Jump to content
Mad Cat

Yorkshire Corellian Conflict

Recommended Posts

After the debacle with the wrong amount of resources, I can conflirm this is my new list.

CR90A, TRCs, General Rieekan, Janas Light 
AFIIB, Boosted Comms, Flight Controllers (Unscarred) 
MC30c-T, APTs, Ordnance Experts (Veteran) 
Hammerhead T, Cham Syndulla, External Racks (scarred) 
GR75 T, Boosted Comms, Adar Tallon
Jan (Scarred), Luke (veteran), Green Squadron (scarred), Farlander (Veteran), Han (Un-Scarred), Rogue Squadron (Veteran) 
Objectives - Most Wanted,  Planetary Ion Cannon, Dangerous Territory

 

Edited by Jammers

Share this post


Link to post
Share on other sites

Battle of "Erehw" :blink:

Admiral Ackbar operating on a need-to-know basis did yesterday perform a strike against one of the worlds in the Corellian sector with the aim of liberating it's shipyards from imperial tyranny. Where exactly this might be is even now cloaked in secrecy and shrouded in enigma. It's location *so* secret that even Admiral Ackbar himself was not privy to the full details, confidentiality being of the utmost import and not to be divulged lightly.

What is known however is that said shipyards were surrounded by a sensor net, and upon jumping into the system [location unknown] an imperial fleet commanded by the evil Lord Jabberwock of Schploon [true identity withheld] had already jumped to the same system. A battle developed for control of the sensor net which despite imperial succcess in doing so eventually resulted in a victory for the noble freedom-fighter forces of good. With The Force{TM} clearly with them at various junctures and turning points, they were able to destroy an artitrans and the demolisher "Sneering Invective" or somesuch, plus a handful of fighters.

Unfortunately the good guys lost all of their (scarred) fighter squadrons except for Nora Wexley from Bradford. The valiant sole survivor. The Screaming Pilchard CR90 corvette took a series of serious hits putting it out of action and unless extensively repaired, scarred for it's next battle. Her veteran captain and crew were so severely traumatised by the experience that they are all now in counselling suffering from collective amnesia to such a degree that they have lost their veteran skills.

Admiral Ackbar's flagship the Damp Squid was the proverbial attack ship on fire off the shoulder of  ...[location deleted]..  , with 7/8ths of it ablaze and the crew in a state of panic, they ended the battle preparing for an emergency hyperspace exit. 

However, once both sides had taken stock it was agreed that a rebel victory had taken place.

 

We should reflect upon what happened here and bow our heads in memory of our loss of Dash Rendar, his like will not be seen again :(

Edited by Lizard Overlord

Share this post


Link to post
Share on other sites

It was a tough fight with some excellent TRC fire early on by those three TCR90s. When Moff JJ's Arquitens had to take 7 Damage from a CR90 at long range in the first shot of the game I knew it was going to be tough. Evaded a double hit, lost 2 complete shields and a hull then had to call off my attack run and run for open space.

Demolisher did well (before it died) killing Yavaris and landing a ton of damage on the MC80, never failing an APT crit chance. If only Insidious could have rolled one we would have tweaked the flagship. Captain Needa needa nota apologise for dying again as he got some solid volleys on the enemy. Bossk got a kill on a TRC90 with his extra accuracy preventing redirecting. I'm going to run him next to Zertek a lot to get that initial one point of damage from Z's reroll.

Despite loosing narrowly it was nice to mow down all those scarred fighters and finally bring Imperial justice to that brigand Dash Rendar. May his disintegration serve as a warning to all rebels of the futility of resistance, smuggling and overdue library books.

My repair bill will be 73 points to unscarr all. We will need to await the other two round 3 games to complete the economics but I'm hoping to add Vector to the Gozanti and Engine Techs to Insidious (or maybe Demolisher but I think Insidious may get more benefit going on long fast flanking runs to get behind targets)

Edited by Mad Cat

Share this post


Link to post
Share on other sites

Battle of "Nubia" - Objective: Most Wanted (Rebel Target - ISD, Imperial Target - CR90)

Commander Jun Sato had conserved his resources carefully after his evasion of Lord Vader and had resisted pressure from Alliance High Command to strike before he was ready.  However, upon hearing from a  covert source that the shipyards at Nubia were currently repairing Admiral Motti's flagship he saw his chance.  The Hyperspace jump saw the fleet appear in a tight formation with the Assault Frigate "Furious Gundark" in reserve,  Problems started immediately as Sato saw the rest of Motti's fleet in position around their Admiral's ship with the sleek form of an Interdictor closest to their jump point.  The Interdictor used it's technological wizardry to create a dense asteroid field to the Rebel's right meaning a flanking maneuvre on that side would be suicide.  At the same time, the Furious Gundark's engines stuttered and the ship slowed down.  Sato ordered his remaining ships to flank left at maximum speedm bringing their guns to bear on the Interdictor.   

