Megatronrex 2,867 Posted October 6, 2017 3 minutes ago, FoaS said: Disclaimer: my touchstone for all things star trek wargame is the computer game Star Fleet Command, which is inspired by star fleet battles. Every opinion I have on how things should be done star trek tabletop wise is colored by this. I agree: stay away from the Borg and 8472 unless specifically for scenarios. Choose an era and stick to it. Don't get bogged down with thematically balancing multiple eras to each other, you won't have the granularity for it to really work well. Either go whole hog with factions and do a dozen plus or keep it to the big 4 plus misc (depending on the era, naturally). I've never played SF Command, might just have to check that out. A big NO to the Borg, Undine, and definitely no Q. I agree sticking to one era is the way we should go. We should go with the big 4 over the whole hog approach. 1 Noosh reacted to this Quote Share this post Link to post Share on other sites
ThatRobHuman 1,794 Posted October 6, 2017 (edited) As for racial flavour: Fed: slow and lazy maneuvering. heavy front arcs, high eng values. Lots of repair and shield Regen stuff. Rom: slow, but agile. Lots of evade and even scatters. Delicate. Extremely powerful weaponry, but very slow to fire. Klinks: fast, agile, good weapon coverage, but not heavy hitters. The definition of death if a thousand paper cuts. Cardies/Dom/Been: battlefield control and disruption. Debuffers. More thoughts: If you're going to do non-standard upgrade options: I would put your generic types as "Tactical", "Engineering", "Sciences", "Crew", "Officer", "Title" - have some for your weapon types: "Phaser", "Torpedo", "Disruptors, "Plasma" - then you have your really specialized stuff: "Cloak", "Sensor Retrofit", etc - things that would only apply to a handful of ships. Edited October 6, 2017 by FoaS 3 Megatronrex, GhostofNobodyInParticular and GiledPallaeon reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 7, 2017 So what's everyone's feelings on the ship scale for this. Are we going to scale up ships like the Sovereign and Galaxy large base? What sizes for med maybe Ambassador? Otherwise we're looking at a lot of small based ships. 1 Noosh reacted to this Quote Share this post Link to post Share on other sites
GiledPallaeon 2,873 Posted October 8, 2017 1 hour ago, Megatronrex said: So what's everyone's feelings on the ship scale for this. Are we going to scale up ships like the Sovereign and Galaxy large base? What sizes for med maybe Ambassador? Otherwise we're looking at a lot of small based ships. If we intend to balance these factions against not only each other but against the regular game I don't think we have a choice but to scale up, especially if we want to have a large spread of Starfleet ships. I'm open to other opinions well-argued though. 2 Megatronrex and Noosh reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 8, 2017 (edited) 1 hour ago, Megatronrex said: So what's everyone's feelings on the ship scale for this. Are we going to scale up ships like the Sovereign and Galaxy large base? What sizes for med maybe Ambassador? Otherwise we're looking at a lot of small based ships. I think that galaxy and sovering are good canidates for large bases. Ithink that will provide a wide spread onthe size front. Some of the smallest like the reliant, we may want to consider flotillas for them as a way to kind of show the ships are antiqated but not useless. If were sticking with TNG era ships i think the excelsior class should be our small base. Things like the abassador medium (although there issome debate in my mind, it was only maginally smaller than the galaxy) Or how about things of ; Defiant & relaint size, small base. Klingon bird of prey. Romulan shrike. Cardassians & dominion basic dominion war ship Excelsior and similar size medium. Klingon D7. Romulan i have no idea. Cards and dominion not too sure. Galaxy and soverieng large for sure (maybe ambassador, small end of large. Conversly large end of medium. dunno). Klingon Neg Var( vor cha same quandry for the ambassador). Romulan warbird any variant. Cards and dom keldon for sure and the dominion big ship maybe the galor here again the ambassador argument Edited October 8, 2017 by Noosh Fogot the cardassian and dominion 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 8, 2017 Also are we combining cardassians and dominion? 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 8, 2017 37 minutes ago, Noosh said: Also are we combining cardassians and dominion? I think that would be best in the long run 2 GiledPallaeon and Noosh reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 8, 2017 48 minutes ago, Megatronrex said: I think that would be best in the long run Cool Quote Share this post Link to post Share on other sites
GiledPallaeon 2,873 Posted October 8, 2017 (edited) 2 hours ago, Megatronrex said: I think that would be best in the long run That I can also get behind. When I got started, the basic breakdown was everything smaller than Excelsior/Akira for the Feds was Small (Constitution, Miranda, Defiant, and eventually Intrepid and Nova), those ships up to the Ambassador were Medium (Excelsior, Akira, Prometheus, Nebula, and eventually the Luna), and Ambassador, Galaxy, Vesta (from some follow-on fiction, extremely advanced science vessel constructed shortly after Nemesis), and Sovereign were Large. The Jem'hadar battlecruisers and dreadnought are obviously Large, I never decided if the Attack Ship was a Small or a flotilla, and the Cardassians' Galor (the mainline cruiser you see early and often) and Keldon (rarer hunchback upgrade of the Galor, most notable as the Obsidian Order fleet that accompanied the Tal Shiar to the Dominion ambush) were Medium (not in the least to round out the Dominion). Edited October 8, 2017 by GiledPallaeon 2 Megatronrex and Noosh reacted to this Quote Share this post Link to post Share on other sites
