RogueCommander 236 Posted December 2, 2017 Looking for feedback on this bad boy. Campaign Fleet 3A (500/500) Rebels - Author: RogueCommander Commander: General Dodonna Objectives: Precision Strike, Sensor Net, Fire Lanes [flagship] MC80 Assault Cruiser (114) - General Dodonna (20) - Defiance (5) - Reinforced Blast Doors (5) - Electronic Counter Measures (7) - Leading Shots (4) - Skilled First Officer (1) - Engine Techs (8) = 164 total points Nebulon-B Escort Frigate (57) - Yavaris (5) - Flight Commander (3) - Fighter Coordination Team (3) = 68 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Toryn Farr (7) = 30 total points GR-75 Medium Transports (18) - Comms Net (2) = 20 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Adar Tallon (10) = 33 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) = 23 total points Squadrons (162/167): 3x VCX-100 Freighter (45) 1x Ten Numb B-Wing Squadron (19) 7x B-Wing Squadron (98) Quote Share this post Link to post Share on other sites
BrobaFett 4,201 Posted December 2, 2017 Hey! Love generic B wings with a mc80 defiance. Its an awesome combo. Couple of notes- 1. Add QBT to defiance. Its awesome to add a blue at long range. If your enemy speeds down, add a blue at long range with defiance. Makes defiance a dangerous long range threat. 2. Add Jan. Without intel those bombers are not able to punch through a screen quickly enough to contribute. With jan they are tanky enough they can mostly ignore things. Similarly, 2 X-Wings can make sure Jan stays alive. 3. Why take fct if you are going to use VCXs to relay? Either drop the vcxs or drop fc/fct from yavaris (id drop the vcxs honestly, its too many wasted points). Both have advantages, but vcxs are expensive and you are better off dropping them for jan and xwings if you are just going to shuffle them with yavaris. 4. Norra is awesome with Bwings. They are way more likely to crit than a standard bomber, and so her ability can turn them into 4 potential damage shots against shields. This opens up hull faster to start proccing dodonna. 5. Consider Garels in lieu of one of the transports. Its a great finisher and herding ship for the mc80 and bombers. It guarentees a crit with a ram. Id add boarding engineers and external racks. Lastly, you will have a lot of refit. Its hard to prevent losing squads. You need to play very very smart the first few rounds. You will be able to destroy just about anything, so should win your first round, but its better to win by a very small margin and not eat into your upgrade points to repair. You dont want to get in a hole and have to retire the fleet, dodonna is just too good in the AOA to lose. Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted December 2, 2017 Maybe something more like this. I was wondering if the Bs could zap things quick enough. Campaign Fleet 3A (500/500) Rebels - Author: RogueCommander Commander: General Dodonna Objectives: Precision Strike, Superior Positions, Fighter Ambush [flagship] MC80 Assault Cruiser (114) - General Dodonna (20) - Defiance (5) - Reinforced Blast Doors (5) - Electronic Counter Measures (7) - Leading Shots (4) - Skilled First Officer (1) - Engine Techs (8) - Quad Battery Turrets (5) = 169 total points Nebulon-B Escort Frigate (57) - Yavaris (5) - Flight Commander (3) - Fighter Coordination Team (3) = 68 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Toryn Farr (7) = 30 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Adar Tallon (10) = 33 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Ahsoka Tano (2) = 25 total points Hammerhead Torpedo Corvette (36) - Garel's Honor (4) - Boarding Engineers (2) - External Racks (3) = 45 total points Squadrons (130/167): 1x Ten Numb B-Wing Squadron (19) 4x B-Wing Squadron (56) 1x Norra Wexley Y-wing Squadron (17) 1x HWK-290 (12) 2x X-Wing Squadron (26) Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted December 2, 2017 9 uniques, with at least 2 very high demand ones. May be a rough sell to the group. Quote Share this post Link to post Share on other sites