Tycho Celchu darted inbetween multiple TIE defender squadrons to give targeting information to his Capital ships and massed firepower from the CR90, both Nebulons and a refitted transport which High Command had sent to help out caused mass exposions to ripple across the Imperial ship, critical hits decimating it's crew.  The last thing it's commander saw was Captain Hera Syndulla's ship, Ghost. open fire from directly ahead which left the Interdictor a wreck.

Things were not going all the Rebel's way though.  Shara Bey found herself engaged with 2 Defender's and, more disconcerting, the bounty hunter IG-88.  The fight did not last long and was one that the rebel hero could not win.  More Defenders targetted Tycho and it was only luck and his natural abilities that allowed him to barely escape.  The charge on the Interdictor had brought the fleet into range of the ISD and intense fire began to hit the Salvation, almost crippling it.  It's speed and Engine Techs just got it out of range when a lone Tie Fighter squadron was given given an order to chase the Nebulon and a lucky shot took the ship out of the fight. 

At the rear of the main fight an Imperial Raider stalked the Furious Gundark but having strayed too close and with an X-wing squadron in close proximity, fire from 2 arcs of the Assault Frigate hammered the Raider ending it's battle.

More rebel fighter squadrons joined the casualty list with Wedge being taken out as he tried to hold back the vengeful enemy squadrons, his barrage of fire did manage to knock out a cluster of Defenders before his loss.  Both he and the other X-wing squadron's were taken out as well as the YT-2400.

And with that, the fight was over.   Although the ISD had survived (due to better targets being available) it was still a rebel win.  The Empire withdrew and once more the Rebels held a Repair yard.

Result: Rebel Victory - Shipyard at Nubia captured.

Losses

Rebel (all losses now Scarred): Salvation (Nebulon B), Shara Bey, Wedge Antiles, X-Wing Squadron, YT-2400 (131 points)

Empire (all losses now Scarred): Interdictor, Raider, 1x TIE Defender (169 points)

Edited by Rangeryork
Proof Reading

Share this post


Link to post
Share on other sites

The Siege of Selonia - Rebel Base Assault

With intel from Imperial spies, Vader and his Death Squadron awaited the Rebel assault on Selonia. Attacking quickly, the Rebels got the advantage early into the engagement, able to avoid the worst of the firepower from half of Lord Vader's fleet. However, even Riekeen's infamous tenacity didn't endure long against the firepower of Vader's flagship, the Devastator. While successful missile broadsides and bombing runs managed to cripple one VSD-II, ultimately Riekeen saw most of his fleet turned to star dust, with the pilots of Green Squadron and the legendary fighter Cham Syndulla atomized. Dishearted by their defeat, Riekeen's fleet scattered into space, utterly routed.

Result: Imperial victory, Selonia secured for the glory of the Empire, Riekeen's fleet routed.

Imperial Losses:

All TIE fighter and advanced squadrons. - All scarred, awaiting repair.

One VSD-II, one flotilla of Gozanti Cruisers. - Both scarred, awaiting repair.

Rebel Losses (Destroyed during the battle):

One Hammerhead Torpedo Corvette (including Cham Syndulla) - Dead for good

One MC30c Torpedo Frigate - Scarred but routed.

Two GR-75 Flotillas - Scarred but routed.

Green Squadron - Dead for good

Keyan Farlander - Scarred but routed.

Other Squadrons (unknown)? - Scarred but routed.

With Riekaan routed from the sector, many big names will no longer grace the Corellia Sector for a good long while. These include:

  • General Riekaan
  • Han Solo
  • Luke Skywalker
  • Keyan Farlander
  • Jan Ors
  • Adar Talon
  • Rogue Squadron
  • Plus maybe more?

Share this post


Link to post
Share on other sites
1 hour ago, Touston said:

With Riekaan routed from the sector, many big names will no longer grace the Corellia Sector for a good long while. These include:

  • General Riekaan
  • Han Solo
  • Luke Skywalker
  • Keyan Farlander
  • Jan Ors
  • Adar Talon
  • Rogue Squadron
  • Plus maybe more?

I was speaking to Genral Rieekan (@Jammers) after this game and he is retiring the fleet and starting again with 400 afresh. Mon Mothma was being interviewed as a possibility.

As you say this means the permeant removal of the above.

