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dmguy

Commanders you'd like to see

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Hmm, Kallus, Gar Saxon and maybe Tolvan for empire? The problem is there are not many known imperial ground commanders. Tarkin and Thrawn are both Navy and Krennic is an architect. The rebels are pretty obvious for me: Han, Lando, Cassian?, Madine and maybe Merric?

Edit: Oh Nazir or Micha Evon would be nice too.

Edited by LennoxPoodle

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On 1/27/2018 at 11:15 AM, dmguy said:

No, I hear yah.  Really looking forward to customizing the Rebel vehicles.

 

I really hope they go into scum and villainy.  I love everything for Rebs and Imps released so far, but I definitely want to see some mercenaries.  I hope we get some Mandalorian squads to shore along with Boba Fett (as a commander or a specialized unit).

When has anything Star Wars related ever *not* found a way to shoehorn DJ Bobby F and the Bounty Boyz into the middle of literally every event in the galaxy?

If there’s not a ‘Guns for Hire’ style box set with Bobbo’s mugshot plastered on the front out by this summer, I’ll eat my shoes. 

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Revan. 

Come on, someone had to say it.

Aside from generally being *The Man*, he’s quite possibly the greatest military genius ever. (He’s at least tied with Thrawn...)

Seriously, big box expansion(s?)- SW Legion: The Mandalorian War

Revan, his Jedi Crusaders, and a bunch of assorted ragtag militia types 

VS.

An army of Boba Fetts decked out in the flyest wargear this side of Nantucket

(Basically 40k Imperial Guard vs. Space Marines, respectively, with Revan being the Baneblade equivalent.)

It would pretty much be the best thing ever. You know it’s true. Search your feelings.

Edited by SirKyleJordan

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On 1/27/2018 at 1:43 PM, Felswrath said:

I would honestly want small guys. Not in terms of stature, but in terms of notoriety. I find having the Big Names everywhere breaks the suspension of disbelief for me. Therefore my hope for the next expansions would be:

Rebels

Captain Draven (ESB)

Echo Base Troopers

Empire

Kayn Simos (IA)

Navy Troopers

 

 I feel ya. I mean it’s just not Star Wars without Mark Hamill and Darth Vader and DJ Bobby Fett, But it is kinda weird to have the top brass Grand Poobah Supreme Commanders of the Empire personally overseeing every random skirmish involving 2 squads of stormtroopers...

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3 hours ago, LennoxPoodle said:

Hmm, Kallus, Gar Saxon and maybe Tolvan for empire? The problem is there are not many known imperial ground commanders. Tarkin and Thrawn are both Navy and Krennic is an architect. The rebels are pretty obvious for me: Han, Lando, Cassian?, Madine and maybe Merric?

Edit: Oh Nazir or Micha Evon would be nice too.

Tarkin is an adequate fighter on the ground with a head for tactics. (Reference: Tarkin). Same for Thrawn except he’s better at basically everything that Tarkin can do and he has commanded ground troops. (Reference: Thrawn, Star Wars Rebels: Zero hour). Krennic is a scientist but he also has a military rank and we have seen him commanding Death Troopers which could come with him to provide combat ability while Krennic is more of a support. The Rebel scum have a lot of options to choose from.

 

Edit: what is it with Star Wars books and one name titles?

Edited by Jabby

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Shure any imperial officer is required to be an able fighter and most are probably capable in commanding troops (although whole platoons might be over your head mister Krennic). The problem is still that most of the Navy people will only take ground command in rather exotic circumstances. Hey even Vader didn't bother to take part in the assault on the Tantive 4 and only entered his cockpit when the death star was already in real imminent danger.

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2 hours ago, LennoxPoodle said:

Shure any imperial officer is required to be an able fighter and most are probably capable in commanding troops (although whole platoons might be over your head mister Krennic). The problem is still that most of the Navy people will only take ground command in rather exotic circumstances. Hey even Vader didn't bother to take part in the assault on the Tantive 4 and only entered his cockpit when the death star was already in real imminent danger.

Wonder what he was doing?  Browsing the web? Playing Cards?

