svelok 6,487 Posted December 21, 2017 52 minutes ago, OccasionallyCorrect said: Does the Steady ability mean they can move, shoot, move, shoot? No, you can only make one attack action per turn, even if it's a free action. (Alex Davy mentioned it with regard to Vader's free attack ability.) 2 GamerGuy1984 and OccasionallyCorrect reacted to this Quote Share this post Link to post Share on other sites
Funk Fu master 825 Posted December 21, 2017 1 hour ago, VAYASAN said: Cold weather Troopers. Riekanns Rascally Rebel Regulars 1 hour ago, OccasionallyCorrect said: Does the Steady ability mean they can move, shoot, move, shoot? Your still limited to one attack action per turn 3 wintermoonwolf, OccasionallyCorrect and Dorn05 reacted to this Quote Share this post Link to post Share on other sites
Rammstein117 227 Posted December 21, 2017 Hopefully rebels get Hoth Leia, and cold troopers (with a Sullustan or alien trooper.) 2 Omegaclone and poke450 reacted to this Quote Share this post Link to post Share on other sites
poke450 162 Posted December 21, 2017 Tauntaun riders as light scouts would be sweet! 5 ThorinXV, Patteous, levicitus and 2 others reacted to this Quote Share this post Link to post Share on other sites
wintermoonwolf 145 Posted December 21, 2017 1 hour ago, poke450 said: Tauntaun riders as light scouts would be sweet! lol...yes.....AWESOME!.... Quote Share this post Link to post Share on other sites
wintermoonwolf 145 Posted December 21, 2017 ....but want the Snow Stormies to have that heavy gun too!!!...you know...the heavy gun that fired at the MF in ESB.... Quote Share this post Link to post Share on other sites
Dr Lucky 1,045 Posted December 21, 2017 (edited) 2 minutes ago, wintermoonwolf said: ....but want the Snow Stormies to have that heavy gun too!!!...you know...the heavy gun that fired at the MF in ESB.... The E-Web Blaster that the snowtroopers set up on a tripod? Edited December 21, 2017 by Dr Lucky 3 Dorn05, Andreu and wintermoonwolf reacted to this Quote Share this post Link to post Share on other sites
wintermoonwolf 145 Posted December 21, 2017 Mr. Lucky...yes.......the E-WEB...yes that is it!! Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted December 21, 2017 I could see them doing e-web as the snowtrooper support option and tauntaun riders as the echo base support option. Probe droids and medical droids as unit upgrades would be pretty cool too. It seems like they are going for an esb theme in this next wave. Maybe the wave after will be a new hope? It could have obi wan, rebel fleet troopers, sand troopers and dewback riders. 3 wintermoonwolf, ShadowKite and Orcdruid reacted to this Quote Share this post Link to post Share on other sites
Ralgon 1,005 Posted December 21, 2017 9 hours ago, GreatMazinkaiser said: Snowtroopers seem like a decided sidegrade vs. Stormtroopers so they're probably skippable for those of us that value a consistent look. At 1st glance maybe, but that free attack opens an entirely different playstyle (as long as they keep moving) Quote Share this post Link to post Share on other sites
GunNut 91 Posted December 21, 2017 Looks like a good maneuver element to compliment the more static Stormtroopers. A pair of these moving forward with Dodge/Rally-Move-Shoot actions, under the cover of a DLT-19 Stormtrooper unit Aim-Shooting should work well. Quote Share this post Link to post Share on other sites
Ralgon 1,005 Posted December 21, 2017 37 minutes ago, GunNut said: Looks like a good maneuver element to compliment the more static Stormtroopers. A pair of these moving forward with Dodge/Rally-Move-Shoot actions, under the cover of a DLT-19 Stormtrooper unit Aim-Shooting should work well. Or load them up with scopes and extra basics then aim move shoot. 8 whites with surge conversion isn't terrible..... Quote Share this post Link to post Share on other sites
LennoxPoodle 191 Posted December 21, 2017 (edited) @kris40k Yeah, I also hoped he would be released as an AT-ST or an model upgrade for one. Him coming out the top hatch in tank commander style would be really cool. AT-ST in command slot would also allow a true walker based force. For the rebels I hope for tauntauns to. But please make them dragoons, actual cavalry would be silly in context. Edited December 21, 2017 by LennoxPoodle 3 kris40k, Jabby and wintermoonwolf reacted to this Quote Share this post Link to post Share on other sites
