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Tbetts94

PS11 Han Perfect for the meta?

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I think the best idea we have had out of this thread is the Kanan/Kyle combo with PTL. I originally just relied on the debris for the tournament for that combo to trigger. But PTL Han is something I've never thought about and a few of you have mentioned this. I think it's genius. However, if you keep Han at PS9 then he needs someone to dunk on Nym. Miranda does a fairly well job. Does 2 damage to Nym with TLT, then the two damage she took she regens one. How about this list?

 
Han Solo (46)
Push the Limit (3)
Kanan Jarrus (3)
Kyle Katarn (3)
Engine Upgrade (4)
Millennium Falcon (1)
Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)
Total: 100
 
 
 
 
 
 
   
   
   
   
   
   
 
   
   
   
   
   
 
Edited by Tbetts94

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I have been following this and wonder if this initiative bid version would do well? Advantage over other Miranda lists and against ps11 aces.

Hotr Han would also be an interesting choice. Miranda can cover some distance slamming first turn to position near him or in a flank position.

YT-1300: •Han Solo (57)
        Engine Upgrade (4)
        •Millennium Falcon (1)
        Veteran Instincts (1)
        •C-3PO (3)
        •Rey (2)

K-Wing: •Miranda Doni (40)
        Long-Range Scanners (0)
        •Bomblet Generator (3)
        •Sabine Wren (2)
        Twin Laser Turret (6)

Total:  97/100

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1 hour ago, Kijaucey said:

I have been following this and wonder if this initiative bid version would do well? Advantage over other Miranda lists and against ps11 aces.

Hotr Han would also be an interesting choice. Miranda can cover some distance slamming first turn to position near him or in a flank position.

YT-1300: •Han Solo (57)
        Engine Upgrade (4)
        •Millennium Falcon (1)
        Veteran Instincts (1)
        •C-3PO (3)
        •Rey (2)

K-Wing: •Miranda Doni (40)
        Long-Range Scanners (0)
        •Bomblet Generator (3)
        •Sabine Wren (2)
        Twin Laser Turret (6)

Total:  97/100

I don't know if a PS11 ever really needs a bid.  I guess I could see this Han wanting to move after other PS11s to decided whether to boost or not.  I don't think this Miranda gives a hoot about a bid.  I do think that Miranda is absolutely the right partner for a fat Falcon, though.

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21 hours ago, Tbetts94 said:

I think the best idea we have had out of this thread is the Kanan/Kyle combo with PTL. I originally just relied on the debris for the tournament for that combo to trigger. But PTL Han is something I've never thought about and a few of you have mentioned this. I think it's genius. However, if you keep Han at PS9 then he needs someone to dunk on Nym. Miranda does a fairly well job. Does 2 damage to Nym with TLT, then the two damage she took she regens one. How about this list?

Han Solo (46)
Push the Limit (3)
Kanan Jarrus (3)
Kyle Katarn (3)
Engine Upgrade (4)
Millennium Falcon (1)
Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)
Total: 100
 

You've usurped your own thread with a PS9 Han build, @Tbetts94!

I don't think we can find a better 40-point ship than that Miranda (with LRS!).  I do like the Ghost ideas, but I don't see a lot of scenarios where any Ghost build is better than Miranda.  Maybe against alpha strike lists? 

About Han, I think if you're going with a PS9 Han, there's a strong argument for Expertise Han.  Stress isn't very prevalent in the meta.  I played against a good local play last night who's been running various fat Hans for a while and he showed that Expertise Han is pretty potent.  Like any 2-ship list, though, RAC w/Kylo would murder this, especially with Rebel Captive!  Yikes!

Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)
Long-Range Scanners (0)

Han Solo (46)
Expertise (4)
C-3PO (3)
Rey (2)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 100

View in Yet Another Squad Builder

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Can't provide much input on Han, but wouldn't RAC be a better solution?

Han relies on his elite slot pretty heavily to boost his damage (either with Pred, Ex or PTL) while RAC can use VI more easily.

 

Having said that Vader makes for a great wingman for him, also being able to use VI nicely. 

 

Not sure how great that list would be against something like superfriends though.

Edited by surly88

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1 hour ago, gennataos said:

You've usurped your own thread with a PS9 Han build, @Tbetts94!

I don't think we can find a better 40-point ship than that Miranda (with LRS!).  I do like the Ghost ideas, but I don't see a lot of scenarios where any Ghost build is better than Miranda.  Maybe against alpha strike lists? 

About Han, I think if you're going with a PS9 Han, there's a strong argument for Expertise Han.  Stress isn't very prevalent in the meta.  I played against a good local play last night who's been running various fat Hans for a while and he showed that Expertise Han is pretty potent.  Like any 2-ship list, though, RAC w/Kylo would murder this, especially with Rebel Captive!  Yikes!

Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)
Long-Range Scanners (0)

Han Solo (46)
Expertise (4)
C-3PO (3)
Rey (2)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 100

View in Yet Another Squad Builder

I do not usually pair expertise and Rey. Also 3p0 helps your defense so maybe a few points can go elsewhere with this list?

Maybe Intel Agent on Han or go to Advanced Slam on Miranda.

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53 minutes ago, surly88 said:

Can't provide much input on Han, but wouldn't RAC be a better solution?

Han relies on his elite slot pretty heavily to boost his damage (either with Pred, Ex or PTL) while RAC can use VI more easily.

Having said that Vader makes for a great wingman for him, also being able to use VI nicely. 

Not sure how great that list would be against something like superfriends though.

I think the scope of the thread is pretty squarely Han, mostly VI Han.

4 minutes ago, Kijaucey said:

I do not usually pair expertise and Rey. Also 3p0 helps your defense so maybe a few points can go elsewhere with this list?

Maybe Intel Agent on Han or go to Advanced Slam on Miranda.

Well, really Expertise is as much a defensive upgrade as an offensive one.  Guess zero with C-3P0, roll a focus, get your C-3P0 evade, flip focus to evade and spend evade token.  Tanky Han!  

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29 minutes ago, theBitterFig said:

Anyhow, the reason for a VI Han instead of a VI RAC or VI Rey is that you'll get PS 11 to beat a Nym, not PS 10 to tie.

It's also worth noting that you'll tie PS11 Quickdraw, Vader or Dengar, which are all also threats with whom you may want to have simultaneous fire.

I think below is the best template for a VI Han list.  The question I have is how to spend those last 5 points and that last crew on Han.  There are lots of ways I'm thinking of to do that.

  • Rey crew on Han, Ion Pulse Missile or Cruise Missile on Miranda
  • Gunner crew on Han
  • HSCP crew on Han w/ 1-point bid
  • Chewbacca crew on Han w/ 1-point bid (Kylo insurance!)
  • Navigator crew on Han, Ion bomb on Miranda
  • Move Sabine crew onto Han + Ion Bomb, Recon Spec on Miranda

Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)
Long-Range Scanners (0)

Han Solo (46)
Veteran Instincts (1)
C-3PO (3)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 95

View in Yet Another Squad Builder

  

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I went 2-1 last night with the following:

Han Solo (Original)
-VI
-Rey
-C3PO
-Engine Upgrade
-Falcon Title (Original)

Nym
-Bomblet
-Havoc
-Genius
-Autoblaster Turret
-Engine Upgrade
-VI
-Advanced Sensors

So, Toxic Nym and VI Han with Rey. First game I got stomped on by 3 ARC-170's (super-stress-giving Braylen (stressbot and tactician), Action-god T-named guy with squad leader and Jyn, and regen Norra.) Wasn't really close until toward the end. First round of combat I got 2 shields off Braylen and Nym had 2 hull remaining. The rest of the game saw Han running away from all 3 ARCs and killing Braylen and the Action-guy before going 1-health left vs a full-hp Norra.

Second game was against a Rey Miranda (Standard super-Rey with Expertise and 3PO Miranda.) The first turn I only had Rey, so I traded her shields for Nym's and planted a bomb for later use. The following turn I charge Miranda and ignore Rey, who sloops to range 3 of Han and does nothing as I take Miranda to 4 hull left, and I hold the earlier bomb again. The next turn I add a bomb near the first and continue chasing Miranda, while Rey comes down to inside range 1 of both bombs. She eats 3 hits and a crit from the bombs, flipping Blinded Pilot, while Han and Nym dunk more damage on Miranda and Nym drops to a few hull left. I dropped another bomb and continued the chase, and Rey flew down and took another 2 hits from the new bomb. Nym and Han both shoot Rey to try to PS kill her and deal 1 of her remaining 3 damage, and then Nym gets dropped to 1 remaining. The following turn I do a daring 3-bank toward the board edge with Nym, planting me in range 1 of both enemy ships, and poop out the final bomb of the game, which (after Han flies out of it's range) does hit-crit to Rey for the kill, hit-hit to Miranda to take her shields back off, and hit-crit to Nym for the kill. Freaking 12 damage on 4 bombs. Han then kites Miranda for a few rounds and finishes her before losing half health.

Final game against Dash with LW Rey (no boost) and Miranda with Sabine, bomblet, TLT, cluster, and EM. First few rounds we both go slow to bank focus, then I DIVE in with Nym, going from out of range to in range 1 of both in 1 round. I put damage on Miranda and he splits fire, taking a shield or two from both. The intricate details of this game are foggier, but Miranda died in 3 turns, Nym narrowly dodged the clusters, and eventually Nym died shortly before Dash, Han still had a shield left at game end.

