kempokid 868 Posted November 1, 2017 Any thoughts? I orginally had Sol Sixxa instead of Nym, but I realized with a few adjustments, I could upgrade to Nym pretty easily. The EM gives me a one-time genius use, which isn't that bad for a 0 point droid. I just had to take Cad Bane off which may make Jostero less effecive.... At 99, should I go ahead and give Nym Deadeye as well? Captain Jostero (24)Deadeye (1)Harpoon Missiles (4)Guidance Chips (0)Munitions Failsafe (1)Vectored Thrusters (2)Vaksai (0) Black Sun Ace (23)Deadeye (1)Harpoon Missiles (4)Guidance Chips (0)Munitions Failsafe (1)Vectored Thrusters (2)Vaksai (0) Captain Nym (Scum) (30)Trick Shot (0)Dorsal Turret (3)Extra Munitions (2)Harpoon Missiles (4)Bomblet Generator (3)Fire-Control System (2)"Genius" (0)Havoc (0) Total: 99 View in Yet Another Squad Builder Quote Share this post Link to post Share on other sites
NoShieldsAllGuts 106 Posted November 1, 2017 (edited) Autoblaster Nym not appealing? Even without Genius it's still really good. I feel like vectored is a bit of a waste on single action PS5. Black Sun Ace (23)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Munitions Failsafe (1)Guidance Chips (0)Vaksai (0) Captain Jostero (24)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Munitions Failsafe (1)Guidance Chips (0)Vaksai (0) Captain Nym (Scum) (30)Veteran Instincts (1)Autoblaster Turret (2)Bomblet Generator (3)Accuracy Corrector (3)Engine Upgrade (4)Havoc (0) Total: 98 View in Yet Another Squad Builder Edited November 1, 2017 by NoShieldsAllGuts Left genius in there for no good reason Quote Share this post Link to post Share on other sites
kempokid 868 Posted November 1, 2017 Just now, NoShieldsAllGuts said: Autoblaster Nym not appealing? Even without Genius it's still really good. I feel like vectored is a bit of a waste on single action PS5. Black Sun Ace (23)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Munitions Failsafe (1)Guidance Chips (0)Vaksai (0) Captain Jostero (24)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Munitions Failsafe (1)Guidance Chips (0)Vaksai (0) Captain Nym (Scum) (30)Veteran Instincts (1)Autoblaster Turret (2)Bomblet Generator (3)Accuracy Corrector (3)"Genius" (0)Engine Upgrade (4)Havoc (0) Total: 98 View in Yet Another Squad Builder It's nice having the ability to reposition, especially when closing in or finishing off a ship. But yeah it's not the greatest action for a PS5. Highly situational. At least it's only one point. I like the Autoblaster/Accuracy Correcter combo, but without Long-Range Scanners, I'm looking for FCS to help me with the missiles unless I go Deadeye on Nym. The problem with Autoblaster I see is that given the Bomblet Generator ships are going to try and keep their distance from Nym, so I need to protect him at Range 2. Might be over-thinking that part though. Thanks for the insight, though. I may play around with those adjustments. Quote Share this post Link to post Share on other sites
NoShieldsAllGuts 106 Posted November 1, 2017 There's also Jesper Hills Nym 2x BSA list over on Phil GC's blog, here's a link, it's about halfway down https://suchanxwinghipster.wordpress.com/2017/10/29/battlestar-wars-galactica-if-you-want-me-to-dance-just-ask/ Quote Share this post Link to post Share on other sites
kempokid 868 Posted November 1, 2017 8 minutes ago, NoShieldsAllGuts said: There's also Jesper Hills Nym 2x BSA list over on Phil GC's blog, here's a link, it's about halfway down https://suchanxwinghipster.wordpress.com/2017/10/29/battlestar-wars-galactica-if-you-want-me-to-dance-just-ask/ Thanks for sharing. Yeah, that's pretty freaking great. I may use that for Nym and keep Jostero to use with Sixxa. Here's the list for the lazy people who don't want to click through: Captain Nym (Scum) (30)Deadeye (1)Twin Laser Turret (6)Extra Munitions (2)Harpoon Missiles (4)Dengar (3)Guidance Chips (0) Black Sun Ace (23)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Guidance Chips (0)Munitions Failsafe (1)Vaksai (0) Black Sun Ace (23)Deadeye (1)Harpoon Missiles (4)Scavenger Crane (2)Guidance Chips (0)Munitions Failsafe (1)Vaksai (0) Total: 100 View in Yet Another Squad Builder Quote Share this post Link to post Share on other sites
Greebwahn 924 Posted November 2, 2017 I love Jostero, I really think he should stick around! While it's a little more pricey, I love putting Expertise on him, to really capitalize on his ability. I agree that VT isn't necessarily vital, but it can be useful even on low PS pilots. However, I think the Nym build should really focus on bombing effectively to trigger Jostero regularly. VI, ABT, Bomblets, Adv. Sensors, EU, is the classic squirelly Nym who can almost always pin people with a bomb. If you don't want to go bombing, considering this list can't fit Cad Bane, I might use either a third BSA or a Harpooning (but not bombing) Nym. Quote Share this post Link to post Share on other sites
NoShieldsAllGuts 106 Posted November 2, 2017 After some playtesting, Nym feels like he needs an action bomb to make Jostero work. Quote Share this post Link to post Share on other sites