RJM 129 Posted October 10, 2017 2 pts: You may take an additional mulligan 2 DDoubleVVision and IanSerle reacted to this Quote Share this post Link to post Share on other sites
Joelist 148 Posted October 10, 2017 8 hours ago, Palpster said: If you reset it to five less than it's Health (which is 15 in the case of Palpatine), it would be 10 right? So 15 + 10 = 25. If you would like to do the same thing as Second Chance it should heal 5, but then you'd have an autoplay Second Chance that isn't taking up deck space and can't be interacted with by your opponent in anyway. That is still WAY too strong. 15 + 5. You’re resetting damage to 10 in the case of Palpy. And it’s a one shot Second Chance. And can only be used on single character decks. It’s powerful, maybe too much so. But it is trying to make single character decks viable and their biggest issue so far is lack of staying power. Quote Share this post Link to post Share on other sites
Mep 2,291 Posted October 10, 2017 Yeah, there's going to be a lot of disappointed people when all the plots are finally spoiled. 1 GamerGuy1984 reacted to this Quote Share this post Link to post Share on other sites
ozmodon 535 Posted October 10, 2017 4 hours ago, Mep said: Yeah, there's going to be a lot of disappointed people when all the plots are finally spoiled. Especially when they get 2 of these and a battlefield in one booster. Quote Share this post Link to post Share on other sites
Amanal 2,557 Posted October 10, 2017 3 cost - Add two cards, following the deck building rules, to your deck. 3 cost - Drawn an extra card each turn and return one card to the bottom of your deck. 3/2/1 - Add the cost of this plot to the dice roll to see who plays first. Quote Share this post Link to post Share on other sites
RJM 129 Posted October 10, 2017 0 cost: Hero only. You get 3 extra points to spend on your characters. 4 Kyle Ren, Amanal, Mep and 1 other reacted to this Quote Share this post Link to post Share on other sites
Mep 2,291 Posted October 11, 2017 5 hours ago, RJM said: 0 cost: Hero only. You get 3 extra points to spend on your characters. It's the Chosen Plot. The Plot that will bring balance to the game. 1 blackholexan reacted to this Quote Share this post Link to post Share on other sites
Kyle Ren 6,817 Posted October 11, 2017 5 hours ago, RJM said: 0 cost: Hero only. You get 3 extra points to spend on your characters. Unless they’re named Rey or Maz. Then you get three less points. Quote Share this post Link to post Share on other sites
Plymouthdean86 26 Posted October 11, 2017 2 cost, neutral, resourcefulness You must start the game with a yellow character You may use shield tokens as if they were resources Quote Share this post Link to post Share on other sites
Palpster 415 Posted October 11, 2017 (edited) 8 minutes ago, Plymouthdean86 said: 2 cost, neutral, resourcefulness You must start the game with a yellow character You may use shield tokens as if they were resources Watch the price of Han skyrocket Edited October 11, 2017 by Palpster Quote Share this post Link to post Share on other sites
Plymouthdean86 26 Posted October 11, 2017 Just now, Palpster said: Watch the price of Han skyrocket I honestly think this could be a sort of nerf to vibroknife but maybe it's a little strong Quote Share this post Link to post Share on other sites
Vineheart01 6,403 Posted October 11, 2017 So no jokes about Plot Armor yet? for shame.... Quote Share this post Link to post Share on other sites
Alphastealer 42 Posted October 13, 2017 As it stands you can take the 3 cost plot for an extra resource, then take Lando for an extra resource. That gives you 4 starting resources. Hello, One with the force! Quote Share this post Link to post Share on other sites
Amanal 2,557 Posted October 13, 2017 A good roll with Lando could see a Millennium Falcon and Ghost. Quote Share this post Link to post Share on other sites
Krazed 12 Posted October 13, 2017 (edited) 3 cost: Where did they come from? : Your battlefield must be selected during Setup. (unless both players are using this Plot, then follow normal Setup rules) 3 cost: The Force is Everywhere : All of your cards count as Blue. Both likely a little overpowered, but they are some of the more interesting things I think you can do with Plot cards. Edited October 13, 2017 by Krazed Quote Share this post Link to post Share on other sites
Chakan99939 48 Posted October 14, 2017 3 points: If your character with 8 health or less is defeated by opponent during turn 1 or 2, instead defeat him at the end of round 2. 2 points: If opponent discard last card from your hand, deal 2 damage to any character 1: When rolling at start of game to determine who choose battlefield, your special sides count as "2" points each Chak Quote Share this post Link to post Share on other sites
Finnish 11 Posted October 14, 2017 2 points - There is no such thing as luck: If you are starting the game with characters from only a single color, bypass rolling for initiative. You automatically win and get to decide on shields or battlefield. 1 Plymouthdean86 reacted to this Quote Share this post Link to post Share on other sites
Vitalis 1,012 Posted October 31, 2017 On 10/14/2017 at 2:30 PM, Chakan99939 said: 2 points: If opponent discard last card from your hand, deal 2 damage to any character He11 no. Mill deck are struggling as they are, not need to put them deeper into abyss. 1 TimMurrayJR reacted to this Quote Share this post Link to post Share on other sites
Vineheart01 6,403 Posted October 31, 2017 3pts: Tricky Dice -> Once per round if an opponent removes one or more of your dice, discard the top card from their deck. Mild dice control protection. Doesnt help against modifications or "resolve as your own" but the bulk of dice control is flat removal anyway. Restricted to once per round to avoid completely crippling die control abilities. Quote Share this post Link to post Share on other sites