Herowannabe 4,314 Posted December 5, 2017 48 minutes ago, PhantomFO said: Ion tokens actually work against Advanced Sensors. You're not revealing a dial, so there's no trigger for AS. Whoops, I totally played that wrong. Thanks for the heads up! Quote Share this post Link to post Share on other sites
Embir82 702 Posted December 5, 2017 I played a lot of games using Thweek on Vassal. PS steal is in almost 100% cases more beneficial than stealing ability (assuming you got healthy Initiative bid). You got to use full potential of Starviper Mk II barell roll and you do this by moving last. Quote Share this post Link to post Share on other sites
Sekac 3,311 Posted December 5, 2017 Omega Ace has been my favorite so far. That ability does not belong on a 3 dice ship... 1 Reiver reacted to this Quote Share this post Link to post Share on other sites
VanderLegion 4,939 Posted December 5, 2017 Thweeked N'Dru tonight. That was fun. Quote Share this post Link to post Share on other sites
VanderLegion 4,939 Posted December 5, 2017 22 minutes ago, Sekac said: Omega Ace has been my favorite so far. That ability does not belong on a 3 dice ship... Especially one with fcs 4 Arma Quattro, FTS Gecko, Reiver and 1 other reacted to this Quote Share this post Link to post Share on other sites
Firespray-32 5,424 Posted December 5, 2017 Had an enemy Thweek take Scourge's ability once. That didn't go well for the unshielded Imperials. 1 FTS Gecko reacted to this Quote Share this post Link to post Share on other sites
skotothalamos 3,626 Posted December 5, 2017 Dengar seems pretty good. Quote Share this post Link to post Share on other sites
Vineheart01 6,403 Posted December 5, 2017 i've literally only fielded one list that didnt have a pilot he wanted to thweekify. Brath + Kyloshuttle lol. Cant even use kylo's and Brath's is virtually useless if you arent doing the expertise thing (GL actually doing the damage to flip those cards over with the focus without spending the focus first) Quote Share this post Link to post Share on other sites
DampfGecko 571 Posted December 5, 2017 17 hours ago, Icelom said: You are missing lots of good ones, but that is besides the point. (darth vader? quick draw just to name a few high tier abilities you ignored tons more i can think of) Its really on a case by case basis based on my list and the enemies list on what i want. Sometimes a **** ability is better then a ps change. True, but I'd say there are a lot of abilities that are great because they are on high-PS ships. Soontir, Tomax Bren, Whisper- these are all fine, but not really worth stealing with Thweek. There are a lot of these abilities that really come into their own because they are on the right frame, or backed up by the right upgrade. If you more or less randomly steal stuff, you'll get so much less out of them that it might be worth to just go for PS. Quote Share this post Link to post Share on other sites
Jadotch 1,376 Posted December 5, 2017 (edited) Eaden Vrill N'Dru Suhlak Jess Pava Sacro Plank Captain Oicunn Jan Ors Palob Godalhi How would Thweek react with Captain Rex and Suppress Fire Condition card? Would it count towards the opponent's Captain Rex, or would he considered to be destroyed, or would Thweek be considered Captian Rex? Edited December 5, 2017 by Jadotch Quote Share this post Link to post Share on other sites
Vineheart01 6,403 Posted December 5, 2017 Thweek cant use condition card abilities. It avoids both needing the condition card yourself but also the whole host of odd rule conflicts it involves. 2 Jadotch and ObiWonka reacted to this Quote Share this post Link to post Share on other sites
Jadotch 1,376 Posted December 5, 2017 1 minute ago, Vineheart01 said: Thweek cant use condition card abilities. It avoids both needing the condition card yourself but also the whole host of odd rule conflicts it involves. Didn't know that, thanks. Quote Share this post Link to post Share on other sites
ObiWonka 7,040 Posted December 5, 2017 19 minutes ago, Jadotch said: Didn't know that, thanks. It's right there on the card... 2 Icelom and Viktus106 reacted to this Quote Share this post Link to post Share on other sites
