RafaelNN 173 Posted November 13, 2017 My group and I have a question about how breakthrough works. If I declare a conflict with some characters, win and break, and then play breakthrough, do: a) Those characters return home bowed (and new ones have to be declared as the new attackers)? b) Those characters are the ones used in the new attack (and so do not return home unless some - stat forces them to)? c) Those characters are the ones used BUT new characters from home can be declared as attackers as well? No one in my group -nor I- believe C is possible, but it was suggested nonetheless, so I ask. Most of the group is divided between options A and B. Quote Share this post Link to post Share on other sites
Matrim 533 Posted November 13, 2017 A, all characters in a conflict bow at the end unless certain specific fate cards prevent it. 1 HidaYama reacted to this Quote Share this post Link to post Share on other sites
Asako Michi 1,746 Posted November 13, 2017 The only occasion I'm aware of that conflict resolution is mentioned (aside from this ability) is the timing framework in the rules reference. The conflict resolution framework includes steps 3.2 - 3.2.8, which is when participating characters are sent home bowed. Given that the ability states it triggers after resolution, I would assume that is the point when breakthrough is played, which is reinforced by the fact that the effect specifies you are declaring your 2nd conflict (and it specifies 2nd conflict rather than simply another conflict). 1 HidaYama reacted to this Quote Share this post Link to post Share on other sites
LuceLineGames 131 Posted November 13, 2017 I agree with Zesu, Conflict Resolution is steps 3.2 - 3.2.8, so the reaction "after" would occur after 3.2.8, meaning participating characters would have already returned home bowed. Quote Share this post Link to post Share on other sites
nungunz 221 Posted November 13, 2017 The characters in the conflict return home bowed. Then you play breakthrough and skip the "pre-conflict" action window. 2 Novacaine2 and Fu Leng reacted to this Quote Share this post Link to post Share on other sites
LuceLineGames 131 Posted November 18, 2017 'Breakthrough' triggering condition references the 'resolution' of your first conflict. There's nothing in the framework steps that defines the exact 'resolution' of the conflict. Is it the last step in the 'Conflict Resolution' (step 3.2.8), or is the resolution the end of the conflict (step 3.3)? Quote Breakthrough triggers when the conflict finishes resolving. I think this is clear enough, but if I get questions about it I’ll add a line to step 3.3. - Tyler Parrott 11/17/17 Quote Share this post Link to post Share on other sites