Tierdal 43 Posted May 31, 2017 (edited) On 5/11/2017 at 10:03 PM, Darth evil said: ok this deck is insane, it has yet to lose, in fact after a few games the concensus was thats it's too powerful. ePalpatine Upgrade (13 13 ) x2 Force Choke () x1 Force Lightning () x2 Force Push () x2 Force Speed () x2 Force Throw () x1 Immobilize () x1 Mind Probe () x2 Sith Holocron () Event (17 ) x2 Deflect x2 Feel Your Anger x1 High Ground x2 Isolation x1 New Orders x2 No Mercy x1 Now You Will Die x2 Premonitions x2 Rise Again x2 Use The Force so far only 3 death troopers came close to killing the Emperor but i with Maz Castle i drew both Premonitions and Rise Again healing 10 and getting Force Lightning and Force Push for Free. I say this with no malice meant whatsoever...but that deck may be the single worst epalp deck I've ever seen. You should probably try playing against better opponents. The claims you make here are just ludicrous. Edited May 31, 2017 by Tierdal Quote Share this post Link to post Share on other sites
Joelist 148 Posted May 31, 2017 I tried building an ePalpy where most of the cards instead of being abilities/weapons are dice and card control instead. I have to admit I liked it in play - I'm not totally sure how "good " it is but I did stop a Poe-Maz dead in its tracks with it. 1 Jut reacted to this Quote Share this post Link to post Share on other sites
DJRAZZ 56 Posted June 12, 2017 On 5/31/2017 at 1:32 AM, Tierdal said: I say this with no malice meant whatsoever...but that deck may be the single worst epalp deck I've ever seen. You should probably try playing against better opponents. The claims you make here are just ludicrous. That is a bit harsh. But I do think this is not a special version that no one else has thought of using. I also think there are better versions to deal with the fast Meta. Plus ePalp is by no means over powered. It is one of the Tier 1 decks but has to have a certain amount of luck and must be played correctly. Also people have found ways to destroy this deck. I still find it a fun deck to play and fits my play style of simplicity and focus. 1 Jut reacted to this Quote Share this post Link to post Share on other sites
Kyle Ren 6,817 Posted June 12, 2017 The best Palp deck I ever saw had only six dice upgrades in there. I think it was Force Speed, Force Lightning, and Force Throw (so yeah, pretty accessible deck, only six cards worth $50 or more!) Everything else was dice control or character-damaging events. Quote Share this post Link to post Share on other sites
DJRAZZ 56 Posted June 13, 2017 I think the classic Holocron build is still the best. The only meta targeted card being Force Throw. ePalp is about playing the deck right. Tossing Force Lighting for a big Rise Again play. Rolling Palp in before anything else, which is hard to do because I always wanna throw Holocron on him before I roll out. It requires trusting the process. Quote Share this post Link to post Share on other sites