I like PS 11 Han, and can't think of any way to manipulate this list without losing something.

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@gennataos Is there any logic to bringing back the old R2-D2 crew for PS11 Han to pair with C-3P0?  Is R2 just a relic of the old days before half-points, and too inconsistent and too insufficient in these days of 5-dice Cruise Missiles?  Chewbacca crew does something similar, but with less risk.

@Eruletho Pretty cool to see Thane Kyrell getting some action. :P

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9 hours ago, theBitterFig said:

@gennataos Is there any logic to bringing back the old R2-D2 crew for PS11 Han to pair with C-3P0?  Is R2 just a relic of the old days before half-points, and too inconsistent and too insufficient in these days of 5-dice Cruise Missiles?  Chewbacca crew does something similar, but with less risk.

I think there are just too many good crew now to field R2-D2.

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On 9/19/2017 at 5:54 AM, thespaceinvader said:

Comm Relay is completely unnecessary on BB8 Intensity Poe, you're WAY better off with Primed Thrusters and using the points you saved to go up to PS9 where you beat Miranda.

I'm not so sure. It allows you the insurance of a banked evade, allowing for focus (intensity) off of Bb-8 and target lock or boost. 

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22 hours ago, gennataos said:

@Eruletho - What do you think you could have done in that first game to pull out the win?  Also, do you think Nym is a better wingman for your Han than Miranda?

Not have taken 8 damage in 1 round? The ARC list was being played by someone who has pretty much only flown ARCs since they came out, and he got Nym dead on between rocks and pounded him before I could really get in on them. He lived for 3 rounds after that, but couldn't get a good bomb off and never got a modified shot (having to boost or BR each turn.) Maybe a different engagement would have helped, but it would've been really tough either way.

Han Solo (Original) (46)
-VI (1)
-Rey (2)
-C3PO (3)
-Engine Upgrade (4)
-Falcon Title (Original) (1)

Miranda Doni (29)
-TLT (6)
-Sabine (2)
-Bomblet (3)
-Vectored Thrusters (2)

99 points vice 100, better survivability on the wingmate, harder target priority (Han is an auto-kill in HaNym, not so much with Miranda alive,) better damage from the bombs (but less control over where it lands) and probably better damage output from the bomber... I like Miranda more, and was actually thinking about that last night.

16 hours ago, theBitterFig said:

@Eruletho Pretty cool to see Thane Kyrell getting some action. :P

As I said before, the guy is an ARC pro (he later stomped the same MiranDash list I beat, played by a different player.) His list was something like this:

Norra
-Tail Gunner
-R2D2 (droid)
-Title
-Vectored Thrusters

Thane
-+Pilot Talent Droid
-Squad Leader
-Jyn Erso
-Vectored Thrusters
-Title

Braylen
-R3-A2
-Tactician
-Title

If you shoot Norra or Braylen first, Thane has SO MANY actions to give out that every attack the squad makes is double-modified. He flew in a loose line all about half of range 1 from Thane (in the middle) and just pounds forward steadily. The only reason I even killed Thane is Han kept bumping Norra, keeping the tail gunner from wrecking me.

Edited by Eruletho

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Rebel AB Nym just can't carry like TLT Nym, and Han is too fat to make that happen, something you've already discovered by swapping to Miranda, who should also, with careful flying, poop on Nym 1v1. For Han, slender Miranda is probably the way forward, mostly because TLT/regen is so potent. Your only tool against AT aces, however, becomes bombs...

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21 hours ago, BlodVargarna said:

I'm not so sure. It allows you the insurance of a banked evade, allowing for focus (intensity) off of Bb-8 and target lock or boost. 

it does.

But it costs enough to cost you PS9, and that's bad.

A if you have to bost as well, a focus from Intensity is plenty, if you're in a position to TL/focus, you're probably in a position to get minimally shot anyway.

Getting a focus off when you tallon roll and getting BB8 the turn after you tallon roll gives you SO much extra movement flexibility compared to Comm Relay.

(if as we suspect, Advanced Optics from the Silencer is a focus version of Comm Relay though, that will ABSOLUTELY be worth it for Poe.

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14 hours ago, Terninho said:

What do you think about this build?

Han, vi, eu, rey, c3po, old title, cruise missel

Miranda, tlt, plasma, extra munition.

Han works better flying away and around things then at things, same for non-biggs protected Miranda. Probably better off giving Miranda bomblets/clusters and sabine instead of plasma and cruise missles.

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