Ceahorse

Co-op quests?

11 posts in this topic

Hey guys . Wondering if anyone has taken the time to replicate the card co-op system they use for dark elements, nature's ire, etc to make a custom co-op quest. I really like the card system and it's quick playability. I plan to make a shadows of Nerekhall version, if life would but donate me the free time. 

 

Ceaz. 

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I indeed did something like this in the past, and it had an even larger scale than the pods. But since there was a low interest from testers and the later release of Road to Legend, I canned the project.

https://boardgamegeek.com/thread/1423617/custom-coop-adventure-das-vermachtnis-von-ysindrus

If you are interested anyways I can send you the link to the english beta version, which has about the same length as a regular POD.

You should also look here to find more information about other, similar projects:

https://boardgamegeek.com/thread/1353414/list-unofficial-adventures-and-variants-cooperativ

Zaltyre likes this

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DerDelphi's custom coop was great. It is too bad it received limited interest/feedback (I'm guilty of that). I do believe there would be more community content if the community expressed more interest.

Bucho likes this

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14 hours ago, Zaltyre said:

 I do believe there would be more community content if the community expressed more interest.

I think there's kind of a catch 22 here. The problem for me is that I game with avid gamers. When we're picking what to play we're choosing between hundreds of games. As such when I bring a game I like to the table is has to go well or it almost certainly isn't making it to the table again.

So if the content in the quest vault had been fan tested enough that I could be confident of the quality control that would be one thing but when I'm looking at the top rated quests and find things like:

"Version Notes

Hey guys, this quest is broken. It only has thumbs up because it was the third quest ever in the Quest Vault. Avoid playing until I do some serious fixes. "  *Seems like that message has been there for years*

or

"how much life does the bishop have?" *killing the bishop is the OL's win condition, kind of important to know*

or

"has this been play tested?"

 

See where I'm going with this? I just don't dare bring this stuff to the table...

Zaltyre likes this

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On 10/15/2017 at 10:54 PM, DerDelphi said:

I indeed did something like this in the past, and it had an even larger scale than the pods. But since there was a low interest from testers and the later release of Road to Legend, I canned the project.

https://boardgamegeek.com/thread/1423617/custom-coop-adventure-das-vermachtnis-von-ysindrus

If you are interested anyways I can send you the link to the english beta version, which has about the same length as a regular POD.

You should also look here to find more information about other, similar projects:

https://boardgamegeek.com/thread/1353414/list-unofficial-adventures-and-variants-cooperativ

I took a look at your post in the BBGeek. I am totally keen on giving it a run through or two. Since i usually play with my 8 year old son, I don't have the issues Bucho describes. He just wants to play any game with me. 

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As to the other post. I found 2 works that are quite impressive (Ruins of Darkness, Escape from Belthir) , and I am currently looking into getting them printed on card.

 

Edited by Ceahorse

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You can produce your own configurations for quests and campaigns, however they are not played in the official app, they are played in Valkyrie. There are a couple of quests available you can try it out. Most users are for mansions of madness currently.

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