kris40k 4,224 Posted January 23, 2018 (edited) 3 hours ago, SEApocalypse said: You know what would be fun? Double System Slots in Punishers Then you could AdvSensor boost left or right before Launching a bomb with TrajSim. We would be almost back where we started with Nym (lower PS, not as many pre-launch adjustment options, no Sabine/Cad Bane). Man, I would love to be able to have a scary Punisher, but I don't know if we want to go back there, again. Edited January 23, 2018 by kris40k 1 alien earth reacted to this Quote Share this post Link to post Share on other sites
Makaze 1,269 Posted January 23, 2018 9 minutes ago, kris40k said: Then you could AdvSensor boost left or right before Launching a bomb with TrajSim. We would be almost back where we started with Nym (lower PS, not as many pre-launch adjustment options, no Sabine/Cad Bane). Man, I would love to be able to have a scary Punisher, but I don't know if we want to go back there, again. Would honestly probably be fine since that would be literally the only good thing about the Punisher. Nym also has - An EPT A turret slot aka a TLT 3 reds Talon rolls (which were especially nasty for dropping post move bombs) 1 more health (2 of which are shields) Higher base PS Way better pilot abilities on either version Faction access to Sabine A better dial Of those TLT is far and away the biggest advantage. Like the TIE bomber once the Punisher has done it's think it's pretty much dead weight whereas Nym is still a major threat. Not saying I actually want the Punisher to be able to launch proton bombs after moving, but it would just be bad not absolutely awful like Nym's former incarnation. 2 DarkArk and horsepire reacted to this Quote Share this post Link to post Share on other sites
thespaceinvader 17,538 Posted January 23, 2018 Punisher could do it with bomblet Generator still, which helps, but even then, it's a PS7 max, arc-locked ship that costs something in the order of what nym costs - a third to half your list. Even with double systems, it wouldn't evenm be the same tier as Nym. If it's ever to get fixed at all it needs targetted fixes specifically for it. Anything more general just improves the BOmber and Gunboat as much, and it's already just worse than either. Quote Share this post Link to post Share on other sites
heychadwick 11,354 Posted January 23, 2018 Personally, I dislike the ruling that makes TLTs and Harpoon Missiles more powerful. I mean, don't they want to prevent OP combos? Shame on the Xizor ruling. If he could shunt off TLT damage we might actually see him on the table. Otherwise he just never gets used. Why not make an exception for him? He's supposed to be a good pick. Making him the anti-TLT woukd be fantastic. 3 Managarmr, eagletsi111 and Antipodean Ork reacted to this Quote Share this post Link to post Share on other sites
Koing907 1,227 Posted January 23, 2018 My local gaming pub ran a tournament this past weekend where the TO ruled prematurely that TrajSim and Genius do not work together. One player had brought Nymranda, and after adjusting his list a bit (I'm not sure what he changed, I didn't play against him) went on to win the tournament. So I'm not convinced the Genius "nerf" will necessarily "solve" the Nymranda problem. (Lets see how many air quotes I can get in.) There's a couple of Regionals going on this coming weekend, and I'll be interested to see the lists and how they do. Quote Share this post Link to post Share on other sites
Makaze 1,269 Posted January 23, 2018 2 minutes ago, Koing907 said: My local gaming pub ran a tournament this past weekend where the TO ruled prematurely that TrajSim and Genius do not work together. One player had brought Nymranda, and after adjusting his list a bit (I'm not sure what he changed, I didn't play against him) went on to win the tournament. So I'm not convinced the Genius "nerf" will necessarily "solve" the Nymranda problem. (Lets see how many air quotes I can get in.) There's a couple of Regionals going on this coming weekend, and I'll be interested to see the lists and how they do. In all of our testing against it the list is still very strong even without TS/Genius. But the combo not working is basically the difference between a tier 1 list vs. a tier 1 list where the opponent starts the game with a faceup damage card and one less shield on all of their ships. That's a bit overly simplistic but that tended to be roughly the output of the combo on top of the rest of the list. Quote Share this post Link to post Share on other sites
sf1raptor 494 Posted January 23, 2018 Am I the only one who doesn’t understand the change to Torani Kulda? Was it OP or something? Quote Share this post Link to post Share on other sites
Thormind 565 Posted January 23, 2018 19 hours ago, Blail Blerg said: Someone know also does this mean TLT crit can trigger dark side? That would open up some build options... Im an Imperial player and it saddens me to say this because we needed a power boost... Harpoons Scurgg and Gunboat will be all over the place now. Quickdraw + 3Nu is the clear winner of that FAQ. The poons need to be toned down a little. Quote Share this post Link to post Share on other sites
kris40k 4,224 Posted January 23, 2018 5 minutes ago, sf1raptor said: Am I the only one who doesn’t understand the change to Torani Kulda? Was it OP or something? There was no change, just a clarification of how it worked. You have always been able to remove 0 if you have 0, just some people didn't get it. 1 1 AgencyBurglar and DR4CO reacted to this Quote Share this post Link to post Share on other sites
sf1raptor 494 Posted January 23, 2018 1 hour ago, kris40k said: There was no change, just a clarification of how it worked. You have always been able to remove 0 if you have 0, just some people didn't get it. Oh. Ok. I knew you could spend a token to change 0 result, but it seems odd to not spend anything for a result. 1 Managarmr reacted to this Quote Share this post Link to post Share on other sites