BrobaFett 4,201 Posted December 3, 2017 Tell them to pound sand For Rebels in CC, you really only have the uniques for 1 squad fleet cause when you take out yavaris rebel squads jusy feel outclassed. One other fleet can take xwings jan and biggs, and another shara and 3-5 a wings. That is just about optimized for cc. Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted December 3, 2017 (edited) Hm. Never thought of that. Maybe I’m too amenable sometimes. ”Hey, go pound sand, ? . That ? is mine.” Edited December 3, 2017 by RogueCommander Quote Share this post Link to post Share on other sites
Mad Cat 2,113 Posted December 4, 2017 (edited) Drop 2 hangars from the flotillas and take a Bomber Command Centre with Bright Hope for a little extra protection. Edited December 4, 2017 by Mad Cat 1 Ritalbringer reacted to this Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted December 4, 2017 ? I can’t beleive I left off BCC in this list. 1 Xeletor reacted to this Quote Share this post Link to post Share on other sites
RogueCommander 236 Posted December 4, 2017 There we go. Campaign Fleet 3A (500/500) Rebels - Author: RogueCommander Commander: General Dodonna Objectives: Precision Strike, Superior Positions, Fighter Ambush [flagship] MC80 Assault Cruiser (114) - General Dodonna (20) - Defiance (5) - Electronic Counter Measures (7) - Reinforced Blast Doors (5) - Leading Shots (4) - Skilled First Officer (1) - Engine Techs (8) - Quad Battery Turrets (5) = 169 total points Nebulon-B Escort Frigate (57) - Yavaris (5) - Flight Commander (3) - Fighter Coordination Team (3) = 68 total points GR-75 Medium Transports (18) - Expanded Hangar Bay (5) - Toryn Farr (7) = 30 total points GR-75 Medium Transports (18) - Bomber Command Center (8) - Adar Tallon (10) = 36 total points GR-75 Medium Transports (18) - Comms Net (2) - Ahsoka Tano (2) = 22 total points Hammerhead Torpedo Corvette (36) - Garel's Honor (4) - Boarding Engineers (2) - External Racks (3) = 45 total points Squadrons (130/167): 1x Ten Numb B-Wing Squadron (19) 4x B-Wing Squadron (56) 1x Norra Wexley Y-wing Squadron (17) 1x HWK-290 (12) 2x X-Wing Squadron (26) Quote Share this post Link to post Share on other sites
BrobaFett 4,201 Posted December 4, 2017 I would make one tiny final tweak. Cc rebel bombers Faction: Rebel Alliance Points: 500/500 Commander: General Dodonna Assault Objective: Custom Objective Defense Objective: Custom Objective Navigation Objective: Custom Objective [ flagship ] MC80 Assault Cruiser (114 points) - General Dodonna ( 20 points) - Defiance ( 5 points) - Engine Techs ( 8 points) - Electronic Countermeasures ( 7 points) - Reinforced Blast Doors ( 5 points) - Quad Battery Turrets ( 5 points) - Leading Shots ( 4 points) = 168 total ship cost Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) = 68 total ship cost GR-75 Medium Transports (18 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Bomber Command Center ( 8 points) = 35 total ship cost GR-75 Medium Transports (18 points) - Adar Tallon ( 10 points) = 28 total ship cost Hammerhead Torpedo Corvette (36 points) - Garel's Honor ( 4 points) - Boarding Engineers ( 2 points) - External Racks ( 3 points) = 45 total ship cost 1 Ten Numb ( 19 points) 2 HWK-290s ( 24 points) 2 X-Wing Squadrons ( 26 points) 1 Norra Wexley ( 17 points) 5 B-Wing Squadrons ( 70 points) Card view link Quote Share this post Link to post Share on other sites
Ritalbringer 183 Posted December 4, 2017 5 hours ago, RogueCommander said: ? I can’t beleive I left off BCC in this list. Sad dog is sad because of that Quote Share this post Link to post Share on other sites