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I would like simple generics so I don't have to use the named guys. LTs for each faction of each faction. IE. Storm Trooper LT, Snow Trooper LT, Naval Trooper LT. I know I can always simply call Veers something else but that always bugged me in other games. I really don't see Vader or Luke showing up to every little skirmish, not to mention pick up games that end up mirror matches. Even Captains are a bit too high for the levels we are playing unless you play a lot of points.

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Give them time. Which has better brand recognition, generic Rebel Leader number 3, or Leia? FFG original character Stormtrooper commander or Darth Vader? Many people want the models of their favorite characters,  and if they were releasing only generics at the start of the game, people would be complaining about not having Luke, Leia, or Vader. Someone like Veers might be the closest to a generic that is released, as the Commander slot might be like in Armada, where you always have to take a named leader, even if that leader is someone from obscure material or an FFG original.

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them being named isn't the main issue, for the most part people who want generic commanders want someone who isn't so high up in the chain of command, someone who feels like they belong leading a platoon rather than the whole army. They don't mind the named characters being released, but the want something else as well.

For me the easiest way would have been to put an Imperial Captain, or give him a name, in the General Veers box and just use the same sculpt. It would be similar to how ships are sold in X-Wing and Armada. The same could be done with Leia as the sculpt doesn't resemble her that much, and a different paint job will make it look like a whole different person. Doing this you would get both the named characters and the Generic versions out at the same time and give everyone more variety.  that to me sounds like its a win for everyone. FFG would even sell more for people who wanted to run Veers and the Generic.

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34 minutes ago, jcmonson said:

them being named isn't the main issue, for the most part people who want generic commanders want someone who isn't so high up in the chain of command, someone who feels like they belong leading a platoon rather than the whole army. They don't mind the named characters being released, but the want something else as well.

For me the easiest way would have been to put an Imperial Captain, or give him a name, in the General Veers box and just use the same sculpt. It would be similar to how ships are sold in X-Wing and Armada. The same could be done with Leia as the sculpt doesn't resemble her that much, and a different paint job will make it look like a whole different person. Doing this you would get both the named characters and the Generic versions out at the same time and give everyone more variety.  that to me sounds like its a win for everyone. FFG would even sell more for people who wanted to run Veers and the Generic.

Using the same sculpt for a differently named model might be a no-no as far as the license is concerned. Whether or not the Luke model actually LOOKS like Mark Hamill is immaterial, the fact that it is supposed to be him DOES as far as likeness rights goes, which can cause restrictions on naming. Besides, they didn't do anything of the sort for IA, and having such dual usage of a miniature can cause confusion as to what command cards the opponent MIGHT have, or any effects that check the name of the card. Now you have people fielding both a generic Leia and a named Leia with the same paint job, and having difficulty keeping track of which is which. The models are not very posable without a decent amount of modification, so differentiation comes down to paint job, and memory, or making the bases such that cardboard tokens can be inserted.

The named character on the Rebel side are shown in the movies to be in command of this sort of small strike team on Endor ,and the Jedi occasionally led platoons in Clone Wars. For important objectives, you dispatch very capable people, with the required amount of troops. Vader is shown in other canon media (primarily the comics) as occasionally concerning himself with small scale battles if he either happens to be in the area when the Rebels attack, is the target of a Rebel attack, or is currently hunting Luke. I don't think an argument of this nature came up for Imperial Assault, and that is even smaller scale conflicts, or Armada and some of those fleets are rather small for say Ackbar to be leading the attack, or even worst the political leader Mon Mothma.

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11 minutes ago, Caimheul1313 said:

Using the same sculpt for a differently named model might be a no-no as far as the license is concerned. Whether or not the Luke model actually LOOKS like Mark Hamill is immaterial, the fact that it is supposed to be him DOES as far as likeness rights goes, which can cause restrictions on naming. Besides, they didn't do anything of the sort for IA, and having such dual usage of a miniature can cause confusion as to what command cards the opponent MIGHT have, or any effects that check the name of the card. Now you have people fielding both a generic Leia and a named Leia with the same paint job, and having difficulty keeping track of which is which. The models are not very posable without a decent amount of modification, so differentiation comes down to paint job, and memory, or making the bases such that cardboard tokens can be inserted.