Add to this the demise of Mr Rendar who is "dot dot dot, dash dash dash" dead. (Morse code joke)

 

Edited by Mad Cat

Share this post


Link to post
Share on other sites
8 hours ago, Bolshevik65 said:

I think that's made the score 6-3 to the Imperials. All six players have won at least one game now. Bring on the next round in February. Who is working out how many repair points each side has available?

Ahh yes we discovered that Lord Vader ( @Touston )had been holding on to the map for the past 5 weeks and nobody knew about it. He also has the system list with who controls what. He is currently applying the round 3 results to the others and will tell us the economics so we can get things moving quickly.

Share this post


Link to post
Share on other sites

@Touston is bringing the maps and economic details to the Club tonight. We will have a conference and let things get sorted out for the next round. 

General Rieekan has retired his fleet so is working on an MC75 Raddus Fleet using lots of wave 7 unique cards which obviously nobody else has taken.

I went through the thread and put together this. Tonight we will fill in the gaps and sort things out.

Starting Positions        
Imperial Corellia   Rebel Corfai
  Tralus     Duro
  Nubia     Polanis
  Forvand     Raiders Point
        Saberhing Asteroid Belt
        ???
         
Round 1 Winner   Looser Notes
Sacorria JerJerrod   Sato  
Drall Rieekan   Motti  
Selonia Vader   Ackbar Build Imperial Base
         
Round 2 Winner   Looser Notes
Centerpoint Station
JerJerrod   Rieekan Revel Special Mission
Saberhing Asteroid Belt
Vader   Sato destroy rebel repair yard
Xyguine
Motti   Ackbar  
         
Round 3 Winner   Looser Notes
Nubia Sato   Motti destroy Imperial ???
Selonia Vader   Rieekan  
? Ackbar   JerJerrod  
Edited by Mad Cat

Share this post


Link to post
Share on other sites

Campaign Update - The history, current status and schedule for round 4.

Initial Systems
Imperial: Corellia, Tralus, Nubia, Forvand.
Rebel: Corfai, Duro, Polanis, Raiders Point, Saberhing Asteroid Belt, Vagran.

Round 1
At Sacorria JerJerrod beat Sato, +1 Imperial campaign point.
At Drall Rieekan beat Motti, +1 Rebel campaign point.
at Selonia Vader beat Ackbar - Build Imperial Base, +1 Imperial campaign point.

Round 2
At Centerpoint Station JerJerrod beat Rieekan - Rebel Special Mission, 0 campaign point.
At Saberhing Belt Vader beat Sato, Destroy Rebel repair centre, +2 Imperial campaign point.
At Xyguine Motti beat Ackbar, +1 Imperial campaign point.

Round 3
At Nubia Sato beat Motti, Destroy Imperial repair centre, +2 Rebel campaign point.
At Selonia Vader beat Rieekan, +1 Imperial campaign point.
At Aurea Ackbar beat JerJerrod, +1 Rebel campaign point.

Rieekan retired fleet after round 3 replaced by Raddus? +1 Imperial campaign point.

Current Campaign Points at end of Round 3: Imperial 7, Rebel 4.

Current Systems
Imperial: Corellia, Tralus, Nubia, Forvand, Selonia
Rebel: Corfai, Duro, Polanis, Raiders Point, Saberhing Asteroid Belt, Vagran

Imperial Economics - 40 repair points per player, 142 Economic points to split 3 ways.

  • Moff JerJerrod spends 73 to repair all. Buys Vector for the flotilla and Engine techs for Insidious using 43 Economic points.
  • Motti spends 75 to repair all. Buys RBDs on the Arquitens, Strategic Adviser on the ISD & MS1 for the Interdictor using 46 Economic points leaves 40 repair + 53 for Vader.
  • Vader spends ?? Repair. Buys ??

Round 4 Announcement
At Froz Sato will play JerJerrod, Rebel initiative choice.
At Corfai Vader will play Raddus? Imperial initiative choice.
At Saccoria Ackbar will pay Motti, Rebel initiative choice.

Edited by Mad Cat
Tweaked Motti's Economics

Share this post


Link to post
Share on other sites

I have been unable to find out from rebel command how many star systems we control or how many rebel bases we have as I do not have the map or list of our possessions.

Our leader is in a conference at work this week so does not have access to the information either.

So I am going to assume that I have enough repair points to un-scar the corvette that Andy damaged/destroyed last battle, plus un-scar Nora Wexley at a cost of 30 repair points. I am also going to spend 14 income points to buy an Intel Officer and an ECM.

***(If I have underspent, any excess I will donate to Adi S.) 

I have a battle today against Admiral Motti at 2:00pm. I have 418 ship points and Motti has 500 so I will have 41 points of local volunteers to temporarily join my fleet.

