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stormblest

Tractor Beam List: any advice is welcome

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Hey guys, I just played this list tonight and had a total blast with it but wanted some advice or hear some tweaks that could maybe make this a little better. Thanks in advance.

G-1A Starfighter: Gand Findsman (32)

                             •Mist Hunter (0)

                             Veteran Instincts (1)

                             K4 Security Droid (3)

                             Fire-Control System (2)

                             Tractor Beam (1)

Z-95 Headhunter: •N'dru Suhlak (24)

                             Guidance Chips (0)

                             Crack Shot (1)

                             Cluster Missiles (4)

                             Glitterstim (2)

Protectorate Star.: Zealous recruit (22)

                             Autothrusters (2)

Protectorate Star.: Zealous recruit (22)

                             Autothrusters (2)

Total:  100/100

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FCS and K4 are a bit redundant. Dengar crew is available, and works when stressed aka kturning. Drop both for Dengar crew, frees up 2pts. Take VI from Gands and that is 3 pts available. Congrats, you just upgraded to Zuckuss or 4-Lom.

Zuckuss (28)
Adaptability (0)
Dengar (3)
Collision Detector (0)
Tractor Beam (1)
Mist Hunter (0)

N'Dru Suhlak (17)
Crack Shot (1)
Concussion Missiles (4)
Glitterstim (2)
Guidance Chips (0)

Zealous Recruit (20)
Autothrusters (2)

Zealous Recruit (20)
Autothrusters (2)

Total: 100

View in Yet Another Squad Builder

If you go 4-lom, you have a point available for BMST. 4-lom can pass the stress to a higher PS enemy at the end phase. Then move before them and BMST. Nice trick if someone like Fenn is sitting on 1 HP left.

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7 hours ago, wurms said:

FCS and K4 are a bit redundant. Dengar crew is available, and works when stressed aka kturning. Drop both for Dengar crew, frees up 2pts. Take VI from Gands and that is 3 pts available. Congrats, you just upgraded to Zuckuss or 4-Lom.

Zuckuss (28)
Adaptability (0)
Dengar (3)
Collision Detector (0)
Tractor Beam (1)
Mist Hunter (0)

N'Dru Suhlak (17)
Crack Shot (1)
Concussion Missiles (4)
Glitterstim (2)
Guidance Chips (0)

Zealous Recruit (20)
Autothrusters (2)

Zealous Recruit (20)
Autothrusters (2)

Total: 100

View in Yet Another Squad Builder

If you go 4-lom, you have a point available for BMST. 4-lom can pass the stress to a higher PS enemy at the end phase. Then move before them and BMST. Nice trick if someone like Fenn is sitting on 1 HP left.

This ^  I would also personally change the glitterstim in N'dru to scavenger crane so you can get multiple missile shots.

I would also consider switching his missile to a cluster missile because his ability works on both shots from it, which will almost definitely lead to a dead ship when using crackshot, in turn getting you your cluster missile back immediately. 

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