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[Mafia] Village Mos Erdru - COMPLETE

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Well.. I'm going to keep my vote for now. Simply because @Visovics is a self-confessed Rebel and I do believe him (I tend to believe Rebel confessions) and because he's obviously not going to die today.

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1 minute ago, PT106 said:

Well.. I'm going to keep my vote for now. Simply because @Visovics is a self-confessed Rebel and I do believe him (I tend to believe Rebel confessions) and because he's obviously not going to die today.

not great reasoning there....but sure....

 

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3 minutes ago, Madaghmire said:

Wellllll we just lost our bodyguard. Probably.

Unless the medic makes the wise decision, which then redirects the target to someone other than me who I can try to protect if I manage to get right who it is

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1 minute ago, Visovics said:

Unless the medic makes the wise decision, which then redirects the target to someone other than me who I can try to protect if I manage to get right who it is

I thought you said you die instead of the person if you choose to protect them? In that case, if the Hutts night kill you, they really just did your job better than you could even do yourself; since you would have to randomly guess who the hutts are going after, only to die if you got it right anyway.

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1 hour ago, JJs Juggernaut said:

I thought you said you die instead of the person if you choose to protect them? In that case, if the Hutts night kill you, they really just did your job better than you could even do yourself; since you would have to randomly guess who the hutts are going after, only to die if you got it right anyway.

 

Just now, Madaghmire said:

So that you can die anyway?

I am largely positive that if the medic protects me I don't die if protecting someone, altough this may only come useful if I am a target, otherwise it would be the same effect as a normal medic.

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6 minutes ago, JJs Juggernaut said:

So can anyone else who's played Mafia with a bunch of roles before tell me if it's normal to have a bodyguard who dies when using his ability? If not, it seems like a sub-par ability, perhaps something a Hutt would think of?

I've seen it before a couple of time. Most of the time it's also paired with a second life or something like that, though. Kind of like a one-shot protect, but you can sacrifice yourself for a second protect if you really want to (like to protect a Cop role or something like that).

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9 minutes ago, JJs Juggernaut said:

So can anyone else who's played Mafia with a bunch of roles before tell me if it's normal to have a bodyguard who dies when using his ability? If not, it seems like a sub-par ability, perhaps something a Hutt would think of?

Sounds legit. Essentially he's a bit better version of a regular villager. Weak roles like this allow for more variabilty without making one of the factions overpowered

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4 hours ago, Madaghmire said:

I am actually feeling truthiness' argument against the hammer. The odds are terrible, and the rules oni laid out change the calculus and I actually do see why day one murder lizard heat death makes sense in that game but may not here. 

By the way, its time for some our less active players to speak up. You cant slip this NiP. I wanna see what you got going on. 

3 hours ago, Visovics said:

@GhostofNobodyInParticular This means you just in case, your voice is as important as anybody else's

I am aware that it is, never fear! :)

It's just that I have nothing to add that hasn't already been said. I am not convinced of anybody's guilt, nor do I think that anybody pressing voting or passing is by definition a Hutt, since both sides have their merit. Anybody really pressing a side may seem suspicious, but then again it could just be honest conviction. While I don't necessarily believe Visovics, I know of nothing that says that he's lying, and since he's likely to die tonight anyway (either he protects somebody who is a target, and dies, or is the target, and dies)*, it seems pointless to potentially waste a good role on the flimsy evidence of a Day 1 discussion. Thus, I think I shall side with @Truthiness and 

#vote no one

at least until something particularly suspicious comes up, since otherwise we are blindly shooting in the dark. Last game we lynched our cop, this game we almost lynched a potential protector - it's just too risky.

*Baring Medical intervention or dishonesty anyway

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So taking what Visovics said as a true or at least as a risky choice:

Do we go with the other two (norell or truthiness) or just skip the lynching?

I think the logic of a hutt being against the lynching works but I am not sure about anyone.

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