Boba Rick 4,210 Posted January 23, 2018 1 Turcopolier reacted to this Quote Share this post Link to post Share on other sites
Ohnoeszz 137 Posted January 23, 2018 We do what we always do, Pinky... Wait for the next thing to complain about. 2 5 Armeris, Dasharr, Stoneface and 4 others reacted to this Quote Share this post Link to post Share on other sites
AgencyBurglar 75 Posted January 23, 2018 11 hours ago, Cerve said: Nope. A mandatory effect has the "must" keyword in it. See Bossk crew for an example. Untrue. Any instructions that do not include 'may' are mandatory. The "must" in Bossk crew is like "immediately". Just useless FFG bloat because they can't language. 2 Kaptin Krunch and Tlfj200 reacted to this Quote Share this post Link to post Share on other sites
RampancyTW 606 Posted January 24, 2018 21 hours ago, Marinealver said: As for bodyguard no there is no need for it. The only pilot who could make any use of it is That ScumZ pilot Lecheros but that is still paying too many points for a Z-95. Palob You can do Bodyguard+Title+Cloaking Device--->Feedback Array+PRS for 29 points of utter irritation. Combos nicely with Viktor Hel. 1 gamblertuba reacted to this Quote Share this post Link to post Share on other sites
Steelgunner 214 Posted January 24, 2018 4 hours ago, Ohnoeszz said: We do what we always do, Pinky... Wait for the next thing to complain about. Or join us in the Punisher thread and get FFG to fix that beautiful clunker! Quote Share this post Link to post Share on other sites
Punning Pundit 4,746 Posted January 24, 2018 On 1/22/2018 at 1:58 PM, AlexW said: That wasn’t a nerf but a clarification. Some people didn’t understand that zero is a valid number even though it has been ruled that way several times. Yeah, I do wish they had errataed him to getting a small buff, but this ruling is in line with all the previous similar rulings. 1 AlexW reacted to this Quote Share this post Link to post Share on other sites
Sunitsa 1,378 Posted January 24, 2018 19 hours ago, Koing907 said: My local gaming pub ran a tournament this past weekend where the TO ruled prematurely that TrajSim and Genius do not work together. One player had brought Nymranda, and after adjusting his list a bit (I'm not sure what he changed, I didn't play against him) went on to win the tournament. So I'm not convinced the Genius "nerf" will necessarily "solve" the Nymranda problem. (Lets see how many air quotes I can get in.) There's a couple of Regionals going on this coming weekend, and I'll be interested to see the lists and how they do. Nym TS Genius problem wasn't being too strong. It was that the opponent was left without counterplay to 2+ automatic bomb damages. No matter how well you fly, unless the nym player screwed up something on his own, you were going to eat a proton at some point during the game. Now the list is still strong, but it is open to counterplay from its opponent 3 AlexW, Punning Pundit and SEApocalypse reacted to this Quote Share this post Link to post Share on other sites
SEApocalypse 4,439 Posted January 24, 2018 9 hours ago, Steelgunner said: Or join us in the Punisher thread and get FFG to fix that beautiful clunker! Fixed. Quote Share this post Link to post Share on other sites
Pooleman 955 Posted January 24, 2018 (edited) 1 hour ago, SEApocalypse said: Fixed. Can we all agree as a community to end the “fixed” posts? Personally I think it’s played out and well past the expiration date. Edited January 24, 2018 by Pooleman Quote Share this post Link to post Share on other sites
Alpha17 2,465 Posted January 24, 2018 (edited) 9 minutes ago, Pooleman said: Can we all agree as a community to end continue the “fixed” posts? Personally I think it’s palmed out and well past the expiration date occasionally amusing and an internet trope that is likely to continue regardless. 1 Fixed. Edited January 24, 2018 by Alpha17 5 Elbastido, SEApocalypse, Turcopolier and 2 others reacted to this Quote Share this post Link to post Share on other sites
Pooleman 955 Posted January 24, 2018 11 minutes ago, Alpha17 said: Fixed. Sigh. Really? Quote Share this post Link to post Share on other sites
SEApocalypse 4,439 Posted January 24, 2018 27 minutes ago, Pooleman said: You've chosen to ignore content by Pooleman. Options Fixed. Quote Share this post Link to post Share on other sites
AlexW 2,902 Posted January 24, 2018 (edited) 3 hours ago, Sunitsa said: Nym TS Genius problem wasn't being too strong. It was that the opponent was left without counterplay to 2+ automatic bomb damages. No matter how well you fly, unless the nym player screwed up something on his own, you were going to eat a proton at some point during the game. Now the list is still strong, but it is open to counterplay from its opponent I think most people miss that the philosophy of FFG is not as much about correcting something that is OP as much as it is about making sure there is counterplay. They are often hand-in-hand and they do address both but their first priority is usually to adjust the portion of the list that is preventing opponent counterplay. Edited January 24, 2018 by AlexW 2 LordBlades and Tlfj200 reacted to this Quote Share this post Link to post Share on other sites
Steelgunner 214 Posted January 24, 2018 2 hours ago, Pooleman said: Sigh. Really? You underestimate the power of internet trolling... 1 Pooleman reacted to this Quote Share this post Link to post Share on other sites
SEApocalypse 4,439 Posted January 24, 2018 (edited) . Edited January 24, 2018 by SEApocalypse No point in going on about it. 1 GreenDragoon reacted to this Quote Share this post Link to post Share on other sites