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Rabobankrider

Star Wars Clone Wars: Cyclone Squad OOC

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@Hchar, unfortunately you take a full shot there (9 damage). 

@player3333902, you make it to the lift unscathed, but take a strain from the run.

@Shlambate, this is for everyone out of turn. If you want to fire you can do before running like @Edgehawk has. You can attack the first wave if you want, and then run, but if you guys hang around you will be facing off against the rest of the force. 

  1. @Edgehawk
  2. @Shlambate
  3. @btmaja
  4. @player3333902
  5. B1 Battle Droid squad 1: 4 soak, 1/20 wounds, 1/5 men
  6. @KungFuFerret
  7. @Hchar
  8. B1 Battle Droid squad 4: 4 soak, 6/20 wounds, 2/5 men 

 

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@KungFuFerret, unfortunately you also get shot there (9 damage from the doid's rifle). However if you want @Vergence could potentially use his triumph to drag you back into the turbo-lift?

@Vergence, it'll just be 3 strain from your disadvantage there.

@Hchar, @Shlambate took down the reaming droids in the breach of the barricade. If you stick around you can take a shot at the others coming through, but I wouldn't recommend waiting as the next couple of waves are pretty large.

@player3333902, that's up to you and the others really. I know you guys have been ordered from point to point currently, but you guys are ultimately in charge of what you do. I'll cover it more in the ic. 

@Shlambate, you made it fine there.

@Edgehawk and @btmaja, you guys are the only ones who need to run now. :)

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Campaign Cyclone Squad
Description Hard Athletics
Results 2eP+3eD3 failures, 1 threat [2eP=A, -] [3eD=F/Th, Th, F/F]
p-a.pngp--.pngd-f-th.pngd-th.pngd-f-f.png

Copy pasta: link bbcode
(Ahh, yes. Brings back fond memories of training on Kamino...) 

edit to add: @KungFuFerret I don't think you're completely incapacitated until you exceed your threshold.

Edited by Edgehawk

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Spanner would prefer you use your Triumph to help any civvies escape.  He's a soldier and he was literally bred to die for the Republic, so self-preservation is somewhat low on his list of priorities.

 

Besides, the athletics check was to make it to the turbolift unshot.  Failing it doesn't mean I don't still make it since I'm upright and mobile.  Spanner's just really pissed about his current state of affairs.

Edited by KungFuFerret

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Hmm.. okay, so Gunslinger makes it to the lift, but I should consider him to have taken a shot for 9 base dmg? I suppose even if a Sidestepping maneuver could have helped, it probably wouldn't have done much for 3 failures and a threat.

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52 minutes ago, Rabobankrider said:

Ah ok, yeah that would be 9 wounds unfortunately. 

Okay. Updated my sheet & also took a Strain for the Threat.

edit: I'll narrate IC later, or early in the AM.

Edited by Edgehawk

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Attacking:

2eP+2eA+1eD: 4 successes, 1 threat [2eP=S, S] [2eA=S/S, S] [1eD=F/Th]
p-s.pngp-s.pnga-s-s.pnga-s.pngd-f-th.png

 

Athletics:

2eP+1eA+3eD: 5 successes, 4 threat [2eP=S, S/S] [1eA=S/S] [3eD=Th/Th, Th, Th]
p-s.pngp-s-s.pnga-s-s.pngd-th-th.pngd-th.pngd-th.png

 

Well, that's a lot of threat. No idea how that's gonna work.

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