Stone37 3,353 Posted September 5, 2017 So my wife and I decided to stop buying boosters for Destiny and are now build decks from the new two player set. We bought two of them so we could build 30 card decks and all the characters could be elite. Has anyone else tried this? Right now Rey and Poe are getting their butts kicked in the late game for us! Any ideas on how the decks could be balanced using nothing but what is found in 2 sets of the new 2 player box? Looking forward to hearing other's ideas and deck lists.... Quote Share this post Link to post Share on other sites
Kyle Ren 6,817 Posted September 5, 2017 Sorry to hear you're getting out of the game for the most part, Stone! I played just one copy of the starter set with a friend, and I think Rey and Poe lost that one as well. I think part of the problem is that Rey's ability just isn't super useful against that villain deck, because it's so easy for Kylo to strip shields, especially with a number of the cards that come in that set. Maybe get rid of a few of the best cards from the Kylo/Phasma deck (like the one that removes shields when he activates or one of the Crossguard Sabers?) 1 Stone37 reacted to this Quote Share this post Link to post Share on other sites
MiniatureReview 0 Posted September 5, 2017 I have had pretty good results with Rey and Poe, but you will need a few cards from the other boxes to balance them out. I think they just aren't as balanced right out of the starter compared to Phasma and Kylo. Quote Share this post Link to post Share on other sites
tunewalker 182 Posted September 5, 2017 (edited) So currently the deck that I am running just using the 2 boxes for Rey Poe that has had some success is..... 2x Teamwork 2x Poe's Blaster 2x Rey's Lightsaber 2x Inner strength 2x Medical Droid 2x Honor Gaurd 2x Luke's Protection 2x Sound the Alarm 2x Distraction 2x Concentrate 2x Evade 2x Direct Hit 2x Defensive Stance 2x Logistics 2x Do or Do not The strategy is to target Kylo first since you have no way to remove his melee damage besides Honor Gaurd any way and this way it also turns off the + melee sides slightly on Praetorain guard and Cross guard Saber sides slighty, it also means that it doesnt matter that Phasma's blaster has redeploy further it stops Kylo pinging you every single turn. Also sometimes I save taking shields for AFTER I have taken damage in the attempt to get around them just getting removed other times I play like Rey has no ability but the ultimate goal is to get 1 or 2 upgrades on Poe and get Rey's Lighstaber onto Rey. When it redeploys you have hopefully done at least 9 damage to Kylo and he has already rolled in with a team work or Innerstrength in addition to Poe's blaster and a Rey's Lightsaber on Poe he can start pushing out some major damage finish off Kylo and in most cases from what I have seen just outrace Phasma from there especially with the help of a medical droid and Evade's that can target her range damage. Edited September 5, 2017 by tunewalker Quote Share this post Link to post Share on other sites
Stone37 3,353 Posted September 5, 2017 1 hour ago, Kieransi said: Sorry to hear you're getting out of the game for the most part, Stone! I played just one copy of the starter set with a friend, and I think Rey and Poe lost that one as well. I think part of the problem is that Rey's ability just isn't super useful against that villain deck, because it's so easy for Kylo to strip shields, especially with a number of the cards that come in that set. Maybe get rid of a few of the best cards from the Kylo/Phasma deck (like the one that removes shields when he activates or one of the Crossguard Sabers?) Love the game, but hate how much I've spent on it. My thoughts lately too have been to nurf the Vivian deck a bit. Quote Share this post Link to post Share on other sites
Zeelobby 40 Posted September 8, 2017 Hey. So I just picked up 2 of the starters, first time playing, and I'm really looking to get my friends involved. In order for that to work, I'd really like the games to be as close as possible, and with 30 cards. I don't suppose someone could recommend 2 good 30 card decks that could be built out of two starters? (I see tunewalkers post above, but am curious how to tone down or build the other deck). If it works out I could see my whole gaming group getting involved. Thanks! Quote Share this post Link to post Share on other sites
