wittybanter 18 Posted July 21, 2017 So there are times when we all build a nice Ship-heavy list, and just want enough squads to keep the opposing squads off us for a round or 2. What do you think the best 50(ish) point squad is right now? Blount and 5 headhunters give you numbers. And for Imps I don't know if you can ever do better than good ol' Howlrunner and 3 Interceptors. What else do you use? Quote Share this post Link to post Share on other sites
Mad Cat 2,250 Posted July 21, 2017 (edited) 2 X-Wings, Jan and a Z95 = 52 points. Jan lends braces to the X-Wings while the X-wings protect her (and the flimsy Z95) with their escort rule. Or 3 A-wings and Shara = 50. Fast, with the ability to alpha strike to get in the first punch. Then as the enemy wipe you from the skies you keep on rolling blue dice with the counter 2 (or 3). Edited July 21, 2017 by Mad Cat 4 EmperorJay03, Green Knight, Tiberius the Killer and 1 other reacted to this Quote Share this post Link to post Share on other sites
anonymousguy 119 Posted July 21, 2017 4 TIE Advanced squadrons=48 points. Put jamming field on a nearby gozanti and you have a real tar pit. 4 YT1300s=52 pts. Just for the LOLs but also very effective. Counter 1 and 7 hullx4 is pretty hard to chew through. Soontir Fel, Darth Vader and Zertik Strom=54 points. Fighters have to chew through the escorts and eat Soontir Fel ability damage. 2 Tiberius the Killer and LiveWire X reacted to this Quote Share this post Link to post Share on other sites
Tiberius the Killer 465 Posted July 21, 2017 I think for Rebels it's pretty tough to beat Shara and A-wings. Tycho just ain't what he used to be in a post-Sloane world. X-wings and Jan still need some Squadron commands, which is fine is you have them, but not as much if you don't. I haven't ever tried Jamming fields, but that is some nice tar pit action. Quote Share this post Link to post Share on other sites
CaptainThatch 3 Posted July 22, 2017 Blount, 3 z95's and an x-wing comes in at 48 points. I've flown that with flight controllers and its nasty. 2 Mad Cat and EmperorJay03 reacted to this Quote Share this post Link to post Share on other sites
Destraa 222 Posted July 22, 2017 Classic six TIE/LN, 48 points. Four TIE/LN, 44 points. Two TIE/LN, two TIE/D, 48 points. Valen Rudor, Cienna Ree, two TIE/LN, 46 points. Two VT-49 Decimators, 44 points. Just to name a few for Imperials that are 50 or under. Quote Share this post Link to post Share on other sites
anonymousguy 119 Posted July 22, 2017 17 hours ago, CaptainThatch said: Blount, 3 z95's and an x-wing comes in at 48 points. I've flown that with flight controllers and its nasty. Think you mean Blount+5 Z-95s= 49 points Quote Share this post Link to post Share on other sites
LiveWire X 22 Posted July 25, 2017 On 7/21/2017 at 6:35 PM, anonymousguy said: 4 TIE Advanced squadrons=48 points. Put jamming field on a nearby gozanti and you have a real tar pit. 4 YT1300s=52 pts. Just for the LOLs but also very effective. Counter 1 and 7 hullx4 is pretty hard to chew through. Soontir Fel, Darth Vader and Zertik Strom=54 points. Fighters have to chew through the escorts and eat Soontir Fel ability damage. I'm gonna try that first mix in my next play through. 1 anonymousguy reacted to this Quote Share this post Link to post Share on other sites
anonymousguy 119 Posted July 25, 2017 11 hours ago, LiveWire X said: I'm gonna try that first mix in my next play through. Glad you like it! Quote Share this post Link to post Share on other sites
Truthiness 5,698 Posted July 26, 2017 Cienna, Valen, and 2x TIEs. Works great in combination with Instigator and flechettes. If you have the points to upgrade the TIEs to Interceptors, it's even better, but unnecessary. They're there to be extra hull for Instigator. Cienna and Valen as just a pair have great synergy if you're looking for something even cheaper. 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
Ginkapo 9,321 Posted July 26, 2017 Tycho, GR75 Bright Hope Slicer tools and a 20pt bid. 1 TheToad reacted to this Quote Share this post Link to post Share on other sites
thecactusman17 3,192 Posted July 27, 2017 3 Lamdas and Valen Rudor comes in at 58 points, drop a Lambda and add a TIE Fighter for 51 or keep it and have a nasty surprise for winning token objectives with a 21 hull Valen. 2 Crabbok and Geodes reacted to this Quote Share this post Link to post Share on other sites