The named character on the Rebel side are shown in the movies to be in command of this sort of small strike team on Endor ,and the Jedi occasionally led platoons in Clone Wars. For important objectives, you dispatch very capable people, with the required amount of troops. Vader is shown in other canon media (primarily the comics) as occasionally concerning himself with small scale battles if he either happens to be in the area when the Rebels attack, is the target of a Rebel attack, or is currently hunting Luke. I don't think an argument of this nature came up for Imperial Assault, and that is even smaller scale conflicts, or Armada and some of those fleets are rather small for say Ackbar to be leading the attack, or even worst the political leader Mon Mothma.

Ill give you there might be a licensing issue, though it didn't seem to matter for X-wing or Armada. It could be that it is different for ships vs people. As to your other points, I wasn't saying that Veers or Vader couldn't or wouldn't lead a platoon sized unit ever, but that they weren't doing it all the time. I would guess that 98% of the empires forces at the platoon level were not led by generals or higher. Only giving hero characters eliminates a huge amount of potential battles where the named heroes simply weren't. There simply aren't any compelling gameplay ire story reasons not to release a generic commander, even if they are given names, at some point.

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33 minutes ago, jcmonson said:

Ill give you there might be a licensing issue, though it didn't seem to matter for X-wing or Armada. It could be that it is different for ships vs people. As to your other points, I wasn't saying that Veers or Vader couldn't or wouldn't lead a platoon sized unit ever, but that they weren't doing it all the time. I would guess that 98% of the empires forces at the platoon level were not led by generals or higher. Only giving hero characters eliminates a huge amount of potential battles where the named heroes simply weren't. There simply aren't any compelling gameplay ire story reasons not to release a generic commander, even if they are given names, at some point.

I'd be surprised if we didn't see them eventually, sorry if I misunderstood a bit.

With X-wing, they were able to include a slot for an indicator in the base alongside the clear rod, in addition to an X-wing usually not having likeness rights in its contract to appear in the film/accompaning media ;)

With infantry minis, the standard is to try to make the base resemble something the model would be standing on, which would be made more difficult by putting a standup cardboard holder.  Additionally, if they had alternate versions for the commanders, why not the Corps Units? Or the Speeders? Now they have to produce a lot more cardboard indicators to allow the players to easily change between the options, similar to including models for both Specialists even though only one can be fielded at a time. Those bases would have to be custom orders as opposed to the fairly standard round bases, which would cost more for initial tooling.

For the initial releases from a marketing standpoint I think it makes the most sense to include characters from the original movies that people know. Seeing a the boxes for Leia, Veers, or that Luke and Vader are in the Core box is more likely to move product with the "average" person rather than those of us on this forum. I imagine the "Generic" commander release will occur on the Imperial side prior to the Rebels, as there are significantly more theatrically named Rebel ground commanders than Imperial. I would expect the next Rebel commander might be Han, with some random Imperial Commander, possibly one of the named characters from IA (potentially with Chewie as a Rebel Special Forces, and the rumoured Scout trooper snipers as the Imperial Special Forces).  Nothing is stopping you from having a Rebel female commander model that looks like a modified Leia mini in a different paint scheme and uses her rules in the meantime though, a time honoured miniature wargaming tradition. :D

Edited by Caimheul1313

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I would say Thrawn is a given. He is one of the few characters from the ORIGINAL EXPANDED UNIVERSE that Disney has included in their Expanded Universe. They have even made figures for him. Kallus from Rebels would be a safe bet as well and could easily be most players generic leader. I say this because I am not 12 and do not follow Rebels.

Han and Chewie as a two pack introducing a Commander and a Special Forces character. I would like to see Lando Calrissian and Lobot in the same manner. The original Expanded Universe gave Lobot a place in the GCW era. This would lead the way into introducing Bounty Hunters into the game.

I am glad to see General Veers as he was the ONLY named leader of any GCW battle. They didn't mention anyone in the battle of Endor. Vader was there, but Luke had turned himself in. There of course is Tarkin, Piett, Ozzel and Needa. Not sure how much ground combat experience any of them have but they did have to move up the ranks somehow.

C-3PO and R2-D2 introducing Support characters.

