Buhallin 4,563 Posted June 19, 2017 9 hours ago, Engine25 said: You still get things that trigger on claiming, but do you take initiative back from your opponent for next turn? "Initiative" isn't really a real concept in Destiny. When you start a new round, whichever player controls the battlefield takes the first action. That's it - doesn't matter how they got it (claim, Day is Ours, Lockdown, etc) or how many times it might have switched control before that point. Whoever controls it goes first. 3 Stranglebat, Chakan99939 and Engine25 reacted to this Quote Share this post Link to post Share on other sites
Chakan99939 48 Posted June 20, 2017 6 hours ago, Buhallin said: "Initiative" isn't really a real concept in Destiny. When you start a new round, whichever player controls the battlefield takes the first action. That's it - doesn't matter how they got it (claim, Day is Ours, Lockdown, etc) or how many times it might have switched control before that point. Whoever controls it goes first. Nice explanation! Quote Share this post Link to post Share on other sites
orogiad 0 Posted June 20, 2017 i think Mace looks awesome. hopefully the new set has the cards to support him. a mono blue set with just eMace (like palp) would be very cool to play. probably wont be viable, but its nice to dream. Quote Share this post Link to post Share on other sites
Chakan99939 48 Posted June 20, 2017 5 hours ago, orogiad said: i think Mace looks awesome. hopefully the new set has the cards to support him. a mono blue set with just eMace (like palp) would be very cool to play. probably wont be viable, but its nice to dream. Why Mace alone? He's just 22, that leaves you with 8 points to use on another character! (Unless your playing handicap game) 1 orogiad reacted to this Quote Share this post Link to post Share on other sites
Chakan99939 48 Posted June 20, 2017 Also, we might se dices with greater cost than one with (Probably) higher numbers than what we are used to: Increase by ressource cost, probably meaning cost 2 or even cost 3 sides! (Maybe 5 damage printed on a die!?!) Quote Share this post Link to post Share on other sites
Vitalis 1,012 Posted June 20, 2017 59 minutes ago, Chakan99939 said: Also, we might se dices with greater cost than one with (Probably) higher numbers than what we are used to: Increase by ressource cost, probably meaning cost 2 or even cost 3 sides! (Maybe 5 damage printed on a die!?!) I wrote about it on my site already - i suspect the same. But i don't think it will be damage sides - more like pay2-discard4 , or even payed resources sides - invest 1 to get 2 or even 3. Quote Share this post Link to post Share on other sites
Chakan99939 48 Posted June 21, 2017 (edited) Sorry then! Did'nt mean to steal idea! Edited June 21, 2017 by Chakan99939 Quote Share this post Link to post Share on other sites
orogiad 0 Posted June 21, 2017 (edited) 18 hours ago, Chakan99939 said: Why Mace alone? He's just 22, that leaves you with 8 points to use on another character! (Unless your playing handicap game) yeah i missed that. i thought he was a bit closer to palp in cost/health Edited June 21, 2017 by orogiad Quote Share this post Link to post Share on other sites
Jerrus 27 Posted June 21, 2017 You could run Mace with a padawan or Maz 1 orogiad reacted to this Quote Share this post Link to post Share on other sites
RJM 129 Posted June 21, 2017 7 hours ago, Jerrus said: You could run Mace with a padawan or Maz Yeah, discounting more new character combos we haven't seen yet, if you can get eMace to work those are likely the best to options. Quote Share this post Link to post Share on other sites