Reiver 2,238 Posted December 5, 2017 15 hours ago, Herowannabe said: Most people seem to be saying FCS is the default for thweek’s system slot, but I prefer AS. Being able to do that funky barrel roll before you move allows some incredible repositioning, and goes a long way of mitigating the ion token if you took Pulsed Ray shields. Also, I can attest to the awesomeness of Tweeking Quickdraw’s ability. I took Thweek, Fenn, and Talonbane against an imperial alpha strike list. I quickly lost Fenn and Talonbane and only managed to strip a couple shields off of Vader. Quickdraw/PRS Thweek then went on and nearly solo’d the entire list by himself. He took out Vader and the Inquisitor and had QD down to 1 or 2 hull before QD got a lucky shot in and Thweek blanked out on defense and died. Advanced sensors is lovely, but leaves them without any action economy on turns they use their barrel roll. In an odd way, running FCS lets you play with your reposition actions even more, because you get to keep your modified shots while doing so. Further, there are a lot of the worthwhile-at-all pilot abilities that use Target locks or are helped by Target locks in some way, so it raises your options there, too. Being a point cheaper didn't hurt either. Quote Share this post Link to post Share on other sites
Pooleman 955 Posted December 5, 2017 On 12/4/2017 at 4:01 PM, jwilliamson12 said: I've been using Thweek a lot this past week. I've been trying to determine when it's best to go for Pilot Skill and when to steal a good Pilot Ability. I've paired Thweek with Scum Nym with Autoblaster, Harpoon missiles, and genius/bomblets. So, with that given build, which abilities would you take over pilot skill? (this is based on the opponent running ships over PS 4. Obviously, I would take the ability over their PS in cases where 4 or less is their highest) So far, here are the pilot skills I would consider taking over the PS: Rey (for defensive rerolls) Rebel Nym Tycho Viktor Hel Shara Bey Revel Sabine Miranda Serissu Nien Numb Wedge Luke Cassian Kanan Dash Bossk Am I missing any good ones? Or are there any on this list you would say "no way" to and go with the high PS? Talonbane seems like I good one to steal. Quote Share this post Link to post Share on other sites
VanderLegion 4,939 Posted December 5, 2017 7 hours ago, Vineheart01 said: i've literally only fielded one list that didnt have a pilot he wanted to thweekify. Brath + Kyloshuttle lol. Cant even use kylo's and Brath's is virtually useless if you arent doing the expertise thing (GL actually doing the damage to flip those cards over with the focus without spending the focus first) Thweek should be running FCS, which makes brath's ability actually quite good, since you can reroll with the TL then spend the focus to flip cards up. Quote Share this post Link to post Share on other sites
Rettere 242 Posted December 5, 2017 I would not include Dash Rendar on the list of abilities to steal. As a Dash player myself, you will almost always be better off moving+repositioning after Dash than flying through rocks but still letting him arc-dodge you. (You did outbid the Dash list with your Thweek list, right??) 1 IG88E reacted to this Quote Share this post Link to post Share on other sites
VanderLegion 4,939 Posted December 6, 2017 2 hours ago, Rettere said: I would not include Dash Rendar on the list of abilities to steal. As a Dash player myself, you will almost always be better off moving+repositioning after Dash than flying through rocks but still letting him arc-dodge you. (You did outbid the Dash list with your Thweek list, right??) Yah, I'd thought of that as well. You're better off moving after dash than you are ignoring rocks usually. Unless you're VERY confident in the ability of the rest of your list to take care of dash and think thweek' ignoring obstacles would be better against whatever else came with dash. Quote Share this post Link to post Share on other sites
