Pritchard1992 0 Posted June 15, 2017 Good morning all. me and my fellow club players in Devizes have decided to play a 200 points game. Theres only one rule no large ships. This is my list I was wondering what other rebel lists were out there. You can quickly copy/paste this export in any forum/email/social network Escape Author: Thomas Pritchard Faction: Rebel Alliance Points: 204/200 Commander: General Dodonna GR-75 Medium Transports (18 points) - Bomber Command Center ( 8 points) = 26 total ship cost [ flagship ] CR90 Corvette B (39 points) - General Dodonna ( 20 points) - Dodonnas Pride ( 6 points) = 65 total ship cost CR90 Corvette B (39 points) - Raymus Antilles ( 7 points) - Overload Pulse ( 8 points) = 54 total ship cost 2 Y-Wing Squadrons ( 20 points) 3 X-Wing Squadrons ( 39 points) Quote Share this post Link to post Share on other sites
Tiberius the Killer 465 Posted June 15, 2017 Looks fun! I haven't ever played a 200 point battle, the closest would be the learning scenario, but I have always loved the idea. Your list looks like Classic star wars, here are my thoughts: Overload Pulse doesn't seem like it will be too helpful, as it only exhausts the Defense tokens for the next attacks , and the only other attacking ship is Dodonna's pride, who will be ignoring defense tokens anyway if things go right. So it would just be for the squadrons benefit. But since you will likely only be commanding 2 or maybe 3 squadrons a turn, they won't get to make that much use out of it. If you wanted to command more squadrons you could drop Overload Pulse and put expanded hangars on your transports. Or you could upgrade one of your Corvette Bs to an A. Quote Share this post Link to post Share on other sites