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fogledj

Am I doing this right?

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Hi! Just made the transition into Destiny, so apologies if this question seems noob-ish. 

in General: do multiple instances of a card proc simultaneously?

 

Example 1:

I am running Ackbar/Trooper/Trooper.  I have Wingman on each trooper.

Scenario:

1.) Play Hit and Run. Activate Ackbar.

2.) Wingman on Trooper #1 is triggered, activate Trooper #1.

3.) Wingman on Trooper #2 triggers, activate Trooper #2.

Q: Can I now use the additional action granted by Ambush on Hit and Run to resolve any damage rolled?  We have been playing as "yes", though it feels nasty mid-game when Overkills/weapons are attached. 

 

Example 2:

I have both Planetary Uprising cards in play.  I claim the battlefield. 

Q: Does opponent take 4 damage?

 

Thanks for the help!

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26 minutes ago, fogledj said:

Hi! Just made the transition into Destiny, so apologies if this question seems noob-ish. 

in General: do multiple instances of a card proc simultaneously?

 

Example 1:

I am running Ackbar/Trooper/Trooper.  I have Wingman on each trooper.

Scenario:

1.) Play Hit and Run. Activate Ackbar.

2.) Wingman on Trooper #1 is triggered, activate Trooper #1.

3.) Wingman on Trooper #2 triggers, activate Trooper #2.

Q: Can I now use the additional action granted by Ambush on Hit and Run to resolve any damage rolled?  We have been playing as "yes", though it feels nasty mid-game when Overkills/weapons are attached. 

 

Example 2:

I have both Planetary Uprising cards in play.  I claim the battlefield. 

Q: Does opponent take 4 damage?

 

Thanks for the help!

Ex1: Correct on all counts. You can also use the Trooper's guardian ability in tandem with H&R. You can also use It's a Trap! as your ambush action.

Ex2: Partially correct. Your opponent will take 2 damage twice, distributed as they wish. Not 1 instance of 4 damage.

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1 hour ago, nismojoe said:

Ex1: Correct on all counts. You can also use the Trooper's guardian ability in tandem with H&R. You can also use It's a Trap! as your ambush action.

Ex2: Partially correct. Your opponent will take 2 damage twice, distributed as they wish. Not 1 instance of 4 damage.

ex:1 - Then I can use the Ambush action from It's a Trap to resolve the dice I just fixed? Essentially, the short answer is: you can "chain" actions via multiple Ambush actions?

Edited by fogledj

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