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Rabobankrider

Star Wars Clone Wars: Cyclone Squad OOC

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Base Defence:

  1. @Shlambate
  2. @Von3679
  3. @Edgehawk
  4. Horde 2: 2 soak, 2/100 wounds, 1/20 people, pierce 2, engaged range of command centre 1 boost
  5. @Xcapobl medium range of the base.
  6. @vandarl short range of the base.

@Von3679, that is enough to kill the last of the gungan's outside of the base and can put up the ic whenever available. The only one left is inside of the command centre. @Edgehawk, you are up next, the command centre is at medium range of you. 

@Xcapobl and @vandarl the gungan's turn will take place off screen as the players can't see it, so you can go immediately after @Edgehawk. You are both currently at short range of the base

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Base Defence:

  1. @Shlambate
  2. @Von3679
  3. @Edgehawk
  4. Horde 2: 2 soak, 2/100 wounds, 1/20 people, pierce 2, engaged range of command centre 1 boost
  5. @Xcapobl medium range of the base.
  6. @vandarl short range of the base.

@Edgehawk, when you arrive at the command centre you would see that the gungan has destroyed a lot of the electrical equipment inside and seems to be ignoring your arrival. 

@Xcapobl you can get to short range of the command centre currently if you take the two strain for the additional maneuver. 

It seems that @vandarl is inactive so for now their character will follow, meaning that it is now @Shlambate's turn. 

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@Shlambate, Gunsliger will have to move out of the way (narratively will be fine, no manoeuvre needed), but yes you can. The enemy is at medium range of where you are, and there will be a setback for partial cover from the consoles etc. 

Base Defence:

  1. @Shlambate
  2. @Von3679
  3. @Edgehawk
  4. Horde 2: 2 soak, 2/100 wounds, 1/20 people, pierce 2, engaged range of command centre 1 boost
  5. @Xcapobl medium range of the base.

Unfortunately it seems that @vandarl has gone inactive, so I am removing them from the initiative order. 

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@Von3679, no problem. 

@Shlambate, that most certainly does the job, the last of the enemies is dead. Everyone can roll discipline to recover strain (as usual 2 advantage can be used for an additional strain). 

@Xcapobl, if you want you can take this chance to introduce your character to the others properly. 

Additionally, what do you guys want to do next? You had gotten some information off of the console before the battle (see below), and have a bunch of unnatural enemy corpses lying around now. 

"Acting base commander, CT-2412. The disappearances are continuing, and it's not just equipment or the civ's now, but the soldiers to. I still don't know what is doing it, but it's out there, somewhere, in the mists. After the captain went missing, I sent the walker out to investigate the structure the scouts found, but it hasn't returned. I don't know what to do. I can't even contact the herd ship until the storm passes".

He looks as if he is about to speak again, but there is the sound of shouting and gunfire off of the screen. Suddenly the image shakes, and the hiss of the doors can be heard.

"They're inside! They're here!" Someone shouts as the sound of gunfire and crashing can be heard. The figure on the recording grabs for a carbine, but is torn from view with a shriek. With that the recording ends.   

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