themightyhedgehog 290 Posted January 12, 2018 I have a question about the Objective Advanced Gunnery. I was second player with an ISD 1 that I chose as my objective ship. My opponent was wiping my squadrons out until my ISD got into flak range. I then double tapped multiple squadrons with flak, and this turned the tide of the game and I pulled out a win. I was thinking though, with the way advanced gunnery works, am I able to flak multiple squads? Or was I supposed to use it like a concentrate fire and double tap only one squad? Thanks! Quote Share this post Link to post Share on other sites
Drasnighta 26,832 Posted January 12, 2018 (edited) Advanced Gunnery allows you to choose the same Hull Zone to attack from. When you make a nominated anti-squadron attack, you attack all enemy fighters in Range and Arc. Player one cannot target the same hull zone of a ship, but player 2 has no restrictions. So, attack all in range and arc,... then attack all in range and arc. This is another instance of my pet peeve, where a delineation of “Salvo” vs “Attack” would clarify. ? Edited January 12, 2018 by Drasnighta Quote Share this post Link to post Share on other sites
DiabloAzul 2,636 Posted January 12, 2018 (edited) 15 minutes ago, Drasnighta said: This is another instance of my pet peeve, where a delineation of “Salvo” vs “Attack” would clarify. ? Don't despair. When FFG drops Armada you will get to incorporate this in the new Community Rulebook. EDIT: And maybe I'll get to rewrite the "must attack an engaged squadron if possible" clusterfrak. Edited January 12, 2018 by DiabloAzul 3 TheEasternKing, cynanbloodbane and Cactus reacted to this Quote Share this post Link to post Share on other sites