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MechSpike

New play by play video of a game, as well as a new site.

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Hey everyone, I just uploaded a video of my friend and I playing a match using Agency/Syndicate and Cthulhu/Hastur. It comes complete with a commentary of play by play. You can watch it here... :)

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Also, I am working on a website called The Cards Are Right. If anyone would like to donate any articles, or deck lists, or anything at all actually, I would love to put it up on to the site. The site is actually near completion, and I would post here when it is up. The video will be also on the site. Right now I am just using a very basic layout, and if anyone knows how to code, that would be a HUGE help to me. Other than the French site, there aren't really any English sites other than Chris-Long's with information, so I figured I would make one. If anyone would like to help out, please let me know! Thanks!

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Cool! More of these! It's nice to analyse.

One thing though: Throwing 2 dice to determine who starts is less random than just throwing one. You are more likely to get an equal number (7 in this case) due to a bell curve distribution of the results... ;)

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And probably not any more sufficiently random than flipping one of the skull/investigation tokens and calling it in the air.  :)  

You can use said tokens for domain markers as well and remove the need of dice all together.  (Although you're likely using the dice due to visibility on top of the cards/domains?)

 

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 We have just been using dice, because it can act as anything, success tokens, domain markers, wound counters etc. We used the success tokens specifically because we thought it would be easier to see, but then found out with the HD video the dice work just fine.

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