TheToad 321 Posted October 9, 2017 You guys should look into the Star Trek Legacy game that came out years ago for computer and console... it had a ton of ships and let you build task forces and go against other small tasks forces... I remember it having Federation, Borg, Romulan, and Klingon ships from all the eras Quote Share this post Link to post Share on other sites
GiledPallaeon 2,873 Posted October 9, 2017 FYI tomorrow I will be simultaneously extremely busy and bored stupid, so I'm going to try to finish that mammoth faction thing I'm most of the way through, and re-familiarize myself with what I had done before life got in the way (as it always does). I will also try to post a to-do list of ships in an order I think is manageable. I do vote we make an effort to balance all the factions against the normal game too, that will make playtesting a lot easier, especially since it lets us do one faction at a time and cut down on some variables. 1 Noosh reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 9, 2017 I agree 1 GiledPallaeon reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 9, 2017 Agreed 1 GiledPallaeon reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 9, 2017 Then our respective power limit should probably the ISD Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 9, 2017 1 minute ago, Noosh said: Then our respective power limit should probably the ISD Seems reasonable 1 Noosh reacted to this Quote Share this post Link to post Share on other sites
GiledPallaeon 2,873 Posted October 9, 2017 2 minutes ago, Noosh said: Then our respective power limit should probably the ISD Thereabouts sounds wise to me. I'm fine with exceeding individual parameters of the ISD, provided overall the ship remains in that class. 3 GhostofNobodyInParticular, Megatronrex and Noosh reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 9, 2017 3 hours ago, GiledPallaeon said: Thereabouts sounds wise to me. I'm fine with exceeding individual parameters of the ISD, provided overall the ship remains in that class. Yes that sounds like what I was thinking....wasn't typing it stupidly enough. Watch there gonna release a ship that makes the ISD look like a wimp because we agreed on this. 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 9, 2017 Just now, Noosh said: Yes that sounds like what I was thinking....wasn't typing it stupidly enough. Watch there gonna release a ship that makes the ISD look like a wimp because we agreed on this. In that case we'll have to steal JJ's piece of **** giant ship whatever that thing was called 1 Noosh reacted to this Quote Share this post Link to post Share on other sites
Noosh 1,295 Posted October 9, 2017 1 hour ago, Megatronrex said: In that case we'll have to steal JJ's piece of **** giant ship whatever that thing was called Compensating i belive is the technical term. 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 12, 2017 (edited) Not sure if I'm missing something or not but when I edit a ship the cards don't always change. The stats on the right have changed though. The Side and Front armaments on here are an example http://kdyards.com/ships.view.php?id=4069 Edited October 12, 2017 by Megatronrex Quote Share this post Link to post Share on other sites
Green Knight 9,732 Posted October 12, 2017 11 minutes ago, Megatronrex said: Not sure if I'm missing something or not but when I edit a ship the cards don't always change. The stats on the right have changed though. The Side and Front armaments on here are an example http://kdyards.com/ships.view.php?id=4069 What browser do you use? Chrome isn't always so good, as it will remember the card in cache. Maybe other browsers as well. Use Firefox instead for this. Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 12, 2017 3 minutes ago, Green Knight said: What browser do you use? Chrome isn't always so good, as it will remember the card in cache. Maybe other browsers as well. Use Firefox instead for this. Firefox but thanks for the help. Quote Share this post Link to post Share on other sites
Green Knight 9,732 Posted October 12, 2017 Just now, Megatronrex said: Firefox but thanks for the help. So even if your refresh, the card stays the same? It is cache-related at any rate. 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted October 12, 2017 1 minute ago, Green Knight said: So even if your refresh, the card stays the same? It is cache-related at any rate. That got it. Now I feel dumb thanks GK. 3 Noosh, Green Knight and GiledPallaeon reacted to this Quote Share this post Link to post Share on other sites
GiledPallaeon 2,873 Posted October 13, 2017 Finally finished that monstrous faction traits thing. I'll start moving through some of your work tonight @Megatronrex and leaving comments. I'm also going to start updating some existing Starfleet ships and posting them here for comment. (Example: Starfleet lacks Fleet Command universally because it wasn't a thing when I went through.) 1 Megatronrex reacted to this Quote Share this post Link to post Share on other sites