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Richardbuxton

Jailbird and the Desperadoes OOC

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Ouch!

Actually I should be clear, those rules are for when the chase is in a dense area of terrain. If it's clear open space then the difficulty is set by the GM, something between Simple and Average. So I was assuming we have terrain to dodge, if not then you can set everyone's difficulty.

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The Silhouette and Speed comes in if the chase happens in Difficult terrain, it's referenced in the chase section but the rules themselves are on the previous page. It's your choice if this is difficult terrain, or just a set difficulty, depending on the needs of the scenario.

keep in mind that with the difficult terrain rules in play the competitors are better to keep speeds low to win the chase.

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ok so first round will be against easy with a setback for weather, but its also open skies at this point.

next 3 rounds we'll use the nebula adv/dis table and we'll use the difficult terrain rules.

second round +upgrade and a setback, due to clouds and rain and wind.

third round + upgrade and 2 setbacks

fourth round +2 upgrades and 2 setbacks

 

 

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does that make sense?

after the 4th round you'll get above the clouds and it'll be easy again, unless you've destroyed a tie or two then it'll be using the debris table and using the difficult terrain rules.

Edited by TheShard

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