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Rogues and Villains II

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1 hour ago, BrobaFett said:

@Drasnighta

Wouldn't the errata-free way to add in another Millenium Falconbe simply to bullet point the "Millenium Falcon" name on the new card? Sure you can run the Han one, but if you try and add the new one - atcha - already have a Falcon in the list so can't do it.

Or am I really oversimplifying it?

That wouldn't work, because you would still not have two uniques. Just one unique and a generic with the same name.

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9 minutes ago, GhostofNobodyInParticular said:

That wouldn't work, because you would still not have two uniques. Just one unique and a generic with the same name.

Basically this.

you would only have one with the bullet, and thus, not have broken the rule.

 

Additinally, it’s “name of the card” regardless of type would be different anyway - we are not told to reference the subtext in regards to uniqueness anyway.

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But if it is the name that is unique, I don't understand why it is required by both. It still would not pass the unique test in my mind because the dot only matters in relation to the words after it, and if the words after it appear on the board in my mind it fails the unique test and can't be included. But I'll defer to the rules experts on this one as I am by no means qualified to judge.

 

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2 hours ago, BrobaFett said:

But if it is the name that is unique, I don't understand why it is required by both. It still would not pass the unique test in my mind because the dot only matters in relation to the words after it, and if the words after it appear on the board in my mind it fails the unique test and can't be included. But I'll defer to the rules experts on this one as I am by no means qualified to judge.

 

It’s... basically, colloquially and simple wording, it’s easy to get intent down and understood.

”Don’t have two unique things” is easy enough as a guideline, but it’s thoroughyly inadequate as a written rule.

because you need to know what unique means.

unique is thusly defined in the rules - and it defines as the card name, essentially. 

But Milennium Falcon is not a card name, so it can’t be made unique, unless you expand the definition of unique.

which would require errata.

 

otherwise, potentially 4+ falcons

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On 12/7/2017 at 10:52 AM, BrobaFett said:

I think they got the "deadly" right for Vader.

I am in the camp that thinks if he traded escort for rogue straight across without going up in points you would see him a lot.

i think Vader needs some kind of auto Acc like Bossk to make him really shine versus other aces and he himself needs a scatter, i've lost track of how many aces with double brace i've lost to the 1 hit per attack 

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On 12/7/2017 at 10:52 AM, BrobaFett said:

I think they got the "deadly" right for Vader.

I am in the camp that thinks if he traded escort for rogue straight across without going up in points you would see him a lot.

i think Vader needs some kind of auto Acc like Bossk to make him really shine versus other aces and he himself needs a scatter, i've lost track of how many aces with double brace i've lost to the 1 hit per attack 

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13 hours ago, Darth evil said:

i think Vader needs some kind of auto Acc like Bossk to make him really shine versus other aces and he himself needs a scatter, i've lost track of how many aces with double brace i've lost to the 1 hit per attack 

at that point he becomes ultra expensive

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"Han Solo" and "Han Solo & Chewbacca" are two completely different things.

They would be allowed to be on the table at the same time.

 

Unless of course, there was errata to the Unique rule, which stated than any names after an Ampersand would be considered a second name.

In which case, they'd be disallowed as two Han Solo.  

But still contingent on errata.

 

Edited by Drasnighta

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Just a post-margarita non-thought-through musing in regards to a non-errata way to introduce things like Chewie to the squadron game:

Introduce squadron "upgrades". A single squadron upgrade card can be equipped to a squadron following all current uniqueness rules. Upgrades could essentially consist of things like adding one additional die, increasing speed by one, adding a single hull point, etc.

Thematically these could be cards like Chewie, R2, Lando, etc, which would allow us to introduce classic characters that seem to be missing from Armada while bringing back old squadrons and avoiding multiples of these "unique" (but not black dot unique) ships.

 

All that aside, I'm not certain how I feel about introducing an entirely new upgrade series into the game at this point, particularly when the squadron game is already dragging a number of games out. While a fun thought experiment, I don't know that I really want to see these introduced. I would like to see more Unique Names repeated though. Thematically I like deciding where to put these characters, but really Leia and Vader are the only repeats we're seeing.

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55 minutes ago, Astrodar said:

Just a post-margarita non-thought-through musing in regards to a non-errata way to introduce things like Chewie to the squadron game:

Introduce squadron "upgrades". A single squadron upgrade card can be equipped to a squadron following all current uniqueness rules. Upgrades could essentially consist of things like adding one additional die, increasing speed by one, adding a single hull point, etc.

Thematically these could be cards like Chewie, R2, Lando, etc, which would allow us to introduce classic characters that seem to be missing from Armada while bringing back old squadrons and avoiding multiples of these "unique" (but not black dot unique) ships.

 

All that aside, I'm not certain how I feel about introducing an entirely new upgrade series into the game at this point, particularly when the squadron game is already dragging a number of games out. While a fun thought experiment, I don't know that I really want to see these introduced. I would like to see more Unique Names repeated though. Thematically I like deciding where to put these characters, but really Leia and Vader are the only repeats we're seeing.

Or they could add in new squadron cards denoting specific fighter models, like T-65C-A2 X-Wing, T-65-A4 X-Wing, B-Wing/E, BTL-A4 Longprobe Y-Wing as examples. 

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