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Resistance Bomber & Sheathipede Unboxed (Spoilers)

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17 minutes ago, WAC47 said:

I'm going to assume that Resistance refers to any ships within the faction... given that "Rebel" applies to resistance ships.

Nope. Resistance is a sub faction of rebels. And this it refers only to resistance ships, which currently are the T-70, this new bomber, new falcon and that's about it … at least I can't remember any other resistance ships currently in the game. 

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Just now, SEApocalypse said:

For real? That would be an awesome and thematically fitting card. 

Whenever I get around to playing more, that's a definite house-rule. There is NO reason for Rex (crew) to exist otherwise (Operations Specialist says 'hi').

2 minutes ago, Stay On The Leader said:

Intensity/Comm Relay Poe is rubbish.  It's the most pointless way to spend almost 50pts.

Anything that lets Poe get aggressive is more interesting.

1) Disagree, he's a ***** to kill.
2) Agree, never taking target locks makes Intense/Comm Poe sad.

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called launch, though really it was obvious from the beginning

optics r2-d2 Poe is going to be super legit. Full mods! Focus on T-roll! No need for actions!

imo, Cobalt is trash. You know I love -agility, but drop on reveal bombs disappear before attacks are declared so you're only getting utility out of failed ACTION bomb drops. Not worth it at all

gotta say, none of this changes my opinion on the res bomber sadly. It's still just "not Miranda 2.0". Defensive plating being roll-to-discard also really kills my enthusiasm, as launch --> blocks is about all this big bastard has going for it

Edited by ficklegreendice

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8 minutes ago, Stay On The Leader said:

Functionally that's the same thing as Poe Only.

Maybe. Omega Ace certainly isn't going to be winning tournaments, but with Advanced Optics and a Targeting Synchroniser Epsilon Ace, he can now get both of his tokens 'off board', meaning the (admittedly unlikely) glorious dream of dropping five automatic criticals on a ghost or decimator got one step closer.

And yes, advanced optics on Poe is brutal for its cost.

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I think that cross formation and cobalt will end up being the strongest combo in this box with some t70s or another bomber. I think Poe/Jess pava/Cobalt leader will end up being the replacement to Biggs/Corran builds. Those boosted shots from the bomber and jess would be really solid. I also believe that use of black one could for once be very helpful to the survival of poe's formation. With the recent FAQ, I think that the meta is pretty open and this seems at least fun and viable for now.

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2 minutes ago, rafcpl6868 said:

Those boosted shots from the bomber

Crossfire helps when you're defending, not attacking.

Although it should be noted that it doesn't require the other resistance ship to be a Bomber, or even in arc of your attacker

It is going to make a Bomber with a stored up focus token hard to kill, though. 

Cobalt Leader paired up with Nym could do some dirty tricks; lob a bomb into the enemy lines, stop it detonating and Cobalt has effectively got a +1 dice turret. 

 

A wedge of these things could be very nasty to try and joust with:

  • Crimson Squadron Pilot x 3
    • Crossfire Formation
    • Trajectory Simulator
    • Seismic Charges
    • Ordnance Silos
    • Deflective Plating

A pattern-drop of three charges gives a fairly emphatic "get out of my way"

Of course in reality you'd probably take bomblet generator for one of those.

Edited by Magnus Grendel

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1 minute ago, Magnus Grendel said:

Crossfire helps when you're defending, not attacking.

Although it should be noted that it doesn't require the other resistance ship to be a Bomber, or even in arc of your attacker

 

it's also not that great, though, considering the platform it is on

the res bomber is an actual, specialized bomber --> the only "special" thing it does with bombs is trajectory simulator --> going to have a **** of a time setting up both Crossfire Formation and not hitting friendlies with your own bomb

since the only resistance ships are these guys and T-70s, which are arc dependent and not chuncky enough to ignore guaranteed damage, it's going to be more finicky to enable than we think

Edited by ficklegreendice

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1 minute ago, Magnus Grendel said:

Crossfire helps when you're defending, not attacking.

Although it should be noted that it doesn't require the other resistance ship to be a Bomber, or even in arc of your attacker

 

I was referring to the -agi with cobalt

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4 minutes ago, rafcpl6868 said:

I was referring to the -agi with cobalt

drop-on-reveal bombs won't be around to provide any benefit when the dice start flying, unless you also have rebel nym

ACTION bombs are going to suck on these things because they don't have anything to assist them with dropping them, plus they're fat-*** large bases that are four times as likely to overlap ships/obstacles and therefore lose their action. It also only benefits a ship with a ****, barely modified 2-dice PWT

I love -agility, but this thing sucks

Edited by ficklegreendice

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3 minutes ago, ficklegreendice said:

it's also not that great, though, considering the platform it is on

the res bomber is an actual, specialized bomber --> the only "special" thing it does with bombs is trajectory simulator --> going to have a **** of a time setting up both Crossfire Formation and not hitting friendlies with your own bomb

since the only resistance ships are these guys and T-70s, which are arc dependent and not chuncky enough to ignore guaranteed damage, it's going to be more finicky to enable than we think

Agreed. If you want to pattern-drop the bombs it's probably a job for massed bombers, but their lack of a K-turn is going to hurt. Deflective Plating means you can afford to dump bombs 'danger close' if you need to, though.

Still; Trajectory simulator does what we thought - Deathrain has another favourite toy (even if he doesn't get his barrel roll)

 

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Just now, Magnus Grendel said:

Agreed. If you want to pattern-drop the bombs it's probably a job for massed bombers, but their lack of a K-turn is going to hurt. Deflective Plating means you can afford to dump bombs 'danger close' if you need to, though.

Still; Trajectory simulator does what we thought - Deathrain has another favourite toy (even if he doesn't get his barrel roll)

 

trajectory simulator is probably going on "Genius" Nym to enable Jostero and some truly disgusting alpha strikes

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1 minute ago, Stay On The Leader said:

Minefield Mapper?

jank city

problem here is the only extra munitions is a Bomb upgrade, so you're either only getting 1 MM template or you're not going to have any bombs to use after MM

and it really can't be stressed enough how awful this ship is if it isn't bombing

Edited by ficklegreendice

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