Stone37 3,353 Posted September 8, 2017 31 minutes ago, Zeelobby said: Hey. So I just picked up 2 of the starters, first time playing, and I'm really looking to get my friends involved. In order for that to work, I'd really like the games to be as close as possible, and with 30 cards. I don't suppose someone could recommend 2 good 30 card decks that could be built out of two starters? (I see tunewalkers post above, but am curious how to tone down or build the other deck). If it works out I could see my whole gaming group getting involved. Thanks! I've removed Intimidate from the Villain deck. That deck already dishes out damage pretty well and a free way to get rid of shields is throwing off the balance I think. After banning those two cards, build the 30 card deck that you'd like to play. If it still seems to be winning more times than not, I'd next probably remove one of the Crossguard Sabers. I'm about to ride out a Cat 4 hurricane and will be playing with these two decks A LOT when the power goes out. I'll report back in a few days. 2 Zordren and Zeelobby reacted to this Quote Share this post Link to post Share on other sites
scoddyboy 45 Posted September 8, 2017 I know this wouldn't be ideal, but what about making either Kylo or Phasma a single die instead of elite to reduce the amount of damage they dish out. Probably Phasma's as her special is dependant on dice. Quote Share this post Link to post Share on other sites
Stone37 3,353 Posted September 8, 2017 13 minutes ago, scoddyboy said: I know this wouldn't be ideal, but what about making either Kylo or Phasma a single die instead of elite to reduce the amount of damage they dish out. Probably Phasma's as her special is dependant on dice. That might be TOO big of a nerf for the villain deck. It needs to be able to jump ahead early or the Rebels will easily run them over in the later game. I think these decks can be balanced through the cards, but I have thought about your suggestion as well. 1 scoddyboy reacted to this Quote Share this post Link to post Share on other sites
tunewalker 182 Posted September 8, 2017 I'll post the villain deck we are using a little later, I didnt have to take out any of the intimidates or anything and right now it has been pretty close as long as the good guys go for Kylo first because they seem to ramp faster thanks to cards like logistics and the aforementioned dilemma that villain faces of who to target leaving them either taking 1 damage each turn thanks to shields on rey or dealing with a very consistent loaded up Poe. 1 Stone37 reacted to this Quote Share this post Link to post Share on other sites
Zordren 42 Posted September 8, 2017 8 hours ago, Stone37 said: I've removed Intimidate from the Villain deck. That deck already dishes out damage pretty well and a free way to get rid of shields is throwing off the balance I think. After banning those two cards, build the 30 card deck that you'd like to play. If it still seems to be winning more times than not, I'd next probably remove one of the Crossguard Sabers. I'm about to ride out a Cat 4 hurricane and will be playing with these two decks A LOT when the power goes out. I'll report back in a few days. Hope all goes well for you! 1 Stone37 reacted to this Quote Share this post Link to post Share on other sites
tunewalker 182 Posted September 9, 2017 the deck I am currently running for dark side that seems pretty even so far with the lightside list I showed is... Upgrade Dark Council Cross Guard Lightsaber Captain Phasma's Blaster Praetorian Guard Force Stasis Jedi Rival Support Armored Support Event Parry Your skills are complete Clash As I have Foreseen Tactical Mastery Intimidate Doubt I have you now Now I do technically have a less experienced player running this deck vs the lightside deck but they are experienced enough that it shouldnt hurt them that much. I have had them go for both Rey first and go for Poe First. In the instances where they go for Poe first it is easier to keep shields on rey and she pings way more often once Kylo goes down it is even easier to keep shields on her and she can start pinging a lot of damage on Phasma, when they go for Rey first Poe usually ends up loaded up Kylo dies usually without resolving his dice on the next turn if not dies to Poe the same turn Rey dies and then it is just Poe vs Phasma which Poe can typically pull ahead of thanks to upgrades. Though occasionally with the right hand and a little good luck on bad guys side and bad luck on good guys side it can be really brutal but it can be so the other way around sometimes as well. Ultimately this deck does well but when Kylo goes down it usually slows down a lot. Quote Share this post Link to post Share on other sites