I would absolutely love a Scum and Villany faction as there are a wealth of Bounty Hunters and Aliens from Jabba's Palace that would make interesting characters on the board that could easily lead an army of Assassin Droids or Quarren or Gran or Bith or Talz to name a few. Imperial Assault had Trandoshians, Weequays, Tusken Raiders, Jawa and Gamorreans, so why not.

I honestly would love to see Admiral Ackbar even though he was a starfighter assault commander. He is due a miniature and they did introduce a Mon Calamari in Imperial Assault. 

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2 minutes ago, Caimheul1313 said:

If we get Scum and Villainy, I will buy a full army of it as soon as they release a Hondo Commander and Weequay pirates. :P

I would be happy with a Weequay army as well as an HK Series Assassin Droid army or even better a mix of both. Hondo was my favorite character from the Clone Wars Series. 

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I love IA and General Weiss made it over, so.... I’d like to see Kayn Somos come over. People HATE the sculpt for Agent Blaise which means I want the exact same sculpt in Legion, just bigger. 

Also I love watching people on the internet lose their mind so I need Hux, Holdo, and Rose as soon as humanly possible. 

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15 hours ago, SirKyleJordan said:

Revan. 

 

Ugh.  I'm not against KOTOR references in general, I'm just tired of Revan (mostly due to his story being further expanded in the MMO).  Still, I understand he's a big part of people's love.  I just like characters like Thrawn and Tarkin a bit more, myself.

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You can look to FFG's other Star Wars properties (Rebellion, Imperial Assault, Destiny, Armada, and X-Wing) to get a decent sense of who the most likely commanders are, as this reveals characters that have been used by FFG, approved by LFL, and have had art commissioned for them already.

What is a more interesting question, I think, is how FFG will incorporate characters that make sense in a ground skirmish combat but who wouldn't be filling a leadership role, with the two most iconic probably being Chewbacca and Boba Fett.  Seeing as they are fan favorites, that they thematically are great fits to ground-based infantry combat, and that they have appeared in every one of the other FFG games noted above as characters, they will likely be in Legion at some point.  How will they be represented?  Will there be Commander Options who are exceptional combatants but do not really offer anything in the way of commanding or troop-buffing?

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Just now, AllWingsStandyingBy said:

What is a more interesting question, I think, is how FFG will incorporate characters that make sense in a ground skirmish combat but who wouldn't be filling a leadership role, with the two most iconic probably being Chewbacca and Boba Fett.  Seeing as they are fan favorites, that they thematically are great fits to ground-based infantry combat, and that they have appeared in every one of the other FFG games noted above as characters, they will likely be in Legion at some point.  How will they be represented?  Will there be Commander Options who are exceptional combatants but do not really offer anything in the way of commanding or troop-buffing?

Special Forces is another good slot for them. I'd be surprised if we didn't see at least some single model Special Forces units honesty.

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2 minutes ago, AllWingsStandyingBy said:

You can look to FFG's other Star Wars properties (Rebellion, Imperial Assault, Destiny, Armada, and X-Wing) to get a decent sense of who the most likely commanders are, as this reveals characters that have been used by FFG, approved by LFL, and have had art commissioned for them already.

What is a more interesting question, I think, is how FFG will incorporate characters that make sense in a ground skirmish combat but who wouldn't be filling a leadership role, with the two most iconic probably being Chewbacca and Boba Fett.  Seeing as they are fan favorites, that they thematically are great fits to ground-based infantry combat, and that they have appeared in every one of the other FFG games noted above as characters, they will likely be in Legion at some point.  How will they be represented?  Will there be Commander Options who are exceptional combatants but do not really offer anything in the way of commanding or troop-buffing?

Either they'll make them fit in the Spec-Ops section or just stick them in command anyway...

If they make Han a commander, he'll likely have a slot to add Chewie as an additional model.

Edited by Indy_com

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3 hours ago, LennoxPoodle said:

@Col. DashYeah that bugs me too. Lord Vader the emperors messenger, heir of the imperial Throne and second in Command is supposed to lead platoon scale battles on som backwater location always against his kids?


It's even worse in X-Wing where he hyperspaces in to some random point in space usually accompanied only by a VT-49 Decimator, always to take on either Dengar the Bounty-Hunter or Nym the Mercenary.  :D

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