Dameon13 63 Posted July 27, 2017 My question is what are you supporting or pushing these squadrons with? Are these just some token squadrons to get in the way or do you have some ships committed to commanding them? If there's no ship really set up to help my squads out then, I'd be looking at going with a bunch of Rogues. For the Imperials I'd likely turn to Bounty Hunters like Boba Fett and Bosk. If Rebels, I like Hera with a pair of X-wings. Quote Share this post Link to post Share on other sites
Megatronrex 2,867 Posted July 27, 2017 IG-88, Valen Rudor , and Saber Squadron. "Your squads have counter? F*** your counter". 6 Parkdaddy, EmperorJay03, chr335 and 3 others reacted to this Quote Share this post Link to post Share on other sites
DarkLordVader192 3 Posted July 27, 2017 (edited) Mauler Mithel, TIE Advanced x 2, and Admiral Chirineau on a near by ship. Edited July 27, 2017 by DarkLordVader192 Quote Share this post Link to post Share on other sites
anonymousguy 119 Posted July 27, 2017 2 hours ago, DarkLordVader192 said: Mauler Mithel, TIE Advanced x 2, and Admiral Chirineau on a near by ship. Add dengar instead of Chiraneau and the TIE advanced squads get counter 1. Quote Share this post Link to post Share on other sites
thecactusman17 3,192 Posted July 28, 2017 3 hours ago, anonymousguy said: Add dengar instead of Chiraneau and the TIE advanced squads get counter 1. Dengar literally costs twice the points of Chiraneau. Quote Share this post Link to post Share on other sites
Geodes 111 Posted July 28, 2017 List came in at 54, but... Ten Numb- Let's just shoot all of you "Dutch" Vander- Let's just stop you from acting Biggs Darklighter- Pick me! Quote Share this post Link to post Share on other sites
DarkLordVader192 3 Posted July 28, 2017 (edited) 6 hours ago, anonymousguy said: Add dengar instead of Chiraneau and the TIE advanced squads get counter 1. Good point, I'll try that out, I don't want to spend too much on squadrons though Edited July 28, 2017 by DarkLordVader192 Quote Share this post Link to post Share on other sites
Rimsen 1,381 Posted July 28, 2017 If you have a ship with 4 Squadron value, 6 TIEs. Keep it simple and 3 deployments. Quote Share this post Link to post Share on other sites
LiveWire X 22 Posted August 2, 2017 On 7/25/2017 at 0:21 PM, anonymousguy said: Glad you like it! I did and I learned that the jammer applies to both defenders and attackers. I'm new to the game and wasn't expecting to have a negative effect on me as well. Quote Share this post Link to post Share on other sites
Crabbok 9,869 Posted August 2, 2017 On 7/27/2017 at 2:09 AM, thecactusman17 said: 3 Lamdas and Valen Rudor comes in at 58 points, drop a Lambda and add a TIE Fighter for 51 or keep it and have a nasty surprise for winning token objectives with a 21 hull Valen. This right here. Activate them from a victory or quasar with flight controllers and you've got a freight train with no brakes.... it's pretty nasty. Quote Share this post Link to post Share on other sites
Ophion 932 Posted August 2, 2017 Its not 50 points, but Marek, Jendon, Valen, Saber are just disgusting for 66 points. Just take two gozantis (you are going to take them anyway) and relay from the back board edge. Very deadly and almost impossible to beat for the same points in a squad battle, and marek with jendon bombs better than 4 x wings just by himself. If you want to drop it to 50... Jendon, saber, valen, and a plain tie almost does it, though with vastly reduced goodness. Quote Share this post Link to post Share on other sites
anonymousguy 119 Posted August 2, 2017 12 hours ago, LiveWire X said: I did and I learned that the jammer applies to both defenders and attackers. I'm new to the game and wasn't expecting to have a negative effect on me as well. Well, the Jammer is meant to slow them down. You can't expect yourself to be able to punch through the enemy fighters, the jamming field and the TIE advanced are meant to just slow the enemy bombers. The flotilla carrying Jamming Field can AA/flak fire the enemy fighters, though. Quote Share this post Link to post Share on other sites
Parkdaddy 626 Posted August 4, 2017 Dutch, wedge, 2 Zs. 49 points. Something is going to die. Hard. Dutch is way undervalued. Wedge hits hard after Dutch, but he also helps to keep those Zs alive for a round. 2 with rieekan. And maybe more with Yavaaaaris 1 Ranger Prime reacted to this Quote Share this post Link to post Share on other sites