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devotedknight

This game is seriously flawed!!

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2 hours ago, clanofwolves said:

I underestimate a lot, just ask my wife ?

Uh, I don't even know where to go with this.?

2 hours ago, Elavion said:

lol, ok. There are like 10 cards out of around 300 that have been changed in the FAQ.

Do we have the same FAQ?  Mine shows scores of cards with adjustments.

Edited by Darth Meanie

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5 minutes ago, Darth Meanie said:

Do we have the same FAQ?  Mine shows scores of cards with adjustments.

There are scores of cards with clarifications on how they work. That is not the same as an adjustment.

In fact, there are only 22 cards which have been actually adjusted via errata. Of those, however, most are "functional" errata correcting text so that the cards work as they were originally intended (ie. Lone Wolf, Accuracy Corrector). By my very quick count, only 8 cards have been errata'd for balance -- and two didn't actually have their effect changed, but just had additional restrictions placed on who could take them.

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24 minutes ago, Ravncat said:

This game was seriously flawed - but they fixed the infinite attack / action / pre-game positioning loophole with a seemingly inane and at first glance unneeded FAQ entry...  

Dumb as the thread is... I'm kinda curious what this loophole was, now.

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This thread is seriously flawed

1 hour ago, Ravncat said:

Hint - Actions in the setup phase lead to interesting issues...

Jake Farrell could boost via Hyperwave Comm Scanner

Quickdraw could maybe attack in the setup phase?

I can't figure this out...

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7 hours ago, Joe Boss Red Seven said:

Most games are only as good as the people playing them, which is why I stopped playing FFG's Ace Wing and instead made a few adjustments and continue to play STAR WARS X-WING EPIC, kinda fun too...

^_^

Yo JBR7! where you been man?

 

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2 hours ago, ThalanirIII said:

This thread is seriously flawed

Jake Farrell could boost via Hyperwave Comm Scanner

Quickdraw could maybe attack in the setup phase?

I can't figure this out...

 Setup phase is not part of a round. Not being part of a round opens a whole bunch of crazy issues - for example ....

"

A ship cannot perform the same action more
than once during a single round, even if one or
more of the actions are free actions.

"
Shield tokens aren't even in play till later in setup!
What happens to until end of round abilities when they are triggered outside of a round...
Does once per round act as a limiter for how many times PTL and EI can be triggered - or does it act as a window of opportunity?

FFG effectively stopped Tron from escaping the grid.
 

Edited by Ravncat

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It was an interesting start to a thread and there was good dialogue; but he made the fatal mistake in a conversation, assume you're correct. Which he was in a way, but since he timing chart's release, he isn't. I give him props for theory-crafting and putting it out there; no need for running away, we all learn from one another; that's what the form is good at. Well done @devotedknight to that point.

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18 minutes ago, clanofwolves said:

 


4 minutes ago, clanofwolves said:

 

 


It was an interesting start to a thread and there was good dialogue; but he made the fatal mistake in a conversation, assume you're correct. Which he was in a way, but since he timing chart's release, he isn't. I give him props for theory-crafting and putting it out there; no need for running away, we all learn from one another; that's what the form is good at. Well done @devotedknight to that point.

 

I, too, commend @devotedknight on throwing a tantrum and ragequitting their thread and possibly the game. This behavior should be met with respect and adulation so that we see more of it from other members of the community. /sarcasm

Edited by E Chu Ta
Formatting wonkiness

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