 

 

 

Edited by Lizard Overlord
Our leader is in a conference at work this week

Share this post


Link to post
Share on other sites

Battle of Saccoria

Having quit the rebel cause after the disaster of his last battle General Rieekan's place has been taken up for the time being by Interim Grand Admiral Sato while a new rebel fleet is mustered, rumour has it, by a certain Admiral Raddus. Sato has issued a number of strategic commmands, one of which was to instruct Admiral Ackbar to contest the outpost space station in Saccoria held by the evil imperials.

----

Some hours ago Admiral Ackbar briefed the commanders of his Shoal that they would be embarking upon a hard task to defeat and dislodge the Imperial High Admiral Motti's defending forces. Though encouragingly three squadrons of local fighter pilots from Saccoria had already joined the rebel freedom-fighters led by Nora Wexley from Bradford. These worthy volunteers gave heart to those with "a bad feeling about this".

Dropping into the Saccorian system on the edge of an asteroid belt the Shoal immediately knew it was in trouble. A gravitational anomaoly was whirling around in front of the imperial fleet and hurling asteroids and space debris in all directions, whilst the outpost space station was being dragged closer to the enemy and out of reach. At the same time a powerful repulsor field washed over Admiral Ackbar's flagship MC80 command cruiser Damp Squid, causing it to decellerate abruptly. Everyone on the bridge staggered to the left, then to the right, then back to the left again "it's a tra..." started Ackbar then thought better of it. Instead he issued priority orders to the fighter screen to make best speed towards the sinister form of the giant star destroyer surrounded as it was by a cloud of tie defenders and flanked by supporting interdictor and gazinti flotilla. The fighters sped away and the engine techs did their best to divert power to the Damp Squid's engines.

On the rebel right flank the nebulon Yavaris and the corvette Fish With No Name flashed past at top speed exchanging fire with an imperial Arquitens and Raider. The Fish With No Name collided with the Arquitens and took heavy damage, blossoming into a flower of electric death as the Arquitens delivered a killing blow. The Raider met a similarly fiery fate from a broadside of the Damp Squid, which disappeared into a cloud of space junk flung out by the gravitational anomaly and crashing on through it was unable to avoid a terrible collision with the rear of the Yavaris, breaching it's drive containment field and resulting in a catastrophic detonation.

Out on the rebel left the Lazy Limpet and Screaming Pilchard corvettes tore across the void at a terrific pace, lining up the imperial Interdictor in their sights and delivering an impressive dual broadside against it. Whipping around it's rear in a difficult handbrake turn maneouvre the corvettes parted company as the Lazy Limpet slingshotted out of the battle leaving the Screaming Pilchard on it's own.

Meanwhile, the Star Destroyer and Tie Defenders began to pummel the Damp Squid, rapidly bringing it's shields down and gouging great channels across it's elegant hull. The cruiser replied in kind but to little effect. And now the Tie Defenders made their presence felt as they descended upon the heroic volunteers of Nora Wexley's squadrons. A lone rogue YT2400 escaped the fray to hurl itself against the mighty star destroyer, a tiny dot spitting a trail of cannon fire with little hope of glory.

Trailing debris amidst a twinkling cloud of frozen seawater crystals the Damp Squid banked as sharply as it could to starboard and accellerated away from it's tormentor. With only it's rear shield operational at the lowest power level Admiral Ackbar barked out the order for the emergency hyperspace sequence to be initiated! After a tense few white-flipper-on-edge-of-seat moments the command cruiser escaped into hyperspace. The crew were beginning to get used to this maneouvre.

The Screaming Pilchard attempted the same but was unable to do so until it left the gravitational disturbance generated by the Interdictor's experimental projectors. When it finally managed to break free it found itself having to run the gauntlet of the Tie Defenders. It too escaped, battered but essentially intact. This left only Nora Wexley and her personal retinue of Y-wings facing the imperial fleet. They peeled off and escaped unnoticed to fight another day.....

 

Ackbar's fleet:

Command cruiser is the fleet's only surviving veteran.

2 corvettes are now scarred, 1 is not.

Yavaris is scarred.

Nora Wexley survived unhurt

 

Motti's fleet:

Lost only it's raider.

Arquitans becomes veteran as it destroyed a corvette.

No squadrons lost.

 

Edited by Lizard Overlord

Share this post


Link to post
Share on other sites
6 hours ago, Rangeryork said:

This "promotion" came as somewhat as a suprise to Sato........

I expect grumpy Admiral Raddus (looks pretty grumpy in his picture) will blame Sato for sending Ackbar to his fate vs Motti with inadequate supply points. The loneliness of command, buck stops here, etc....

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...