 2018 Krennic is a scientist not a leader and the good Grand Admiral would rarely leave his ship since he is an admiral, not a general. That said, I have no doubt we will see both since they want their money. Having Krennic would at least possibly allow for Death Trooper squads. Quote Share this post Link to post Share on other sites
Admiral Deathrain 5,232 Posted January 30, 2018 GENERIC ONES. 1 Col. Dash reacted to this Quote Share this post Link to post Share on other sites
LennoxPoodle 191 Posted January 30, 2018 Some type of tank commander would be nice. Who says all the Commanders have to be troopers? Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted January 30, 2018 4 hours ago, Col. Dash said: Krennic is a scientist not a leader and the good Grand Admiral would rarely leave his ship since he is an admiral, not a general. That said, I have no doubt we will see both since they want their money. Having Krennic would at least possibly allow for Death Trooper squads. Star Wars Rebels has Thrawn leading multiple ground assaults. He is too good of a character to leave out. As for Krennic, I see him as more of a political officer than just a scientist. I want to paint that magnificent cape! 1 ShadowKite reacted to this Quote Share this post Link to post Share on other sites
Caimheul1313 2,990 Posted January 30, 2018 (edited) 1 hour ago, LennoxPoodle said: Some type of tank commander would be nice. Who says all the Commanders have to be troopers? If they were going to do that, Veers and Weiss were the best candidates. So unless they releases a second version of Veers, or a Commander AT-ST for Weiss, probably not happening. Edit: Additionally, this confer an advantage for measuring distances for orders, as the radius is measured from the commander's base. Edited January 30, 2018 by Caimheul1313 Quote Share this post Link to post Share on other sites
Virgil Cain 18 Posted January 30, 2018 4 hours ago, Col. Dash said: Krennic is a scientist not a leader and the good Grand Admiral would rarely leave his ship since he is an admiral, not a general. That said, I have no doubt we will see both since they want their money. Having Krennic would at least possibly allow for Death Trooper squads. Rebels have taken care of Death Troopers only being with Krennic so we should get them regardless. 1 Caimheul1313 reacted to this Quote Share this post Link to post Share on other sites