Imperial Advisor Arem Heshvaun 9,491 Posted December 21, 2017 Since the actor who plays General Maximillian Veers is also the actor who plays Grand Maester Pycelle, when I play Maximum Firepower I’ll just shout ‘Dracarys!’ 1 ninclouse2000 reacted to this Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted December 21, 2017 6 hours ago, LennoxPoodle said: @kris40k Yeah, I also hoped he would be released as an AT-ST or an model upgrade for one. Him coming out the top hatch in tank commander style would be really cool. AT-ST in command slot would also allow a true walker based force. For the rebels I hope for tauntauns to. But please make them dragoons, actual cavalry would be silly in context. In a world where giant two legged tanks strut around the battlefield in plain view of every rebel rocket launcher within a mile, I don't think rebels riding around on furry lizards with blaster pistols is that silly. Gameplay-wise a cavalry unit would be more interesting than a dragoon unit and would require less models. Quote Share this post Link to post Share on other sites
Jabby 1,042 Posted December 21, 2017 10 minutes ago, devin.pike.1989 said: In a world where giant two legged tanks strut around the battlefield in plain view of every rebel rocket launcher within a mile, I don't think rebels riding around on furry lizards with blaster pistols is that silly. Gameplay-wise a cavalry unit would be more interesting than a dragoon unit and would require less models. They would fit more as a support unit and they would be like at-rt but cooler. Quote Share this post Link to post Share on other sites
Funk Fu master 825 Posted December 21, 2017 The issue with Tautauns is that they were native and specific to Hoth. So not really good for simulating any other planet (hence why we wont get Ewok Shock Troops) Quote Share this post Link to post Share on other sites
Extropia 1,475 Posted December 21, 2017 That would also be my problem with Tauntauns tbh. It's easy to handwave Snowtroopers as Marines or the like, but a Tauntaun....kind of tough to explain it being in a desert or a tropical world city etc. Quote Share this post Link to post Share on other sites
Dr Lucky 1,045 Posted December 21, 2017 14 hours ago, wintermoonwolf said: Mr. Lucky...yes.......the E-WEB...yes that is it!! I didn't spend all those years in pretend internet medical school to be called "Mr." 8 kexchoklad, Megatronrex, wintermoonwolf and 5 others reacted to this Quote Share this post Link to post Share on other sites
wintermoonwolf 145 Posted December 21, 2017 lol....so you are a doctorate in pretned landen?....wunderbar!!!...lol Quote Share this post Link to post Share on other sites
Dash Two 309 Posted December 22, 2017 So I am still brand new to all this gaming stuff and was thinking ... Will there be rules in place that snow troopers can be used in specific type games, like a Hoth or cold weather setting, and not allowed to be mixed with regular units? Or ... Will what I believe is referred to as game meta find a group of folks combining snow troopers with regular troopers, if there is no rule or set of rules regarding their use in game-play, in an effort to make sure they win regardless of concepts like having fun; gamesmanship; etc ... Same set of questions posed to Rebel troops. Like, something that was touched upon in an earlier post was a snow trooper is VERY specific and be little odd to see one ... 6 ... 12 ... in an arid climate. Just curious what someone with a lot of gaming experience thinks on this Quote Share this post Link to post Share on other sites
svelok 6,487 Posted December 22, 2017 Most people will mix and match units, and that'll be the way in official tournaments. Increases the game's variety and replayability by increasing the number of options. Some people will run theme armies, because they like them. Most people will never attend an official tournament so it doesn't matter. 1 Dorn05 reacted to this Quote Share this post Link to post Share on other sites
devin.pike.1989 1,546 Posted December 22, 2017 The problem with trying to restrict units is that you have no control over what other people's terrain boards look like. Good luck trying to get a game if everyone else is doing endor or scarif forces. Coming out of WW2 gaming there is a certain amount of have waving you have to do. Like when I played my winter Soviets against a guys afrika korps on a Normandy beach table. Quote Share this post Link to post Share on other sites
Dash Two 309 Posted December 22, 2017 svelok and DP1989 ... both answers make total sense and appreciate it I live in an area with no shortage of gaming community ... hyper active ... so was asking to understand how things may materialize 1 wintermoonwolf reacted to this Quote Share this post Link to post Share on other sites
GunNut 91 Posted December 22, 2017 23 hours ago, Ralgon said: Or load them up with scopes and extra basics then aim move shoot. 8 whites with surge conversion isn't terrible..... You could, but with the option of getting aim tokens from Veers, I'd rather give them better odds of getting in close to use flamethrower and grenades, and then hand to hand, with their full numbers. Quote Share this post Link to post Share on other sites