Reiver 2,238 Posted December 6, 2017 4 hours ago, Rettere said: I would not include Dash Rendar on the list of abilities to steal. As a Dash player myself, you will almost always be better off moving+repositioning after Dash than flying through rocks but still letting him arc-dodge you. (You did outbid the Dash list with your Thweek list, right??) I'm inclined to agree. Remember, first and foremost Thweek should be trying to out-position Dash, and he does that via the PS matching. Second, even if you lose the bid (which would be odd, but theoretically possible I guess), Thweek doesn't need the ability all that much considering the agility of his dial, and limitations in his attack arc. If there's a Poe, or just about any other ace on the table, you probably want to look at their options first. Quote Share this post Link to post Share on other sites
IG88E 1,688 Posted December 6, 2017 I play Thweek all the time (FCS, AT), here my experiences (around 50 games with him) Most of the time I take PS, but the ability really worth it are: *** Very good (always): Palob, Rey, Vader, Jake, Dark Curse, Omega Leader, Dengar, Viktor Hel, ** Ok (situational): Inquisitor, Corran, Miranda, Quickdraw, Luke, Wedge, Tycho, Fenn, Keyan, Valen, Ryad, Countdown, Sunny, IG88C, * Never: Dash, Poe, Kanan, Han, Chewie, Howlrunner, other A-wings and FOs, Decimator pilots, other T65 or T70 pilots, ARC pilots, Scum Boba, N'Dru, Zuckuss, Serissu, ... Inquisitor: I don't like taking Inquisitor because Starvipers are often in range 1 and outflanking Inquisitor is better instead of trying to defend against 3 hits without autothrusters. Quickdraw: Yes, it only work once, but usually the fear of the attack is high and your ship is left alone when you play aggressively and get into range 1. 1 kempokid reacted to this Quote Share this post Link to post Share on other sites
Viktus106 1,045 Posted December 6, 2017 I like Thweek but I also find it very difficult to NOT just take pilot skill. Using a Scout plus Fenn, having another ship go from PS4 to PS8 - 11 with a bid is just too hard to ignore, regardless of the enemy pilot ability. Quote Share this post Link to post Share on other sites
IG88E 1,688 Posted December 6, 2017 1 hour ago, Viktus106 said: I like Thweek but I also find it very difficult to NOT just take pilot skill. Using a Scout plus Fenn, having another ship go from PS4 to PS8 - 11 with a bid is just too hard to ignore, regardless of the enemy pilot ability. True, but don't forget the blocking ability with PS4 Thweek. And Starvipers are the best knife fighters. Most of the time turretless ships can only shoot at you when the do a k-turn. A turn maneuver with a bank barrel roll is fantastic. Yes higher PS aces can probably dodge your arc, but they have to burn actions and cannot shoot at you most of the time Quote Share this post Link to post Share on other sites
Vineheart01 6,403 Posted December 6, 2017 ironically despite all the people saying take the PS, locally everyone i know that used thweek and wasnt impressed with his performance always took the PS Why wouldnt you want the inquisitor ability on a viper? Vipers have 1speeds and the bank roll helps them stay at a distance even better than the inquisitor. His problem has always been he's a sniper and when you get close to the sniper hes suddenly meh. Quote Share this post Link to post Share on other sites
Managarmr 2,079 Posted December 6, 2017 On Tuesday, December 05, 2017 at 1:01 AM, skotothalamos said: whoops! That seems like an odd restriction caused only by the lack of an extra set of condition components. weird. Most probably they did that to avoid needing 4 full pages FAQ for Thweek alone. I mean wondering about what happens if 2 Thweeks meet and could use condition abilities is already a headache....other conditions are even worse. 1 Jadotch reacted to this Quote Share this post Link to post Share on other sites
Tbetts94 2,389 Posted December 6, 2017 On 12/4/2017 at 1:52 PM, PhantomFO said: Fenn Rau's ability is also a lot of fun to steal. Five red dice at range 1 with FCS is brutal, as are four greens on defense with Autothrusters. Being able to give your Scum squad their own Biggs also seems really good, especially since Thweek can pair the ability with Autothrusters and Glitterstims. Not when you’re PS4. He’ll kill you first before you ever get a chance. Quote Share this post Link to post Share on other sites